Player Matchup

Cerberus
Cerberus
DE_FEAT_U_08
Cerberus
Level 6
God Stats
2W - 2L
1,373 SR
Queue Stats
2W - 3L
1,307 Elo+
Party 1
Sun Wukong
Sun Wukong
thebestever_215
Sun Wukong
Level 148
God Stats
1W - 0L
1,727 SR
Queue Stats
2W - 3L
1,307 Elo+
Party 1
Fenrir
Fenrir
xLamier
Fenrir
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,307 Elo+
Party 1
Team Averages
Level 99
1,533 SR
1,307 Elo+

VS

Team Averages
Level 112
1,574 SR
1,454 Elo+
Bacchus
Bacchus
D3athGodBoyyy55
Bacchus
Level 124
God Stats
3W - 1L
1,516 SR
Queue Stats
33W - 29L
1,491 Elo+
Party 2
Scylla
Scylla
Saqqar9188
Scylla
Level 146
God Stats
2W - 1L
1,811 SR
Queue Stats
47W - 46L
1,475 Elo+
Party 2
Cupid
Cupid
supremeguyy6969
Cupid
Level 67
God Stats
20W - 23L
1,396 SR
Queue Stats
81W - 82L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DE_FEAT_U_08
Cerberus
14
1 / 1 / 3
8,427
766
3,590
8,121
5,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
thebestever_215
Sun Wukong
14
1 / 0 / 4
8,589
781
6,156
9,923
7,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
xLamier
Fenrir
14
2 / 1 / 2
8,686
790
8,780
10,995
8,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
8,243
749
10,174
9,970
10,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
Saqqar9188
Scylla
15
0 / 1 / 2
8,452
768
7,080
3,817
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 1
7,841
713
3,999
9,199
3,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
4
Kills
2
2
Deaths
5
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Cerberus
DE_FEAT_U_08
Cerberus
1
1
3
2.5
L
Scylla
Saqqar9188
Scylla
0
1
2
1
L
1
3
1
0.5
W
Sun Wukong
thebestever_215
Sun Wukong
1
0
4
3
W
Fenrir
xLamier
Fenrir
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,526
Damage
21,253
29,039
Taken
22,986
21,507
Mitigated
14,935
6,572
Healing
6,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,174
700
0
2,007
9,970
10,358
0
2,059
6,721
18,106
1,056
W
Cerberus
DE_FEAT_U_08
Cerberus
3,590
95
0
1,344
8,121
5,783
0
5,265
2,336
7,642
2,230
L
Scylla
Saqqar9188
Scylla
7,080
324
0
500
3,817
1,162
0
294
3,325
32,057
455
L
3,999
2,148
1,360
2,663
9,199
3,415
0
781
7,762
0
14,169
W
Sun Wukong
thebestever_215
Sun Wukong
6,156
896
0
3,663
9,923
7,591
0
4,659
4,683
0
30,406
W
Fenrir
xLamier
Fenrir
8,780
1,469
0
1,565
10,995
8,133
0
4,723
5,435
186
25,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,702
Gold Earned
24,536
111
Minions Killed
116
0
Camps Cleared
0
628,074
Distance Traveled
669,783
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,243
749
26
2
0
245,440
0
W
Cerberus
8,427
766
31
3
0
191,135
0
L
Scylla
8,452
768
70
6
0
214,088
0
L
Cupid
7,841
713
20
2
0
210,255
2
W
Sun Wukong
8,589
781
46
4
0
210,032
0
W
Fenrir
8,686
790
34
3
0
226,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role