Player Matchup

Hera
Hera
Platinum V
 
Hera
Platinum V
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Silver I
CluelessLemon
Charon
Silver I
Level 159
God Stats
1W - 1L
1,632 SR
Queue Stats
3W - 5L
1,488 MMR
Party 1
Tyr
Tyr
Gold V
FbDOGZ
Tyr
Gold V
Level 159
God Stats
5W - 3L
1,487 SR
Queue Stats
9W - 11L
1,637 MMR
Party 1
Ne Zha
Ne Zha
Gold I
i P H 3 N l X
Ne Zha
Gold I
Level 108
God Stats
10W - 12L
1,693 SR
Queue Stats
209W - 210L
1,810 MMR
Solo
Medusa
Medusa
Gold I
işsiz
Medusa
Gold I
Level 213
God Stats
7W - 5L
1,728 SR
Queue Stats
275W - 278L
1,784 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 167
1,608 SR
1,644 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,633 SR
1,648 MMR
Hel
Hel
Platinum V
 
Hel
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Gold IV
FreeRonaldinho
Fenrir
Gold IV
Level 89
God Stats
3W - 2L
1,807 SR
Queue Stats
27W - 25L
1,582 MMR
Solo
Poseidon
Poseidon
Platinum II
Revolt_Andrew
Poseidon
Platinum II
Level 206
God Stats
10W - 4L
1,720 SR
Queue Stats
391W - 396L
1,817 MMR
Solo
Mulan
Mulan
Platinum V
Shаk
Mulan
Platinum V
Level 110
God Stats
6W - 3L
1,636 SR
Queue Stats
159W - 167L
1,560 MMR
Solo
Anubis
Anubis
Gold II
ωaγne
Anubis
Gold II
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 55L
1,780 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
4 / 4 / 2
6,903
531
7,249
5,926
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
3 / 2 / 5
6,528
502
5,846
9,948
6,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyr
FbDOGZ
Tyr
10
0 / 3 / 2
6,272
482
4,227
11,449
5,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 6 / 7
6,471
498
5,099
12,674
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
işsiz
Medusa
11
0 / 6 / 3
6,475
498
3,683
8,782
2,323
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bans
Chang'eSusanoKing ArthurSerqet

VS

Bans
KumbhakarnaFreyaCthulhuAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
2 / 1 / 6
7,562
582
4,821
5,689
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 2
7,873
606
2,953
10,237
4,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Revolt_Andrew
Poseidon
16
7 / 1 / 3
9,267
713
8,772
5,641
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Mulan
Shаk
Mulan
12
0 / 3 / 5
6,317
486
5,644
10,854
6,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
ωaγne
Anubis
15
8 / 1 / 2
9,291
715
10,273
9,307
3,995
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
8
Kills
21
21
Deaths
8
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
4
2
1.25
W
Hel
 
Hel
2
1
6
5
L
3
2
5
2.75
L
Tyr
FbDOGZ
Tyr
0
3
2
0.33
W
4
2
2
2.5
W
Poseidon
Revolt_Andrew
Poseidon
7
1
3
8.5
W
Mulan
Shаk
Mulan
0
3
5
0.83
L
1
6
7
0.75
L
Medusa
işsiz
Medusa
0
6
3
0.25
W
Anubis
ωaγne
Anubis
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,104
Damage
32,463
48,779
Taken
41,728
19,878
Mitigated
19,116
9,352
Healing
15,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,249
1,822
0
794
5,926
1,668
0
3,334
2,371
47,322
846
W
Hel
 
Hel
4,821
201
2,620
2,969
5,689
2,295
94
2,881
2,808
43,645
108
L
5,846
1,387
0
1,610
9,948
6,977
0
3,193
6,539
16,331
0
L
Tyr
FbDOGZ
Tyr
4,227
728
0
2,026
11,449
5,313
0
7,247
4,090
0
40,417
W
2,953
1,186
0
1,771
10,237
4,095
0
3,054
7,183
0
58,407
W
Poseidon
Revolt_Andrew
Poseidon
8,772
2,124
0
438
5,641
1,915
192
1,804
3,837
69,012
1,777
W
Mulan
Shаk
Mulan
5,644
978
0
1,390
10,854
6,816
0
4,790
6,064
0
31,613
L
5,099
1,230
0
3,852
12,674
3,597
0
5,126
7,370
0
48,173
L
Medusa
işsiz
Medusa
3,683
1,276
0
1,070
8,782
2,323
0
3,697
4,808
0
47,979
W
Anubis
ωaγne
Anubis
10,273
1,195
0
6,077
9,307
3,995
0
862
8,445
67,777
1,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,649
Gold Earned
40,310
373
Minions Killed
477
0
Camps Cleared
0
1,271,683
Distance Traveled
1,333,634
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,903
531
103
8
0
223,784
0
W
Hel
7,562
582
103
8
0
282,178
1
L
Charon
6,528
502
22
2
0
264,173
2
L
Tyr
6,272
482
82
6
0
249,610
0
W
Fenrir
7,873
606
89
7
0
307,711
2
W
Poseidon
9,267
713
125
10
0
281,345
2
W
Mulan
6,317
486
46
4
0
237,954
0
L
Ne Zha
6,471
498
72
6
0
265,600
0
L
Medusa
6,475
498
94
7
0
268,516
0
W
Anubis
9,291
715
114
9
0
224,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role