Player Matchup

Erlang Shen
Erlang Shen
FOoRRA232
Erlang Shen
Level 129
God Stats
4W - 1L
1,761 SR
Queue Stats
139W - 140L
1,472 Elo+
Solo
Bakasura
Bakasura
KatzAtTheMotel
Bakasura
Level 68
God Stats
10W - 6L
1,727 SR
Queue Stats
107W - 86L
1,582 Elo+
Party 2
Hou Yi
Hou Yi
laglag0
Hou Yi
Level 155
God Stats
10W - 9L
1,594 SR
Queue Stats
124W - 118L
1,493 Elo+
Party 2
Geb
Geb
ll_IceWolf_ll
Geb
Level 129
God Stats
3W - 0L
1,732 SR
Queue Stats
224W - 217L
1,458 Elo+
Party 3
Zhong Kui
Zhong Kui
ronnoC616
Zhong Kui
Level 129
God Stats
5W - 6L
1,252 SR
Queue Stats
135W - 134L
1,494 Elo+
Party 3
Team Averages
Level 122
1,613 SR
1,500 Elo+

VS

Team Averages
Level 145
1,594 SR
1,481 Elo+
Kumbhakarna
Kumbhakarna
DB J0NESY
Kumbhakarna
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 123L
1,468 Elo+
Solo
Scylla
Scylla
Kitsune2027
Scylla
Level 139
God Stats
20W - 14L
1,628 SR
Queue Stats
178W - 162L
1,537 Elo+
Solo
Loki
Loki
Psycho-Rexy
Loki
Level 157
God Stats
1W - 1L
1,704 SR
Queue Stats
11W - 18L
1,398 Elo+
Party 1
Danzaburou
Danzaburou
Ranger_MJ99
Danzaburou
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,461 Elo+
Party 1
Shiva
Shiva
lovexiatian
Shiva
Level 165
God Stats
29W - 19L
1,638 SR
Queue Stats
293W - 299L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FOoRRA232
Erlang Shen
10
0 / 1 / 0
5,561
506
5,137
10,729
7,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bakasura
12
2 / 0 / 1
6,334
576
3,911
10,816
4,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hou Yi
laglag0
Hou Yi
13
8 / 0 / 1
7,896
718
7,175
4,866
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 5
6,158
560
4,276
7,906
4,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
ronnoC616
Zhong Kui
12
3 / 0 / 2
6,422
584
5,902
6,926
4,757
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DB J0NESY
Kumbhakarna
7
0 / 3 / 1
4,459
405
3,198
9,221
4,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
10
0 / 2 / 0
5,494
499
6,794
5,770
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 0
5,131
466
5,054
8,270
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Ranger_MJ99
Danzaburou
10
1 / 5 / 0
5,610
510
3,728
6,738
2,167
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 1
6,525
593
6,630
9,226
6,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
14
Kills
2
2
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
DB J0NESY
Kumbhakarna
0
3
1
0.17
W
Erlang Shen
FOoRRA232
Erlang Shen
0
1
0
0
W
Bakasura
2
0
1
2.5
L
Scylla
0
2
0
0
L
1
4
0
0.25
L
Danzaburou
Ranger_MJ99
Danzaburou
1
5
0
0.2
W
Hou Yi
laglag0
Hou Yi
8
0
1
8.5
W
1
1
5
3.5
L
0
0
1
0.5
W
Zhong Kui
ronnoC616
Zhong Kui
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,401
Damage
25,404
41,243
Taken
39,225
23,711
Mitigated
18,007
17,690
Healing
8,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
DB J0NESY
Kumbhakarna
3,198
496
0
0
9,221
4,997
0
4,513
4,498
10,198
0
W
Erlang Shen
FOoRRA232
Erlang Shen
5,137
3,047
0
3,355
10,729
7,959
0
0
10,070
831
32,713
W
Bakasura
3,911
2,881
0
5,117
10,816
4,457
18
1,290
9,494
0
46,224
L
Scylla
6,794
1,093
0
428
5,770
1,801
0
3,289
2,346
39,534
797
L
5,054
1,097
0
2,452
8,270
2,215
0
1,548
6,412
0
27,850
L
Danzaburou
Ranger_MJ99
Danzaburou
3,728
1,689
0
1,582
6,738
2,167
0
534
6,204
0
34,824
W
Hou Yi
laglag0
Hou Yi
7,175
3,715
0
2,959
4,866
1,552
588
236
4,586
0
58,158
W
4,276
629
0
2,194
7,906
4,986
324
3,495
4,109
15,487
3,203
L
6,630
1,567
0
3,808
9,226
6,827
0
90
9,136
0
44,986
W
Zhong Kui
ronnoC616
Zhong Kui
5,902
904
0
4,065
6,926
4,757
593
4,215
2,525
43,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,371
Gold Earned
27,219
357
Minions Killed
308
0
Camps Cleared
0
1,095,727
Distance Traveled
1,085,129
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,459
405
24
2
0
202,381
3
W
Erlang Shen
5,561
506
58
5
0
222,249
0
W
Bakasura
6,334
576
101
9
0
266,579
1
L
Scylla
5,494
499
74
7
0
207,264
3
L
Loki
5,131
466
51
5
0
253,263
0
L
Danzaburou
5,610
510
68
6
0
220,771
2
W
Hou Yi
7,896
718
95
9
0
194,711
1
W
Geb
6,158
560
27
2
0
209,974
1
L
Shiva
6,525
593
91
8
0
201,450
4
W
Zhong Kui
6,422
584
76
7
0
202,214
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role