Player Matchup

Loki
Loki
Diamond IV
Phr0st
Loki
Diamond IV
Level 123
God Stats
6W - 4L
1,692 SR
Queue Stats
60W - 40L
2,300 MMR
Solo
Ullr
Ullr
Platinum I
ThorIsCringe
Ullr
Platinum I
Level 43
God Stats
3W - 1L
1,878 SR
Queue Stats
23W - 8L
2,174 MMR
Solo
Bacchus
Bacchus
Diamond IV
Valmy
Bacchus
Diamond IV
Level 177
God Stats
61W - 43L
1,665 SR
Queue Stats
288W - 266L
2,109 MMR
Solo
Thor
Thor
Diamond III
sienihattu
Thor
Diamond III
Level 66
God Stats
6W - 4L
1,658 SR
Queue Stats
57W - 35L
2,249 MMR
Solo
Yu Huang
Yu Huang
Diamond III
wambala
Yu Huang
Diamond III
Level 85
God Stats
8W - 2L
1,831 SR
Queue Stats
69W - 38L
2,316 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 99
1,745 SR
2,230 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 128
1,584 SR
1,904 MMR
Tyr
Tyr
Diamond V
 
Tyr
Diamond V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
 
Anhur
Masters
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond III
Fragla
Fenrir
Diamond III
Level 156
God Stats
3W - 5L
1,564 SR
Queue Stats
282W - 256L
2,210 MMR
Solo
Hel
Hel
Diamond V
HaloZ Hype
Hel
Diamond V
Level 155
God Stats
33W - 27L
1,627 SR
Queue Stats
388W - 379L
2,064 MMR
Solo
Charon
Charon
Diamond III
Justriii
Charon
Diamond III
Level 102
God Stats
14W - 9L
1,728 SR
Queue Stats
142W - 125L
2,248 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Phr0st
Loki
7
3 / 0 / 0
3,851
770
1,614
2,251
527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 2 / 0
3,352
670
1,200
2,564
620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Valmy
Bacchus
5
0 / 0 / 1
3,388
678
1,409
3,012
1,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 1
3,930
786
2,327
3,226
814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yu Huang
wambala
Yu Huang
8
0 / 0 / 1
3,920
784
1,024
1,590
471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AnubisAo KuangKuzenboThoth

VS

Bans
SusanoGaneshaHun BatzNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
5
0 / 3 / 0
3,235
647
2,034
4,873
2,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
 
Anhur
1
0 / 0 / 0
2,424
485
0
0
0
Fenrir
Fragla
Fenrir
6
0 / 1 / 2
3,240
648
1,165
3,164
1,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

7
0 / 1 / 0
3,723
745
624
3,518
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon
Justriii
Charon
6
2 / 0 / 0
3,766
753
1,964
2,638
1,180
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
5
Kills
2
2
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
3
0
0
L
Anhur
 
Anhur
0
0
0
0
L
Fenrir
Fragla
Fenrir
0
1
2
1
L
0
1
0
0
L
Charon
Justriii
Charon
2
0
0
2
W
Loki
Phr0st
Loki
3
0
0
3
W
1
2
0
0.5
W
Bacchus
Valmy
Bacchus
0
0
1
0.5
W
1
0
1
1.5
W
Yu Huang
wambala
Yu Huang
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,574
Damage
5,787
12,643
Taken
14,193
4,381
Mitigated
5,713
5,345
Healing
5,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,034
182
0
1,486
4,873
2,437
0
0
4,873
0
15,066
L
Anhur
 
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
Fragla
Fenrir
1,165
173
0
795
3,164
1,133
0
845
2,319
0
13,839
L
624
0
167
1,763
3,518
963
0
874
2,494
23,755
0
L
Charon
Justriii
Charon
1,964
591
0
1,303
2,638
1,180
0
564
2,074
10,798
0
W
Loki
Phr0st
Loki
1,614
463
0
1,440
2,251
527
0
148
2,103
0
14,656
W
1,200
652
0
585
2,564
620
0
550
2,014
0
13,122
W
Bacchus
Valmy
Bacchus
1,409
434
0
1,945
3,012
1,949
0
1,414
1,598
7,103
0
W
2,327
654
0
1,000
3,226
814
0
0
3,226
0
18,208
W
Yu Huang
wambala
Yu Huang
1,024
87
0
375
1,590
471
0
476
1,114
23,632
2,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,441
Gold Earned
16,388
163
Minions Killed
122
0
Camps Cleared
0
531,106
Distance Traveled
421,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,235
647
24
5
0
109,016
0
L
Anhur
2,424
485
0
0
0
1,758
0
L
Fenrir
3,240
648
28
6
0
106,509
0
L
Hel
3,723
745
57
11
0
106,902
0
L
Charon
3,766
753
13
3
0
97,213
0
W
Loki
3,851
770
36
7
0
123,390
0
W
Ullr
3,352
670
30
6
0
95,132
0
W
Bacchus
3,388
678
8
2
0
110,529
0
W
Thor
3,930
786
34
7
0
94,834
0
W
Yu Huang
3,920
784
55
11
0
107,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role