Player Matchup

Artemis
Artemis
Ace N insaneQc
Artemis
Level 253
God Stats
2W - 0L
1,775 SR
Queue Stats
132W - 149L
1,545 Elo+
Solo
Scylla
Scylla
ChickeyNuggy
Scylla
Level 40
God Stats
3W - 0L
1,500 SR
Queue Stats
117W - 101L
1,599 Elo+
Solo
Hun Batz
Hun Batz
Khunam
Hun Batz
Level 159
God Stats
17W - 8L
1,633 SR
Queue Stats
651W - 653L
1,505 Elo+
Solo
Vulcan
Vulcan
OddFuture420
Vulcan
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
172W - 147L
1,518 Elo+
Party 2
Guan Yu
Guan Yu
RyuuRan
Guan Yu
Level 123
God Stats
1W - 0L
1,246 SR
Queue Stats
7W - 5L
1,467 Elo+
Party 2
Team Averages
Level 146
1,531 SR
1,527 Elo+

VS

Team Averages
Level 126
1,547 SR
1,493 Elo+
Nu Wa
Nu Wa
Astaroth2111
Nu Wa
Level 128
God Stats
5W - 3L
1,635 SR
Queue Stats
125W - 125L
1,476 Elo+
Party 1
Tyr
Tyr
Kaiforez
Tyr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 73L
1,529 Elo+
Party 3
Bastet
Bastet
Korovkaa
Bastet
Level 115
God Stats
8W - 5L
1,612 SR
Queue Stats
467W - 463L
1,492 Elo+
Party 3
Skadi
Skadi
NoxasL
Skadi
Level 127
God Stats
9W - 12L
1,486 SR
Queue Stats
329W - 339L
1,488 Elo+
Solo
Terra
Terra
PrincesaLiz
Terra
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 186L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 11
7,536
754
10,463
8,143
2,550
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Scylla
15
5 / 0 / 5
8,511
851
8,377
5,894
1,774
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
Khunam
Hun Batz
14
2 / 2 / 12
7,917
792
11,567
18,337
6,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
14
2 / 1 / 10
8,058
806
10,041
7,129
2,570
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
RyuuRan
Guan Yu
14
4 / 1 / 9
9,049
905
13,524
16,834
9,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 3
8,064
806
15,997
6,262
2,926
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 3
7,106
711
5,160
16,254
13,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
Korovkaa
Bastet
11
1 / 5 / 4
6,676
668
7,620
9,926
3,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Skadi
NoxasL
Skadi
14
1 / 3 / 5
7,587
759
14,468
10,286
4,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 2 / 2
7,613
761
8,955
13,526
10,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
14
Kills
7
7
Deaths
14
47
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
3
11
2.17
L
3
0
3
4.5
W
Scylla
5
0
5
7.5
L
1
4
3
0.63
W
Hun Batz
Khunam
Hun Batz
2
2
12
4
L
Bastet
Korovkaa
Bastet
1
5
4
0.6
L
Skadi
NoxasL
Skadi
1
3
5
1.17
W
Vulcan
2
1
10
7
L
1
2
2
1
W
Guan Yu
RyuuRan
Guan Yu
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,972
Damage
52,200
56,337
Taken
56,254
23,103
Mitigated
35,727
31,215
Healing
22,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,463
3,179
1,505
1,661
8,143
2,550
109
3,065
5,078
0
28,886
L
15,997
5,779
0
230
6,262
2,926
0
1,745
4,517
35,946
0
W
Scylla
8,377
614
523
722
5,894
1,774
0
2,896
2,998
21,261
616
L
5,160
80
1,479
1,731
16,254
13,995
0
6,411
9,843
0
10,830
W
Hun Batz
Khunam
Hun Batz
11,567
592
762
4,686
18,337
6,677
0
6,930
11,407
0
24,123
L
Bastet
Korovkaa
Bastet
7,620
1,442
372
342
9,926
3,748
0
4,571
5,355
0
11,617
L
Skadi
NoxasL
Skadi
14,468
1,242
0
134
10,286
4,362
0
4,212
6,074
0
34,268
W
Vulcan
10,041
276
1,788
792
7,129
2,570
0
2,613
4,516
36,647
684
L
8,955
657
11,990
6,538
13,526
10,696
0
3,393
10,133
14,100
1,278
W
Guan Yu
RyuuRan
Guan Yu
13,524
650
10,584
8,192
16,834
9,532
0
9,119
7,715
3,208
20,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,071
Gold Earned
37,046
209
Minions Killed
116
0
Camps Cleared
0
1,063,274
Distance Traveled
1,089,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,536
754
57
6
0
186,253
0
L
Nu Wa
8,064
806
30
3
0
223,752
0
W
Scylla
8,511
851
33
3
0
230,001
0
L
Tyr
7,106
711
20
2
0
230,630
0
W
Hun Batz
7,917
792
48
5
0
244,024
0
L
Bastet
6,676
668
7
1
0
217,024
0
L
Skadi
7,587
759
46
5
0
202,390
0
W
Vulcan
8,058
806
55
6
0
209,623
0
L
Terra
7,613
761
13
1
0
215,358
0
W
Guan Yu
9,049
905
16
2
0
193,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role