Player Matchup

Charybdis
Charybdis
AaliG69
Charybdis
Level 62
God Stats
1W - 2L
1,272 SR
Queue Stats
15W - 26L
1,307 Elo+
Solo
Amaterasu
Amaterasu
Darske77
Amaterasu
Level 123
God Stats
1W - 0L
1,809 SR
Queue Stats
16W - 9L
1,587 Elo+
Party 3
Janus
Janus
Oxilex69
Janus
Level 106
God Stats
3W - 1L
1,602 SR
Queue Stats
16W - 7L
1,612 Elo+
Party 3
Ares
Ares
koaiaHD
Ares
Level 81
God Stats
4W - 3L
1,722 SR
Queue Stats
58W - 31L
1,736 Elo+
Solo
Cthulhu
Cthulhu
ryvan1
Cthulhu
Level 147
God Stats
166W - 136L
1,586 SR
Queue Stats
283W - 265L
1,517 Elo+
Solo
Team Averages
Level 104
1,599 SR
1,552 Elo+

VS

Team Averages
Level 116
1,395 SR
1,490 Elo+
Ullr
Ullr
 
Ullr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
AlexGalante
Tyr
Level 63
God Stats
0W - 2L
1,251 SR
Queue Stats
115W - 104L
1,463 Elo+
Party 1
Geb
Geb
Neckerblyatlord
Geb
Level 121
God Stats
27W - 23L
1,548 SR
Queue Stats
296W - 286L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
Salomyotik
Baron Samedi
Level 64
God Stats
1W - 3L
1,369 SR
Queue Stats
112W - 102L
1,464 Elo+
Party 1
Tsukuyomi
Tsukuyomi
T4-FyRe7z
Tsukuyomi
Level 196
God Stats
1W - 4L
1,307 SR
Queue Stats
311W - 326L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AaliG69
Charybdis
12
0 / 3 / 1
6,580
506
5,594
8,893
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Darske77
Amaterasu
12
4 / 1 / 5
7,316
563
6,883
10,215
4,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Oxilex69
Janus
13
2 / 3 / 2
7,782
599
4,494
4,519
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
koaiaHD
Ares
12
2 / 0 / 4
7,124
548
4,860
10,380
8,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
ryvan1
Cthulhu
13
5 / 1 / 3
8,484
653
6,297
8,242
5,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
0 / 3 / 2
6,065
467
4,955
9,498
3,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 2
5,519
425
582
7,200
3,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
1 / 2 / 6
6,194
476
4,989
10,927
7,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Salomyotik
Baron Samedi
11
2 / 3 / 1
6,599
508
3,590
6,218
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
T4-FyRe7z
Tsukuyomi
13
5 / 3 / 2
7,086
545
6,853
10,837
4,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
13
Kills
8
8
Deaths
14
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
3
2
0.33
W
Charybdis
AaliG69
Charybdis
0
3
1
0.17
L
0
3
2
0.33
W
Amaterasu
Darske77
Amaterasu
4
1
5
6.5
L
1
2
6
2
W
Janus
Oxilex69
Janus
2
3
2
1
L
Baron Samedi
Salomyotik
Baron Samedi
2
3
1
0.83
L
Tsukuyomi
T4-FyRe7z
Tsukuyomi
5
3
2
2
W
Ares
koaiaHD
Ares
2
0
4
4
W
Cthulhu
ryvan1
Cthulhu
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,128
Damage
20,969
42,249
Taken
44,680
22,132
Mitigated
20,358
10,873
Healing
12,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,955
1,888
0
2,474
9,498
3,379
0
2,662
6,836
0
41,199
W
Charybdis
AaliG69
Charybdis
5,594
3,663
0
3,720
8,893
3,020
607
1,262
7,631
0
57,301
L
582
168
0
168
7,200
3,454
0
3,986
3,214
0
19,696
W
Amaterasu
Darske77
Amaterasu
6,883
2,141
0
1,897
10,215
4,397
732
3,267
6,948
0
42,093
L
4,989
610
0
4,059
10,927
7,261
0
2,884
7,963
16,903
1,074
W
Janus
Oxilex69
Janus
4,494
213
0
750
4,519
1,306
55
2,147
2,372
49,384
0
L
Baron Samedi
Salomyotik
Baron Samedi
3,590
384
118
1,231
6,218
2,169
0
2,576
3,310
33,259
0
L
Tsukuyomi
T4-FyRe7z
Tsukuyomi
6,853
1,468
0
4,933
10,837
4,095
0
2,326
8,385
0
52,354
W
Ares
koaiaHD
Ares
4,860
434
0
3,183
10,380
8,167
371
1,107
9,273
17,696
0
W
Cthulhu
ryvan1
Cthulhu
6,297
252
189
1,134
8,242
5,242
270
758
7,484
44,901
3,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,286
Gold Earned
31,463
346
Minions Killed
281
0
Camps Cleared
0
1,225,469
Distance Traveled
1,222,533
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,065
467
76
6
0
228,856
0
W
Charybdis
6,580
506
90
7
0
218,963
0
L
Tyr
5,519
425
35
3
0
221,286
0
W
Amaterasu
7,316
563
51
4
0
287,383
0
L
Geb
6,194
476
16
1
0
274,996
5
W
Janus
7,782
599
98
8
0
236,624
3
L
Baron Samedi
6,599
508
56
4
0
216,482
0
L
Tsukuyomi
7,086
545
98
8
0
280,913
0
W
Ares
7,124
548
31
2
0
267,732
6
W
Cthulhu
8,484
653
76
6
0
214,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role