Player Matchup

Janus
Janus
DeltaSaenz
Janus
Level 183
God Stats
3W - 1L
1,315 SR
Queue Stats
35W - 35L
1,638 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JLLVdestroyer
Ah Muzen Cab
Level 67
God Stats
1W - 0L
1,664 SR
Queue Stats
42W - 40L
1,536 Elo+
Party 2
Erlang Shen
Erlang Shen
Luzurius
Erlang Shen
Level 211
God Stats
1W - 0L
1,788 SR
Queue Stats
14W - 7L
1,677 Elo+
Party 2
Ao Kuang
Ao Kuang
WarriorKG
Ao Kuang
Level 189
God Stats
2W - 0L
1,491 SR
Queue Stats
117W - 143L
1,546 Elo+
Party 2
Raijin
Raijin
Zyrant
Raijin
Level 162
God Stats
2W - 0L
1,729 SR
Queue Stats
97W - 99L
1,560 Elo+
Party 2
Team Averages
Level 162
1,597 SR
1,591 Elo+

VS

Team Averages
Level 95
1,489 SR
1,545 Elo+
Olorun
Olorun
CrazyBaconPyro
Olorun
Level 59
God Stats
2W - 4L
1,500 SR
Queue Stats
220W - 194L
1,600 Elo+
Solo
Anubis
Anubis
DEFEND3R
Anubis
Level 124
God Stats
1W - 2L
1,508 SR
Queue Stats
12W - 7L
1,583 Elo+
Party 1
Athena
Athena
Irradiate
Athena
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,596 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ZerO___Skies
Cu Chulainn
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 84L
1,555 Elo+
Solo
Kali
Kali
vCool JOT
Kali
Level 82
God Stats
5W - 9L
1,438 SR
Queue Stats
11W - 18L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
5 / 1 / 2
9,197
613
6,041
5,707
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Muzen Cab
JLLVdestroyer
Ah Muzen Cab
17
2 / 0 / 4
9,631
642
10,227
9,431
3,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
Luzurius
Erlang Shen
11
1 / 3 / 6
7,271
485
5,708
13,139
10,745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
WarriorKG
Ao Kuang
17
8 / 1 / 4
9,155
610
10,171
11,842
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Raijin
Zyrant
Raijin
16
7 / 3 / 2
10,328
689
13,935
14,066
5,055
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,382
492
6,418
11,731
4,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Anubis
DEFEND3R
Anubis
12
2 / 7 / 3
7,547
503
8,387
11,699
5,134
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
Irradiate
Athena
11
0 / 4 / 4
6,771
451
2,927
13,735
10,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
ZerO___Skies
Cu Chulainn
13
2 / 6 / 0
7,793
520
5,746
15,275
6,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
10
2 / 3 / 1
6,528
435
6,103
9,268
2,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
23
Kills
8
8
Deaths
23
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Anubis
DEFEND3R
Anubis
2
7
3
0.5
W
Janus
5
1
2
6
L
Athena
Irradiate
Athena
0
4
4
0.5
W
Ah Muzen Cab
JLLVdestroyer
Ah Muzen Cab
2
0
4
4
W
Erlang Shen
Luzurius
Erlang Shen
1
3
6
1.33
W
Ao Kuang
WarriorKG
Ao Kuang
8
1
4
10
L
Cu Chulainn
ZerO___Skies
Cu Chulainn
2
6
0
0.33
W
Raijin
Zyrant
Raijin
7
3
2
2.67
L
Kali
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,082
Damage
29,581
54,185
Taken
61,708
24,754
Mitigated
28,384
20,568
Healing
16,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,418
2,795
794
3,955
11,731
4,156
0
3,387
8,304
41,600
0
L
Anubis
DEFEND3R
Anubis
8,387
505
0
2,953
11,699
5,134
0
7,853
3,510
42,740
0
W
Janus
6,041
249
75
1,237
5,707
1,504
0
1,572
4,135
67,715
2,224
L
Athena
Irradiate
Athena
2,927
1,225
0
1,707
13,735
10,147
0
3,843
9,812
21,779
1,144
W
Ah Muzen Cab
JLLVdestroyer
Ah Muzen Cab
10,227
3,442
0
1,715
9,431
3,058
1,958
5,032
4,399
0
98,877
W
Erlang Shen
Luzurius
Erlang Shen
5,708
2,673
0
3,994
13,139
10,745
0
6,194
6,945
0
30,946
W
Ao Kuang
WarriorKG
Ao Kuang
10,171
3,462
0
5,629
11,842
4,392
0
3,649
8,193
79,002
0
L
Cu Chulainn
ZerO___Skies
Cu Chulainn
5,746
808
0
2,770
15,275
6,128
0
10,764
4,471
0
46,940
W
Raijin
Zyrant
Raijin
13,935
1,956
0
7,918
14,066
5,055
0
1,252
12,814
80,723
2,175
L
Kali
6,103
3,028
0
3,867
9,268
2,819
0
3,463
5,743
0
37,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,582
Gold Earned
36,021
603
Minions Killed
350
0
Camps Cleared
0
1,607,673
Distance Traveled
1,434,030
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,382
492
89
6
0
272,285
2
L
Anubis
7,547
503
73
5
0
273,617
0
W
Janus
9,197
613
143
10
0
336,836
0
L
Athena
6,771
451
47
3
0
316,369
1
W
Ah Muzen Cab
9,631
642
154
10
0
316,073
4
W
Erlang Shen
7,271
485
50
3
0
332,302
2
W
Ao Kuang
9,155
610
107
7
0
349,669
1
L
Cu Chulainn
7,793
520
75
5
0
295,596
2
W
Raijin
10,328
689
149
10
0
272,793
0
L
Kali
6,528
435
66
4
0
276,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role