Player Matchup

Osiris
Osiris
 
Osiris
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
FirexIceDragon
Sol
Level 154
God Stats
36W - 37L
1,558 SR
Queue Stats
262W - 253L
1,556 Elo+
Solo
Ganesha
Ganesha
Frostcicle
Ganesha
Level 173
God Stats
1W - 5L
1,520 SR
Queue Stats
180W - 164L
1,474 Elo+
Party 1
Zhong Kui
Zhong Kui
xITSTURTLE
Zhong Kui
Level 146
God Stats
9W - 5L
1,661 SR
Queue Stats
126W - 119L
1,580 Elo+
Solo
Team Averages
Level 129
1,548 SR
1,522 Elo+

VS

Team Averages
Level 87
1,520 SR
1,492 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
UncleIroh7084
Mulan
Level 62
God Stats
10W - 8L
1,623 SR
Queue Stats
50W - 45L
1,519 Elo+
Party 2
Hera
Hera
YozoraKami-
Hera
Level 66
God Stats
12W - 15L
1,484 SR
Queue Stats
182W - 174L
1,508 Elo+
Solo
Xbalanque
Xbalanque
peanutt777
Xbalanque
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,464 Elo+
Party 2
Arachne
Arachne
rawchzburger
Arachne
Level 126
God Stats
4W - 5L
1,493 SR
Queue Stats
125W - 131L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
8 / 1 / 0
6,471
719
5,563
8,070
3,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
 
Skadi
10
0 / 2 / 1
5,234
582
1,750
4,894
1,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 4
5,595
622
2,072
6,164
1,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
Frostcicle
Ganesha
9
0 / 1 / 7
5,925
658
3,057
6,789
4,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Zhong Kui
xITSTURTLE
Zhong Kui
13
6 / 0 / 1
8,012
890
6,744
6,461
4,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
8
1 / 3 / 0
4,772
530
2,228
7,458
3,119
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 0
4,096
455
2,018
7,491
2,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 3 / 1
5,336
593
5,093
4,219
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
peanutt777
Xbalanque
9
1 / 1 / 1
5,289
588
4,049
4,688
1,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
rawchzburger
Arachne
10
2 / 3 / 1
5,096
566
4,247
9,683
2,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
14
Kills
6
6
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
8
1
0
8
W
Skadi
 
Skadi
0
2
1
0.25
L
The Morrigan
 
The Morrigan
1
3
0
0.33
W
0
2
4
1
W
Ganesha
Frostcicle
Ganesha
0
1
7
3.5
L
0
4
0
0
L
2
3
1
0.83
L
Xbalanque
peanutt777
Xbalanque
1
1
1
1.5
L
Arachne
rawchzburger
Arachne
2
3
1
0.83
W
Zhong Kui
xITSTURTLE
Zhong Kui
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,186
Damage
17,635
32,378
Taken
33,539
16,132
Mitigated
11,291
13,984
Healing
10,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,563
1,471
0
4,610
8,070
3,951
0
1,694
6,191
0
31,341
W
Skadi
 
Skadi
1,750
333
0
125
4,894
1,362
0
888
4,006
0
33,342
L
The Morrigan
 
The Morrigan
2,228
577
95
1,461
7,458
3,119
0
2,328
4,971
14,320
0
W
2,072
647
0
2,701
6,164
1,588
750
1,681
4,231
32,083
555
W
Ganesha
Frostcicle
Ganesha
3,057
419
0
2,376
6,789
4,738
0
2,098
4,584
18,310
0
L
2,018
169
0
1,326
7,491
2,812
0
4,457
3,034
877
16,537
L
5,093
1,222
0
639
4,219
1,181
0
1,531
2,686
30,401
0
L
Xbalanque
peanutt777
Xbalanque
4,049
1,758
0
1,923
4,688
1,389
216
218
4,470
0
37,389
L
Arachne
rawchzburger
Arachne
4,247
2,511
0
5,117
9,683
2,790
0
2,570
7,113
0
35,014
W
Zhong Kui
xITSTURTLE
Zhong Kui
6,744
1,813
0
4,172
6,461
4,493
417
879
5,514
48,226
14,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,237
Gold Earned
24,589
311
Minions Killed
231
0
Camps Cleared
0
949,979
Distance Traveled
928,346
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,471
719
65
7
0
225,978
0
W
Skadi
5,234
582
69
8
0
186,612
0
L
The Morrigan
4,772
530
14
2
0
190,124
0
W
Sol
5,595
622
69
8
0
173,078
0
W
Ganesha
5,925
658
0
0
0
206,290
2
L
Mulan
4,096
455
33
4
0
137,906
2
L
Hera
5,336
593
63
7
0
183,306
2
L
Xbalanque
5,289
588
65
7
0
184,806
4
L
Arachne
5,096
566
56
6
0
232,204
0
W
Zhong Kui
8,012
890
108
12
0
158,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role