Player Matchup

Horus
Horus
Chett
Horus
Level 149
God Stats
0W - 2L
1,234 SR
Queue Stats
42W - 26L
1,546 Elo+
Party 1
Ix Chel
Ix Chel
Pinabao
Ix Chel
Level 128
God Stats
15W - 19L
1,419 SR
Queue Stats
238W - 245L
1,441 Elo+
Solo
Chernobog
Chernobog
RagingPenguin02
Chernobog
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 100L
1,465 Elo+
Party 1
Team Averages
Level 112
1,384 SR
1,484 Elo+

VS

Team Averages
Level 107
1,500 SR
1,484 Elo+
Zeus
Zeus
 
Zeus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
MeruenHxh
Odin
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 84L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Chett
Horus
12
0 / 3 / 0
6,776
678
5,236
11,448
7,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
Pinabao
Ix Chel
14
0 / 2 / 0
7,478
748
7,029
9,625
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
RagingPenguin02
Chernobog
12
0 / 6 / 0
6,767
677
2,817
8,797
2,313
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
6 / 0 / 5
9,196
920
17,767
4,682
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
 
Heimdallr
14
1 / 0 / 6
8,053
805
4,591
5,481
1,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Odin
12
4 / 0 / 4
7,854
785
4,192
9,421
7,242
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
11
11
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
5
8.5
W
Heimdallr
 
Heimdallr
1
0
6
4
L
Horus
Chett
Horus
0
3
0
0
W
Odin
4
0
4
6
L
Ix Chel
Pinabao
Ix Chel
0
2
0
0
L
Chernobog
RagingPenguin02
Chernobog
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,082
Damage
26,550
29,870
Taken
19,584
12,599
Mitigated
10,621
9,636
Healing
5,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
17,767
704
0
850
4,682
1,414
0
1,547
2,721
38,531
0
W
Heimdallr
 
Heimdallr
4,591
1,358
0
1,529
5,481
1,965
0
1,406
3,547
0
24,441
L
Horus
Chett
Horus
5,236
1,933
980
2,469
11,448
7,476
0
5,067
5,935
1,283
16,121
W
Odin
4,192
571
0
2,879
9,421
7,242
0
3,275
5,434
102
11,787
L
Ix Chel
Pinabao
Ix Chel
7,029
797
1,659
3,899
9,625
2,810
0
5,678
3,427
28,882
2,326
L
Chernobog
RagingPenguin02
Chernobog
2,817
1,439
0
629
8,797
2,313
0
5,652
2,665
0
14,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,021
Gold Earned
25,103
113
Minions Killed
124
0
Camps Cleared
0
595,651
Distance Traveled
510,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,196
920
52
5
0
179,711
0
W
Heimdallr
8,053
805
53
5
0
179,970
0
L
Horus
6,776
678
29
3
0
232,024
0
W
Odin
7,854
785
19
2
0
150,429
0
L
Ix Chel
7,478
748
56
6
0
205,016
0
L
Chernobog
6,767
677
28
3
0
158,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role