Player Matchup

Hun Batz
Hun Batz
HaZe96
Hun Batz
Level 137
God Stats
3W - 10L
1,383 SR
Queue Stats
481W - 477L
1,484 Elo+
Solo
Odin
Odin
KakuKK
Odin
Level 84
God Stats
2W - 2L
1,107 SR
Queue Stats
131W - 135L
1,500 Elo+
Solo
Scylla
Scylla
King_Mason1212
Scylla
Level 66
God Stats
48W - 37L
1,577 SR
Queue Stats
261W - 255L
1,469 Elo+
Solo
Ymir
Ymir
MARCOXA
Ymir
Level 27
God Stats
9W - 16L
1,423 SR
Queue Stats
25W - 32L
1,306 Elo+
Party 1
Izanami
Izanami
MBogdanM
Izanami
Level 35
God Stats
3W - 2L
1,565 SR
Queue Stats
41W - 51L
1,306 Elo+
Party 1
Team Averages
Level 70
1,411 SR
1,413 Elo+

VS

Team Averages
Level 103
1,599 SR
1,459 Elo+
Geb
Geb
 
Geb
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Bratwurst322
Achilles
Level 108
God Stats
4W - 3L
1,684 SR
Queue Stats
187W - 192L
1,494 Elo+
Solo
Ao Kuang
Ao Kuang
KomandoKubata_
Ao Kuang
Level 66
God Stats
11W - 7L
1,547 SR
Queue Stats
118W - 108L
1,444 Elo+
Solo
Skadi
Skadi
Oxitocinus
Skadi
Level 133
God Stats
13W - 15L
1,608 SR
Queue Stats
117W - 112L
1,429 Elo+
Solo
Zhong Kui
Zhong Kui
nuriks
Zhong Kui
Level 119
God Stats
13W - 9L
1,656 SR
Queue Stats
197W - 196L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HaZe96
Hun Batz
7
1 / 0 / 1
3,863
773
1,718
4,136
1,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
KakuKK
Odin
9
2 / 0 / 2
4,980
996
1,744
2,735
715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
2 / 0 / 1
4,019
804
1,774
1,211
280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
MARCOXA
Ymir
6
0 / 0 / 0
3,663
733
322
4,158
1,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
MBogdanM
Izanami
6
0 / 2 / 0
3,381
676
1,607
3,176
690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 0 / 2
3,769
754
1,319
2,973
709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Bratwurst322
Achilles
3
0 / 2 / 0
2,930
586
926
2,837
914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ao Kuang
6
0 / 1 / 0
3,171
634
780
3,715
1,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
7
2 / 0 / 0
3,885
777
3,624
2,134
475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
nuriks
Zhong Kui
6
0 / 2 / 0
3,521
704
1,601
2,945
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
2
2
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
2
1
L
Achilles
Bratwurst322
Achilles
0
2
0
0
W
Hun Batz
HaZe96
Hun Batz
1
0
1
1.5
W
Odin
KakuKK
Odin
2
0
2
3
W
2
0
1
2.5
L
Ao Kuang
0
1
0
0
W
Ymir
MARCOXA
Ymir
0
0
0
0
W
Izanami
MBogdanM
Izanami
0
2
0
0
L
Skadi
2
0
0
2
L
Zhong Kui
nuriks
Zhong Kui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,165
Damage
8,250
15,416
Taken
14,604
4,683
Mitigated
4,935
6,010
Healing
3,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,319
171
903
1,271
2,973
709
0
136
2,837
6,826
1,268
L
Achilles
Bratwurst322
Achilles
926
169
0
455
2,837
914
0
0
2,837
0
6,723
W
Hun Batz
HaZe96
Hun Batz
1,718
556
0
2,585
4,136
1,103
0
1,398
2,738
0
20,654
W
Odin
KakuKK
Odin
1,744
533
0
1,000
2,735
715
0
0
2,735
0
27,410
W
1,774
70
0
500
1,211
280
0
622
589
15,775
0
L
Ao Kuang
780
185
0
698
3,715
1,060
0
205
3,510
15,979
1,373
W
Ymir
MARCOXA
Ymir
322
206
0
675
4,158
1,895
0
1,037
3,121
7,237
0
W
Izanami
MBogdanM
Izanami
1,607
1,571
0
1,250
3,176
690
0
535
2,641
0
21,795
L
Skadi
3,624
787
0
0
2,134
475
200
186
1,948
0
25,128
L
Zhong Kui
nuriks
Zhong Kui
1,601
321
0
509
2,945
1,777
0
1,569
1,376
13,163
473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,906
Gold Earned
17,276
179
Minions Killed
132
0
Camps Cleared
0
588,840
Distance Traveled
499,623
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,769
754
13
3
0
119,723
4
L
Achilles
2,930
586
14
3
0
53,823
0
W
Hun Batz
3,863
773
44
9
0
149,830
0
W
Odin
4,980
996
58
12
0
109,706
0
W
Scylla
4,019
804
27
5
0
117,899
3
L
Ao Kuang
3,171
634
25
5
0
124,226
0
W
Ymir
3,663
733
10
2
0
109,420
0
W
Izanami
3,381
676
40
8
0
101,985
1
L
Skadi
3,885
777
52
10
0
96,798
0
L
Zhong Kui
3,521
704
28
6
0
105,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role