Player Matchup

Izanami
Izanami
BeastxXxSaturn
Izanami
Level 29
God Stats
2W - 2L
1,696 SR
Queue Stats
2W - 2L
1,661 Elo+
Party 1
Horus
Horus
Chase7Petty
Horus
Level 150
God Stats
1W - 1L
1,319 SR
Queue Stats
34W - 32L
1,609 Elo+
Party 1
Sol
Sol
FoldingDishes
Sol
Level 103
God Stats
1W - 1L
1,686 SR
Queue Stats
22W - 24L
1,490 Elo+
Party 1
Osiris
Osiris
YOMomma2566
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,605 Elo+
Party 1
Janus
Janus
younglove247
Janus
Level 177
God Stats
4W - 7L
1,563 SR
Queue Stats
99W - 87L
1,608 Elo+
Solo
Team Averages
Level 93
1,553 SR
1,595 Elo+

VS

Team Averages
Level 129
1,568 SR
1,534 Elo+
Ravana
Ravana
BoiBussyEater
Ravana
Level 102
God Stats
18W - 21L
1,545 SR
Queue Stats
417W - 372L
1,530 Elo+
Solo
Zeus
Zeus
T-one_xiao_qi_e
Zeus
Level 154
God Stats
111W - 100L
1,528 SR
Queue Stats
309W - 300L
1,505 Elo+
Solo
Surtr
Surtr
Thinks
Surtr
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 96L
1,560 Elo+
Solo
Artemis
Artemis
Thr0ttled
Artemis
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 266L
1,543 Elo+
Solo
Ymir
Ymir
wubbybubby
Ymir
Level 122
God Stats
3W - 0L
1,766 SR
Queue Stats
32W - 29L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,607
521
61
821
129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
2 / 1 / 0
4,089
818
2,373
4,902
2,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
1 / 4 / 0
3,290
658
871
3,777
941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Osiris
6
0 / 0 / 1
3,299
660
2,771
5,460
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
0 / 2 / 0
3,482
696
1,094
2,606
564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 2
3,865
773
3,467
2,662
791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
4 / 0 / 1
4,178
836
3,073
1,361
260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Thinks
Surtr
6
0 / 2 / 2
3,268
654
1,857
4,343
2,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Artemis
Thr0ttled
Artemis
6
1 / 0 / 0
3,610
722
1,890
1,643
400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 1 / 3
3,691
738
1,892
3,567
1,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
8
8
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
2
0
2
3
L
2
1
0
2
L
1
4
0
0.25
W
4
0
1
4.5
W
Surtr
Thinks
Surtr
0
2
2
0.5
W
Artemis
Thr0ttled
Artemis
1
0
0
1
L
Osiris
0
0
1
0.5
W
1
1
3
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,170
Damage
12,179
17,566
Taken
13,576
6,535
Mitigated
5,482
5,835
Healing
4,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
61
0
0
71
821
129
0
40
781
0
2,292
W
3,467
1,018
0
1,152
2,662
791
0
577
2,005
0
18,514
L
2,373
1,134
70
2,278
4,902
2,868
0
871
3,619
0
17,889
L
871
266
0
762
3,777
941
0
1,663
1,903
8,854
2,209
W
3,073
112
0
822
1,361
260
0
459
828
15,915
1,200
W
Surtr
Thinks
Surtr
1,857
838
0
1,343
4,343
2,441
0
320
3,738
150
10,282
W
Artemis
Thr0ttled
Artemis
1,890
1,194
0
465
1,643
400
0
0
1,643
0
19,873
L
Osiris
2,771
983
0
2,554
5,460
2,033
0
1,168
4,292
0
13,137
W
1,892
663
0
871
3,567
1,590
0
411
3,156
8,941
0
L
1,094
42
0
100
2,606
564
0
812
1,660
14,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,767
Gold Earned
18,612
116
Minions Killed
139
0
Camps Cleared
0
446,126
Distance Traveled
563,546
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
2,607
521
8
2
0
23,568
0
W
Ravana
3,865
773
37
7
0
121,743
0
L
Horus
4,089
818
29
6
0
91,449
0
L
Sol
3,290
658
27
5
0
107,372
0
W
Zeus
4,178
836
34
7
0
130,427
2
W
Surtr
3,268
654
18
4
0
104,376
2
W
Artemis
3,610
722
32
6
0
94,467
0
L
Osiris
3,299
660
15
3
0
112,700
0
W
Ymir
3,691
738
18
4
0
112,533
1
L
Janus
3,482
696
37
7
0
111,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role