Player Matchup

Baron Samedi
Baron Samedi
Kokushíbo
Baron Samedi
Level 216
God Stats
5W - 1L
1,889 SR
Queue Stats
115W - 22L
1,999 Elo+
Party 1
Rama
Rama
Kumα
Rama
Level 27
God Stats
3W - 0L
1,810 SR
Queue Stats
51W - 2L
2,107 Elo+
Party 1
Hercules
Hercules
SaintCharlos
Hercules
Level 25
God Stats
2W - 0L
1,399 SR
Queue Stats
44W - 3L
2,078 Elo+
Party 1
Team Averages
Level 89
1,699 SR
2,061 Elo+

VS

Team Averages
Level 66
1,654 SR
1,374 Elo+
Medusa
Medusa
DropShot_617
Medusa
Level 50
God Stats
7W - 3L
1,823 SR
Queue Stats
140W - 140L
1,344 Elo+
Solo
Hel
Hel
I3enchWarmer_
Hel
Level 106
God Stats
27W - 33L
1,423 SR
Queue Stats
259W - 277L
1,359 Elo+
Solo
Camazotz
Camazotz
the_monkeybox247
Camazotz
Level 41
God Stats
1W - 2L
1,715 SR
Queue Stats
31W - 51L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kokushíbo
Baron Samedi
12
4 / 0 / 7
7,096
1,183
6,752
3,757
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
Kumα
Rama
12
4 / 0 / 8
7,040
1,173
3,424
2,934
821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
SaintCharlos
Hercules
12
5 / 1 / 8
6,973
1,162
5,444
7,057
4,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 6 / 0
4,780
797
2,790
8,852
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 3 / 0
4,456
743
153
4,055
1,296
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
0 / 4 / 0
4,664
777
875
4,790
1,134
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
13
Kills
0
1
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
6
0
0
L
0
3
0
0
W
Baron Samedi
Kokushíbo
Baron Samedi
4
0
7
7.5
W
Rama
Kumα
Rama
4
0
8
8
W
Hercules
SaintCharlos
Hercules
5
1
8
9
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,620
Damage
3,818
13,748
Taken
17,697
7,425
Mitigated
4,679
5,128
Healing
2,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
2,790
1,242
0
728
8,852
2,249
0
2,590
5,852
0
13,008
L
153
44
513
549
4,055
1,296
0
1,866
1,995
1,078
0
W
Baron Samedi
Kokushíbo
Baron Samedi
6,752
309
212
1,518
3,757
1,857
289
64
3,693
25,412
0
W
Rama
Kumα
Rama
3,424
2,579
0
1,472
2,934
821
2,789
0
2,934
0
24,744
W
Hercules
SaintCharlos
Hercules
5,444
1,123
0
1,926
7,057
4,747
299
112
6,945
0
14,673
L
875
85
0
317
4,790
1,134
0
1,710
2,692
0
6,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,109
Gold Earned
13,900
111
Minions Killed
29
0
Camps Cleared
0
344,131
Distance Traveled
268,286
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,780
797
16
3
0
97,558
0
L
Hel
4,456
743
3
1
0
67,528
0
W
Baron Samedi
7,096
1,183
49
8
0
122,500
0
W
Rama
7,040
1,173
45
8
0
97,231
0
W
Hercules
6,973
1,162
17
3
0
124,400
0
L
Camazotz
4,664
777
10
2
0
103,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role