Player Matchup

Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
kekyk2
Kumbhakarna
Gold V
Level 73
God Stats
11W - 17L
1,440 SR
Queue Stats
60W - 75L
1,296 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,480 SR
1,432 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,698 SR
1,378 MMR
Odin
Odin
Silver II
ItsAezy
Odin
Silver II
Level 126
God Stats
3W - 0L
1,873 SR
Queue Stats
12W - 16L
1,272 MMR
Party 1
Ra
Ra
Silver V
Tabasco564
Ra
Silver V
Level 79
God Stats
6W - 7L
1,359 SR
Queue Stats
13W - 18L
1,211 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
proceller1
Ne Zha
Gold IV
Level 103
God Stats
14W - 8L
1,862 SR
Queue Stats
30W - 40L
1,650 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
0 / 5 / 3
7,872
787
5,311
8,867
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
 
Fenrir
12
1 / 2 / 2
7,512
751
3,784
9,449
6,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
kekyk2
Kumbhakarna
14
2 / 4 / 1
7,844
784
4,080
11,258
8,304
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bans
KuzenboThothCharonAchillesSurtr

VS

Bans
CthulhuPersephoneGebZeusHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
ItsAezy
Odin
15
1 / 0 / 7
8,363
836
9,067
8,504
5,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 0 / 3
10,138
1,014
8,759
3,162
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
proceller1
Ne Zha
14
3 / 3 / 5
8,392
839
8,170
9,585
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
11
11
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
3
0.3
L
Fenrir
 
Fenrir
1
2
2
1
W
Odin
ItsAezy
Odin
1
0
7
4.5
W
7
0
3
8.5
L
Kumbhakarna
kekyk2
Kumbhakarna
2
4
1
0.63
W
Ne Zha
proceller1
Ne Zha
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,175
Damage
25,996
29,574
Taken
21,251
17,087
Mitigated
9,855
2,909
Healing
7,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,311
188
0
1,790
8,867
2,030
440
2,418
5,988
29,235
0
L
Fenrir
 
Fenrir
3,784
1,271
0
375
9,449
6,753
0
1,471
7,219
0
17,252
W
Odin
ItsAezy
Odin
9,067
1,885
0
1,064
8,504
5,095
115
3,797
4,395
0
20,056
W
8,759
424
1,606
2,101
3,162
1,069
337
1,322
1,685
50,245
0
L
Kumbhakarna
kekyk2
Kumbhakarna
4,080
582
0
744
11,258
8,304
0
3,617
6,647
8,279
0
W
Ne Zha
proceller1
Ne Zha
8,170
1,310
0
2,424
9,585
3,691
281
3,752
5,420
0
20,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,228
Gold Earned
26,893
102
Minions Killed
151
0
Camps Cleared
0
586,573
Distance Traveled
648,132
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,872
787
68
7
0
184,629
0
L
Fenrir
7,512
751
23
2
0
204,905
0
W
Odin
8,363
836
28
3
0
213,574
0
W
Ra
10,138
1,014
109
11
0
219,590
0
L
Kumbhakarna
7,844
784
11
1
0
197,039
0
W
Ne Zha
8,392
839
14
1
0
214,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role