Player Matchup

Ymir
Ymir
 
Ymir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Atherwyrm
Bastet
Level 157
God Stats
0W - 2L
1,556 SR
Queue Stats
234W - 212L
1,519 Elo+
Party 1
Ishtar
Ishtar
MrVob
Ishtar
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
Oxem_Loki
Mercury
Level 87
God Stats
0W - 3L
1,244 SR
Queue Stats
95W - 76L
1,449 Elo+
Party 2
Nu Wa
Nu Wa
Tamaariel
Nu Wa
Level 168
God Stats
117W - 78L
1,639 SR
Queue Stats
417W - 427L
1,549 Elo+
Party 1
Team Averages
Level 121
1,488 SR
1,503 Elo+

VS

Team Averages
Level 79
1,502 SR
1,497 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
Flexaverde
Chronos
Level 43
God Stats
2W - 3L
1,182 SR
Queue Stats
160W - 165L
1,467 Elo+
Party 3
Poseidon
Poseidon
ShaDow_CoMaN
Poseidon
Level 60
God Stats
8W - 1L
1,742 SR
Queue Stats
167W - 146L
1,523 Elo+
Solo
Surtr
Surtr
rendeloscielos
Surtr
Level 148
God Stats
31W - 27L
1,584 SR
Queue Stats
226W - 221L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 3 / 2
4,734
430
2,240
9,294
4,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
Atherwyrm
Bastet
10
0 / 6 / 1
5,619
511
5,731
11,305
3,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ishtar
MrVob
Ishtar
9
1 / 1 / 0
5,280
480
3,995
5,911
1,518
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Oxem_Loki
Mercury
10
2 / 3 / 1
5,485
499
2,849
9,455
2,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Tamaariel
Nu Wa
11
0 / 1 / 2
6,158
560
7,203
3,645
912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
7 / 0 / 1
7,764
706
8,844
11,419
9,373
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
 
Charybdis
12
1 / 1 / 2
6,177
562
5,290
6,442
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chronos
Flexaverde
Chronos
12
2 / 0 / 2
6,558
596
4,488
5,059
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Poseidon
ShaDow_CoMaN
Poseidon
12
3 / 2 / 1
6,502
591
4,408
8,005
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 4
6,417
583
4,197
8,667
6,046
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
3
Kills
14
14
Deaths
3
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
2
0.33
W
Cthulhu
 
Cthulhu
7
0
1
7.5
W
Charybdis
 
Charybdis
1
1
2
2
L
Bastet
Atherwyrm
Bastet
0
6
1
0.08
W
Chronos
Flexaverde
Chronos
2
0
2
3
L
Ishtar
MrVob
Ishtar
1
1
0
1
L
Mercury
Oxem_Loki
Mercury
2
3
1
0.83
W
Poseidon
ShaDow_CoMaN
Poseidon
3
2
1
1.75
L
Nu Wa
Tamaariel
Nu Wa
0
1
2
1
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,018
Damage
27,227
39,610
Taken
39,592
13,571
Mitigated
20,905
10,158
Healing
19,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,240
440
0
1,644
9,294
4,826
0
2,211
7,035
9,371
0
W
Cthulhu
 
Cthulhu
8,844
1,102
0
5,138
11,419
9,373
0
447
10,882
50,806
915
W
Charybdis
 
Charybdis
5,290
2,610
0
3,811
6,442
2,000
328
1,506
4,816
0
47,814
L
Bastet
Atherwyrm
Bastet
5,731
1,361
0
3,495
11,305
3,482
0
7,791
3,514
0
34,157
W
Chronos
Flexaverde
Chronos
4,488
1,326
0
2,898
5,059
1,309
0
2,615
2,152
42,523
2,779
L
Ishtar
MrVob
Ishtar
3,995
1,929
0
1,605
5,911
1,518
0
108
5,803
0
32,706
L
Mercury
Oxem_Loki
Mercury
2,849
1,328
0
2,384
9,455
2,833
0
4,934
4,399
0
30,746
W
Poseidon
ShaDow_CoMaN
Poseidon
4,408
645
0
4,944
8,005
2,177
0
1,609
6,184
56,635
1,266
L
Nu Wa
Tamaariel
Nu Wa
7,203
1,549
0
1,030
3,645
912
0
2,138
1,339
42,595
0
W
4,197
1,292
0
2,885
8,667
6,046
180
2,328
6,115
1,752
26,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,276
Gold Earned
33,418
299
Minions Killed
427
0
Camps Cleared
0
1,156,482
Distance Traveled
1,126,984
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,734
430
12
1
0
225,444
2
W
Cthulhu
7,764
706
98
9
0
221,087
1
W
Charybdis
6,177
562
80
7
0
205,644
0
L
Bastet
5,619
511
65
6
0
217,450
0
W
Chronos
6,558
596
84
8
0
239,165
3
L
Ishtar
5,280
480
76
7
0
226,679
2
L
Mercury
5,485
499
49
4
0
263,335
1
W
Poseidon
6,502
591
108
10
0
230,184
0
L
Nu Wa
6,158
560
97
9
0
223,574
4
W
Surtr
6,417
583
57
5
0
230,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role