Player Matchup

Chaac
Chaac
 
Chaac
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
ForkFullofBeans
Heimdallr
Level 69
God Stats
5W - 5L
1,606 SR
Queue Stats
194W - 169L
1,495 Elo+
Solo
Ymir
Ymir
Illidan3030
Ymir
Level 129
God Stats
22W - 18L
1,510 SR
Queue Stats
376W - 347L
1,475 Elo+
Solo
Janus
Janus
VastReality
Janus
Level 166
God Stats
33W - 43L
1,490 SR
Queue Stats
260W - 261L
1,537 Elo+
Solo
Team Averages
Level 125
1,521 SR
1,501 Elo+

VS

Team Averages
Level 132
1,479 SR
1,520 Elo+
Cu Chulainn
Cu Chulainn
BoxOfChocoLit
Cu Chulainn
Level 124
God Stats
1W - 5L
1,410 SR
Queue Stats
46W - 48L
1,484 Elo+
Solo
Fenrir
Fenrir
Inferno ZS
Fenrir
Level 126
God Stats
7W - 10L
1,554 SR
Queue Stats
362W - 371L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
Jv6itor22
Baron Samedi
Level 127
God Stats
2W - 2L
1,460 SR
Queue Stats
211W - 182L
1,460 Elo+
Solo
Apollo
Apollo
TwoTimeTony
Apollo
Level 128
God Stats
17W - 19L
1,461 SR
Queue Stats
302W - 299L
1,548 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bananemagik
Morgan Le Fay
Level 156
God Stats
9W - 11L
1,513 SR
Queue Stats
139W - 124L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 1 / 4
7,040
704
6,360
8,548
6,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
 
Serqet
12
6 / 1 / 6
6,783
678
5,380
7,175
2,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
ForkFullofBeans
Heimdallr
9
0 / 4 / 2
4,860
486
3,034
7,236
2,443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 3
5,730
573
2,813
6,324
3,801
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
7 / 0 / 5
7,468
747
7,114
3,898
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BoxOfChocoLit
Cu Chulainn
10
0 / 4 / 1
5,700
570
5,737
10,596
6,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Inferno ZS
Fenrir
9
0 / 5 / 1
4,674
467
1,625
7,894
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Jv6itor22
Baron Samedi
8
1 / 2 / 4
5,539
554
3,245
7,971
4,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Apollo
11
6 / 1 / 0
6,822
682
6,529
4,918
1,801
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morgan Le Fay
bananemagik
Morgan Le Fay
10
0 / 5 / 1
5,256
526
2,549
7,113
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
17
Kills
7
7
Deaths
17
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
4
5
W
Serqet
 
Serqet
6
1
6
9
L
Cu Chulainn
BoxOfChocoLit
Cu Chulainn
0
4
1
0.13
W
Heimdallr
ForkFullofBeans
Heimdallr
0
4
2
0.25
W
1
1
3
2.5
L
Fenrir
Inferno ZS
Fenrir
0
5
1
0.1
L
Baron Samedi
Jv6itor22
Baron Samedi
1
2
4
1.5
L
Apollo
6
1
0
6
W
7
0
5
9.5
L
Morgan Le Fay
bananemagik
Morgan Le Fay
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,701
Damage
19,685
33,181
Taken
38,492
16,850
Mitigated
17,800
8,513
Healing
10,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,360
1,455
0
3,546
8,548
6,947
0
2,064
6,428
0
47,884
W
Serqet
 
Serqet
5,380
1,228
0
487
7,175
2,530
0
1,392
5,681
0
32,854
L
Cu Chulainn
BoxOfChocoLit
Cu Chulainn
5,737
1,215
0
2,001
10,596
6,623
0
769
9,218
7,480
31,292
W
Heimdallr
ForkFullofBeans
Heimdallr
3,034
1,686
0
1,792
7,236
2,443
0
957
6,279
0
30,516
W
2,813
662
0
1,149
6,324
3,801
0
744
5,540
16,833
423
L
Fenrir
Inferno ZS
Fenrir
1,625
334
0
2,867
7,894
2,362
0
2,183
5,554
0
28,185
L
Baron Samedi
Jv6itor22
Baron Samedi
3,245
587
297
2,191
7,971
4,894
0
2,363
5,260
13,459
0
L
Apollo
6,529
4,120
0
2,150
4,918
1,801
0
1,171
3,747
0
52,520
W
7,114
635
0
1,539
3,898
1,129
0
1,369
2,403
47,702
0
L
Morgan Le Fay
bananemagik
Morgan Le Fay
2,549
362
0
1,053
7,113
2,120
0
2,947
3,746
33,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,881
Gold Earned
27,991
342
Minions Killed
295
0
Camps Cleared
0
1,111,327
Distance Traveled
991,047
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,040
704
97
10
0
188,402
0
W
Serqet
6,783
678
55
6
0
255,153
3
L
Cu Chulainn
5,700
570
66
7
0
174,963
0
W
Heimdallr
4,860
486
59
6
0
201,845
0
W
Ymir
5,730
573
25
3
0
218,716
2
L
Fenrir
4,674
467
48
5
0
178,286
0
L
Baron Samedi
5,539
554
11
1
0
198,217
5
L
Apollo
6,822
682
103
10
0
219,127
3
W
Janus
7,468
747
106
11
0
247,211
0
L
Morgan Le Fay
5,256
526
67
7
0
220,454
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role