Player Matchup

Chang'e
Chang'e
Eyxina8143
Chang'e
Level 101
God Stats
3W - 5L
1,340 SR
Queue Stats
144W - 146L
1,400 Elo+
Solo
Freya
Freya
ITACHI-UCHIJA46
Freya
Level 140
God Stats
2W - 6L
1,439 SR
Queue Stats
580W - 538L
1,424 Elo+
Solo
Izanami
Izanami
LongLivedCube
Izanami
Level 119
God Stats
2W - 1L
1,520 SR
Queue Stats
285W - 278L
1,459 Elo+
Solo
Ao Kuang
Ao Kuang
XX__Z__progamer
Ao Kuang
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
238W - 226L
1,385 Elo+
Solo
Gilgamesh
Gilgamesh
bewiggedbrush
Gilgamesh
Level 102
God Stats
9W - 7L
1,211 SR
Queue Stats
41W - 40L
1,397 Elo+
Solo
Team Averages
Level 104
1,402 SR
1,413 Elo+

VS

Team Averages
Level 104
1,516 SR
1,423 Elo+
Nike
Nike
Brutish Bane
Nike
Level 106
God Stats
12W - 17L
1,448 SR
Queue Stats
48W - 60L
1,351 Elo+
Solo
Khepri
Khepri
Demonic2501
Khepri
Level 118
God Stats
0W - 2L
1,271 SR
Queue Stats
241W - 231L
1,461 Elo+
Party 1
Charybdis
Charybdis
SuRv_DyNaMic
Charybdis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 65L
1,402 Elo+
Party 1
Thanatos
Thanatos
Wrapitup05
Thanatos
Level 80
God Stats
20W - 7L
1,796 SR
Queue Stats
435W - 437L
1,424 Elo+
Solo
Scylla
Scylla
geralt540
Scylla
Level 109
God Stats
39W - 38L
1,566 SR
Queue Stats
205W - 199L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Eyxina8143
Chang'e
15
2 / 2 / 6
10,198
567
7,200
20,825
12,724
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
5 / 3 / 2
10,359
576
11,814
13,039
3,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
19
5 / 2 / 0
11,473
637
14,707
14,333
4,762
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
17
1 / 4 / 5
9,649
536
3,946
14,827
5,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gilgamesh
bewiggedbrush
Gilgamesh
16
5 / 1 / 6
10,992
611
12,047
14,313
11,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
7,109
395
3,009
10,268
3,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
14
2 / 2 / 5
8,549
475
7,857
16,107
13,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
SuRv_DyNaMic
Charybdis
14
1 / 3 / 4
8,632
480
17,704
14,145
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
Wrapitup05
Thanatos
14
6 / 2 / 5
8,762
487
9,099
15,832
5,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Scylla
geralt540
Scylla
14
3 / 4 / 4
8,742
486
8,887
11,385
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
30
18
Kills
12
12
Deaths
19
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Khepri
2
2
5
2.25
W
Chang'e
Eyxina8143
Chang'e
2
2
6
2.5
W
5
3
2
2
W
Izanami
5
2
0
2.5
L
Charybdis
SuRv_DyNaMic
Charybdis
1
3
4
1
L
Thanatos
Wrapitup05
Thanatos
6
2
5
4.25
W
Ao Kuang
1
4
5
0.88
W
Gilgamesh
bewiggedbrush
Gilgamesh
5
1
6
8
L
Scylla
geralt540
Scylla
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,714
Damage
46,556
77,337
Taken
67,737
38,809
Mitigated
31,998
32,260
Healing
26,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,009
345
0
500
10,268
3,844
0
1,238
8,694
0
32,046
L
Khepri
7,857
734
0
4,837
16,107
13,287
0
8,228
7,697
34,653
1,328
W
Chang'e
Eyxina8143
Chang'e
7,200
668
3,207
11,171
20,825
12,724
301
6,134
14,691
39,850
1,391
W
11,814
3,364
0
5,774
13,039
3,828
1,625
4,445
8,594
55,225
2,095
W
Izanami
14,707
10,832
0
6,858
14,333
4,762
5,116
1,516
12,817
0
114,421
L
Charybdis
SuRv_DyNaMic
Charybdis
17,704
9,362
0
6,140
14,145
4,851
806
1,016
13,035
0
80,394
L
Thanatos
Wrapitup05
Thanatos
9,099
2,542
0
13,321
15,832
5,952
0
5,398
10,294
0
54,186
W
Ao Kuang
3,946
969
0
2,747
14,827
5,715
0
2,488
12,339
85,034
0
W
Gilgamesh
bewiggedbrush
Gilgamesh
12,047
3,126
0
2,503
14,313
11,780
2,803
1,935
12,378
444
61,759
L
Scylla
geralt540
Scylla
8,887
362
0
1,441
11,385
4,064
0
7,052
4,248
57,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,671
Gold Earned
41,794
574
Minions Killed
405
0
Camps Cleared
0
1,719,368
Distance Traveled
1,601,743
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,109
395
51
3
0
240,930
0
L
Khepri
8,549
475
42
2
0
373,580
5
W
Chang'e
10,198
567
44
2
0
351,089
0
W
Freya
10,359
576
98
5
0
338,385
0
W
Izanami
11,473
637
205
11
0
326,487
1
L
Charybdis
8,632
480
132
7
0
280,346
0
L
Thanatos
8,762
487
85
5
0
389,335
5
W
Ao Kuang
9,649
536
117
7
0
388,970
0
W
Gilgamesh
10,992
611
110
6
0
314,437
0
L
Scylla
8,742
486
95
5
0
317,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role