Player Matchup

Danzaburou
Danzaburou
AchillesSamaras
Danzaburou
Level 116
God Stats
214W - 207L
1,504 SR
Queue Stats
289W - 288L
1,464 Elo+
Solo
Ix Chel
Ix Chel
HeikoXI
Ix Chel
Level 128
God Stats
4W - 4L
1,574 SR
Queue Stats
219W - 208L
1,440 Elo+
Solo
Hun Batz
Hun Batz
MummRaaaaa
Hun Batz
Level 88
God Stats
12W - 6L
1,566 SR
Queue Stats
238W - 245L
1,459 Elo+
Solo
Ao Kuang
Ao Kuang
RAMPEWR
Ao Kuang
Level 147
God Stats
6W - 7L
1,446 SR
Queue Stats
586W - 538L
1,561 Elo+
Solo
Horus
Horus
The_Kira_of_life
Horus
Level 85
God Stats
10W - 5L
1,735 SR
Queue Stats
199W - 190L
1,468 Elo+
Solo
Team Averages
Level 113
1,565 SR
1,478 Elo+

VS

Team Averages
Level 149
1,509 SR
1,477 Elo+
Pele
Pele
 
Pele
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
iceteagree
King Arthur
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 254L
1,505 Elo+
Solo
Martichoras
Martichoras
isha009
Martichoras
Level 128
God Stats
0W - 2L
1,433 SR
Queue Stats
56W - 67L
1,387 Elo+
Solo
Ymir
Ymir
kostantis25573
Ymir
Level 173
God Stats
55W - 35L
1,610 SR
Queue Stats
674W - 667L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AchillesSamaras
Danzaburou
16
5 / 2 / 4
9,886
706
8,609
8,400
2,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ix Chel
HeikoXI
Ix Chel
14
6 / 1 / 3
8,465
605
10,664
8,866
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
MummRaaaaa
Hun Batz
14
5 / 1 / 3
7,971
569
8,013
11,217
4,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
RAMPEWR
Ao Kuang
15
3 / 0 / 1
9,054
647
7,754
11,326
4,273
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 1 / 4
8,375
598
4,747
18,606
16,564
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
2 / 4 / 1
7,433
531
8,467
13,844
4,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Maman Brigitte
 
Maman Brigitte
11
0 / 7 / 0
6,190
442
4,470
10,988
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

King Arthur
iceteagree
King Arthur
14
1 / 3 / 0
7,894
564
4,958
12,233
7,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Martichoras
isha009
Martichoras
12
0 / 3 / 1
6,882
492
4,633
8,614
3,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 6 / 1
6,909
494
7,155
13,463
10,382
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
23
Kills
5
5
Deaths
23
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
4
1
0.63
L
Maman Brigitte
 
Maman Brigitte
0
7
0
0
W
Danzaburou
AchillesSamaras
Danzaburou
5
2
4
3.5
W
Ix Chel
HeikoXI
Ix Chel
6
1
3
7.5
W
Hun Batz
MummRaaaaa
Hun Batz
5
1
3
6.5
W
Ao Kuang
RAMPEWR
Ao Kuang
3
0
1
3.5
W
4
1
4
6
L
King Arthur
iceteagree
King Arthur
1
3
0
0.33
L
Martichoras
isha009
Martichoras
0
3
1
0.17
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,787
Damage
29,683
58,415
Taken
59,142
31,602
Mitigated
28,209
29,574
Healing
10,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,467
1,680
0
3,646
13,844
4,780
0
3,815
10,029
0
58,565
L
Maman Brigitte
 
Maman Brigitte
4,470
144
0
1,462
10,988
2,774
0
4,917
6,071
32,272
0
W
Danzaburou
AchillesSamaras
Danzaburou
8,609
4,306
0
4,138
8,400
2,985
1,495
1,203
7,197
0
83,650
W
Ix Chel
HeikoXI
Ix Chel
10,664
2,057
2,758
3,657
8,866
3,257
462
4,396
4,470
49,332
516
W
Hun Batz
MummRaaaaa
Hun Batz
8,013
3,011
0
4,031
11,217
4,523
0
910
10,307
0
55,478
W
Ao Kuang
RAMPEWR
Ao Kuang
7,754
1,185
0
7,439
11,326
4,273
228
105
11,221
69,542
2,699
W
4,747
2,101
1,322
6,229
18,606
16,564
129
5,069
13,537
2,474
18,585
L
King Arthur
iceteagree
King Arthur
4,958
275
0
1,531
12,233
7,238
0
6,219
6,014
0
59,299
L
Martichoras
isha009
Martichoras
4,633
1,817
0
1,946
8,614
3,035
0
90
8,524
0
48,437
L
7,155
1,674
0
2,055
13,463
10,382
0
3,305
10,158
25,168
764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,751
Gold Earned
35,308
455
Minions Killed
377
0
Camps Cleared
0
1,449,046
Distance Traveled
1,337,883
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,433
531
103
7
0
288,448
0
L
Maman Brigitte
6,190
442
53
4
0
291,452
0
W
Danzaburou
9,886
706
141
10
0
253,746
3
W
Ix Chel
8,465
605
74
5
0
277,901
1
W
Hun Batz
7,971
569
90
6
0
326,452
5
W
Ao Kuang
9,054
647
111
8
0
299,643
2
W
Horus
8,375
598
39
3
0
291,304
0
L
King Arthur
7,894
564
92
7
0
251,485
0
L
Martichoras
6,882
492
82
6
0
273,077
5
L
Ymir
6,909
494
47
3
0
233,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role