Player Matchup

Kukulkan
Kukulkan
GhettoLasagna
Kukulkan
Level 79
God Stats
2W - 0L
1,447 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Atlas
Atlas
Moongetsu
Atlas
Level 34
God Stats
1W - 0L
1,671 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nut
Nut
conundrum216
Nut
Level 177
God Stats
12W - 14L
1,481 SR
Queue Stats
804W - 869L
1,414 Elo+
Solo
Team Averages
Level 97
1,533 SR
1,471 Elo+

VS

Team Averages
Level 84
1,341 SR
1,500 Elo+
Fenrir
Fenrir
Guikfm
Fenrir
Level 76
God Stats
3W - 7L
1,454 SR
Queue Stats
17W - 22L
1,399 Elo+
Solo
He Bo
He Bo
KXNGElijah
He Bo
Level 149
God Stats
0W - 2L
1,368 SR
Queue Stats
26W - 17L
1,622 Elo+
Party 1
Medusa
Medusa
Kdawg5404
Medusa
Level 27
God Stats
1W - 2L
1,202 SR
Queue Stats
4W - 7L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GhettoLasagna
Kukulkan
17
8 / 5 / 8
11,380
948
10,132
7,113
2,586
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Moongetsu
Atlas
18
9 / 2 / 7
11,388
949
13,485
9,704
7,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 4 / 10
9,542
795
7,237
10,661
2,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Guikfm
Fenrir
14
2 / 4 / 4
8,973
748
3,875
11,756
11,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

He Bo
16
5 / 5 / 2
10,533
878
11,277
11,078
3,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
Kdawg5404
Medusa
14
3 / 8 / 5
9,774
815
5,441
14,111
4,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
17
Kills
10
11
Deaths
17
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
GhettoLasagna
Kukulkan
8
5
8
2.4
L
Fenrir
Guikfm
Fenrir
2
4
4
1
L
He Bo
5
5
2
1.2
L
Medusa
Kdawg5404
Medusa
3
8
5
0.69
W
Atlas
Moongetsu
Atlas
9
2
7
6.25
W
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,854
Damage
20,593
27,478
Taken
36,945
12,638
Mitigated
20,356
2,799
Healing
3,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
GhettoLasagna
Kukulkan
10,132
1,724
0
148
7,113
2,586
362
1,445
5,512
32,549
0
L
Fenrir
Guikfm
Fenrir
3,875
790
386
540
11,756
11,854
0
6,214
4,941
0
11,124
L
He Bo
11,277
201
0
927
11,078
3,866
94
5,674
5,048
38,612
0
L
Medusa
Kdawg5404
Medusa
5,441
2,193
0
1,433
14,111
4,636
588
9,337
4,190
0
19,274
W
Atlas
Moongetsu
Atlas
13,485
4,546
0
1,801
9,704
7,696
204
3,785
5,496
26,597
2,373
W
7,237
2,826
395
455
10,661
2,356
774
5,586
4,733
0
32,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,310
Gold Earned
29,280
135
Minions Killed
113
0
Camps Cleared
0
603,241
Distance Traveled
625,575
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,380
948
53
4
0
201,646
0
L
Fenrir
8,973
748
6
1
0
222,884
2
L
He Bo
10,533
878
77
6
0
209,541
0
L
Medusa
9,774
815
30
3
0
193,150
0
W
Atlas
11,388
949
26
2
0
217,726
0
W
Nut
9,542
795
56
5
0
183,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role