Player Matchup

Neith
Neith
Iambread7
Neith
Level 41
God Stats
8W - 5L
1,808 SR
Queue Stats
79W - 76L
1,497 Elo+
Party 1
Horus
Horus
LetMeHerSOLO
Horus
Level 40
God Stats
1W - 2L
1,325 SR
Queue Stats
116W - 132L
1,427 Elo+
Solo
Poseidon
Poseidon
PhantomTaco1025
Poseidon
Level 93
God Stats
6W - 8L
1,599 SR
Queue Stats
308W - 298L
1,515 Elo+
Party 1
Charybdis
Charybdis
PookieSmookieUwU
Charybdis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 76L
1,581 Elo+
Party 1
Ra
Ra
Retro Duncan
Ra
Level 86
God Stats
4W - 4L
1,564 SR
Queue Stats
45W - 36L
1,521 Elo+
Solo
Team Averages
Level 53
1,559 SR
1,508 Elo+

VS

Team Averages
Level 75
1,617 SR
1,483 Elo+
Artemis
Artemis
BatCat31
Artemis
Level 69
God Stats
6W - 6L
1,543 SR
Queue Stats
252W - 236L
1,525 Elo+
Solo
Athena
Athena
DineBlackHawk
Athena
Level 47
God Stats
2W - 1L
1,726 SR
Queue Stats
117W - 143L
1,347 Elo+
Solo
Gilgamesh
Gilgamesh
FLY you FO0LS
Gilgamesh
Level 157
God Stats
16W - 20L
1,569 SR
Queue Stats
172W - 182L
1,359 Elo+
Solo
Chang'e
Chang'e
MoodNika
Chang'e
Level 62
God Stats
3W - 4L
1,746 SR
Queue Stats
280W - 244L
1,566 Elo+
Solo
Bakasura
Bakasura
nuvediego21
Bakasura
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 31L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Iambread7
Neith
9
0 / 5 / 3
5,490
422
5,351
8,251
1,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 4 / 6
6,313
486
4,546
11,835
5,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Poseidon
12
1 / 6 / 3
6,589
507
8,212
8,374
1,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
12
5 / 2 / 2
7,944
611
9,656
9,598
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 3
7,350
565
5,389
6,884
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BatCat31
Artemis
12
9 / 1 / 4
8,064
620
13,475
7,867
2,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 2 / 8
7,419
571
1,489
14,345
9,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Gilgamesh
FLY you FO0LS
Gilgamesh
11
1 / 4 / 0
6,592
507
3,930
11,959
5,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chang'e
MoodNika
Chang'e
13
2 / 2 / 3
7,436
572
7,490
8,766
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
nuvediego21
Bakasura
14
5 / 0 / 3
7,803
600
5,542
11,514
4,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
9
Kills
20
20
Deaths
9
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
BatCat31
Artemis
9
1
4
11
W
3
2
8
3.5
W
Gilgamesh
FLY you FO0LS
Gilgamesh
1
4
0
0.25
L
Neith
Iambread7
Neith
0
5
3
0.3
L
1
4
6
1
W
Chang'e
MoodNika
Chang'e
2
2
3
1.75
L
Poseidon
1
6
3
0.42
L
Charybdis
5
2
2
3
L
2
3
3
1.17
W
Bakasura
nuvediego21
Bakasura
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,154
Damage
31,926
44,942
Taken
54,451
13,200
Mitigated
24,836
13,148
Healing
15,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BatCat31
Artemis
13,475
5,338
0
3,290
7,867
2,580
301
2,187
5,648
0
54,123
W
1,489
309
99
2,388
14,345
9,257
538
3,423
10,582
23,771
0
W
Gilgamesh
FLY you FO0LS
Gilgamesh
3,930
944
0
694
11,959
5,820
0
1,583
10,376
0
36,470
L
Neith
Iambread7
Neith
5,351
1,994
53
1,654
8,251
1,591
0
858
7,359
0
23,736
L
4,546
1,910
481
2,271
11,835
5,892
0
2,632
8,732
0
14,287
W
Chang'e
MoodNika
Chang'e
7,490
59
1,053
3,011
8,766
2,216
0
2,999
5,533
49,502
1,323
L
Poseidon
8,212
1,323
0
2,438
8,374
1,407
0
1,008
7,149
47,891
0
L
Charybdis
9,656
5,130
0
4,280
9,598
2,543
574
1,231
8,113
0
50,446
L
5,389
783
55
1,916
6,884
1,767
153
2,331
4,279
47,631
0
W
Bakasura
nuvediego21
Bakasura
5,542
3,624
0
5,433
11,514
4,963
0
2,723
8,711
0
51,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,686
Gold Earned
37,314
319
Minions Killed
395
0
Camps Cleared
0
1,252,978
Distance Traveled
1,318,415
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,064
620
77
6
0
241,532
0
W
Athena
7,419
571
45
3
0
270,604
0
W
Gilgamesh
6,592
507
78
6
0
229,944
2
L
Neith
5,490
422
35
3
0
218,226
0
L
Horus
6,313
486
21
2
0
284,604
2
W
Chang'e
7,436
572
104
8
0
257,371
2
L
Poseidon
6,589
507
78
6
0
259,684
0
L
Charybdis
7,944
611
83
6
0
227,225
0
L
Ra
7,350
565
102
8
0
263,239
4
W
Bakasura
7,803
600
91
7
0
318,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role