Player Matchup

Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
EckoSan
Surtr
Level 224
God Stats
23W - 18L
1,589 SR
Queue Stats
617W - 577L
1,592 Elo+
Solo
Xing Tian
Xing Tian
MAKAHAMA
Xing Tian
Level 113
God Stats
25W - 8L
1,810 SR
Queue Stats
212W - 174L
1,621 Elo+
Party 2
Bake Kujira
Bake Kujira
kupest
Bake Kujira
Level 152
God Stats
44W - 36L
1,598 SR
Queue Stats
214W - 224L
1,566 Elo+
Solo
Team Averages
Level 171
1,599 SR
1,556 Elo+

VS

Team Averages
Level 156
1,469 SR
1,537 Elo+
Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Orva
Bacchus
Level 142
God Stats
5W - 15L
1,394 SR
Queue Stats
579W - 476L
1,521 Elo+
Solo
Thanatos
Thanatos
Tommyij
Thanatos
Level 155
God Stats
13W - 11L
1,674 SR
Queue Stats
38W - 32L
1,547 Elo+
Party 1
He Bo
He Bo
elloelloeloo
He Bo
Level 153
God Stats
0W - 1L
1,387 SR
Queue Stats
352W - 335L
1,560 Elo+
Solo
Kumbhakarna
Kumbhakarna
puppydestroyer
Kumbhakarna
Level 204
God Stats
1W - 1L
1,392 SR
Queue Stats
46W - 39L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
10 / 0 / 1
10,672
711
9,315
7,192
2,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
 
Kumbhakarna
13
3 / 0 / 8
8,699
580
6,924
12,922
11,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
EckoSan
Surtr
15
2 / 0 / 2
8,691
579
5,477
10,812
5,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
MAKAHAMA
Xing Tian
15
1 / 2 / 4
8,435
562
6,147
9,555
3,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bake Kujira
kupest
Bake Kujira
14
0 / 3 / 3
8,533
569
12,798
15,011
10,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
0 / 1 / 0
5,199
347
1,809
3,318
537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
Orva
Bacchus
12
0 / 3 / 1
6,568
438
4,536
12,816
11,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Thanatos
Tommyij
Thanatos
13
2 / 4 / 1
6,800
453
7,258
14,861
4,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 7 / 1
6,786
452
6,889
10,530
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
puppydestroyer
Kumbhakarna
14
3 / 1 / 0
8,079
539
8,453
16,454
12,855
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
16
Kills
5
5
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
0
1
10.5
W
Kumbhakarna
 
Kumbhakarna
3
0
8
7
L
Loki
 
Loki
0
1
0
0
W
Surtr
EckoSan
Surtr
2
0
2
3
W
Xing Tian
MAKAHAMA
Xing Tian
1
2
4
1.5
L
Bacchus
Orva
Bacchus
0
3
1
0.17
L
Thanatos
Tommyij
Thanatos
2
4
1
0.63
L
0
7
1
0.07
W
Bake Kujira
kupest
Bake Kujira
0
3
3
0.5
L
Kumbhakarna
puppydestroyer
Kumbhakarna
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,661
Damage
28,945
55,492
Taken
57,979
33,865
Mitigated
31,661
19,114
Healing
18,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,315
4,514
0
3,921
7,192
2,498
2,274
2,258
4,934
0
80,808
W
Kumbhakarna
 
Kumbhakarna
6,924
769
0
3,878
12,922
11,034
321
4,125
8,729
27,277
0
L
Loki
 
Loki
1,809
181
0
1,013
3,318
537
0
617
2,701
0
17,840
W
Surtr
EckoSan
Surtr
5,477
2,041
0
4,346
10,812
5,562
1,549
1,617
9,195
3,385
79,453
W
Xing Tian
MAKAHAMA
Xing Tian
6,147
284
0
795
9,555
3,917
312
4,088
5,467
49,934
584
L
Bacchus
Orva
Bacchus
4,536
102
0
1,738
12,816
11,454
0
5,331
7,182
32,721
0
L
Thanatos
Tommyij
Thanatos
7,258
2,595
0
9,883
14,861
4,638
0
3,912
10,814
0
57,266
L
6,889
375
0
534
10,530
2,177
0
3,945
6,437
54,928
0
W
Bake Kujira
kupest
Bake Kujira
12,798
6,207
0
6,174
15,011
10,854
36
7,131
7,782
62,568
2,592
L
Kumbhakarna
puppydestroyer
Kumbhakarna
8,453
1,944
0
5,254
16,454
12,855
0
11,338
4,588
57,645
3,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,030
Gold Earned
33,432
508
Minions Killed
394
0
Camps Cleared
0
1,533,814
Distance Traveled
1,314,712
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,672
711
151
10
0
303,675
4
W
Kumbhakarna
8,699
580
31
2
0
334,757
0
L
Loki
5,199
347
29
2
0
111,090
0
W
Surtr
8,691
579
138
9
0
346,943
2
W
Xing Tian
8,435
562
94
6
0
309,211
0
L
Bacchus
6,568
438
62
4
0
368,443
8
L
Thanatos
6,800
453
82
5
0
302,000
0
L
He Bo
6,786
452
109
7
0
255,289
4
W
Bake Kujira
8,533
569
94
6
0
239,228
2
L
Kumbhakarna
8,079
539
112
7
0
277,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role