Player Matchup

Sobek
Sobek
Platinum III
 
Sobek
Platinum III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold III
 
Aphrodite
Gold III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum V
 
Thanatos
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Persephone
Persephone
Gold II
freezicx
Persephone
Gold II
Level 148
God Stats
5W - 7L
1,444 SR
Queue Stats
71W - 68L
1,706 MMR
Party 1
Sol
Sol
Platinum IV
iribar
Sol
Platinum IV
Level 130
God Stats
29W - 27L
1,701 SR
Queue Stats
243W - 242L
1,591 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,529 SR
1,559 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 123
1,670 SR
1,662 MMR
Apollo
Apollo
Gold IV
AnkHGameYT
Apollo
Gold IV
Level 104
God Stats
8W - 5L
1,622 SR
Queue Stats
46W - 37L
1,675 MMR
Solo
Ra
Ra
Platinum IV
Hebrz
Ra
Platinum IV
Level 129
God Stats
34W - 26L
1,537 SR
Queue Stats
361W - 359L
1,758 MMR
Solo
Horus
Horus
Gold II
NebulaStars23
Horus
Gold II
Level 62
God Stats
89W - 86L
1,551 SR
Queue Stats
189W - 185L
1,562 MMR
Solo
Da Ji
Da Ji
Gold I
PantherYX
Da Ji
Gold I
Level 169
God Stats
10W - 2L
1,794 SR
Queue Stats
267W - 275L
1,591 MMR
Solo
Odin
Odin
Gold I
SirCheatsAlot
Odin
Gold I
Level 149
God Stats
3W - 0L
1,847 SR
Queue Stats
21W - 13L
1,723 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 2 / 0
5,230
523
3,348
8,892
5,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
 
Aphrodite
8
0 / 1 / 0
5,095
510
1,924
4,087
2,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
 
Thanatos
9
1 / 4 / 0
4,842
484
3,851
9,154
2,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
freezicx
Persephone
8
0 / 1 / 0
4,940
494
2,398
3,256
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sol
iribar
Sol
9
0 / 3 / 0
5,257
526
5,287
6,809
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Bans
KuzenboCthulhuChang'eThor

VS

Bans
FreyaSusanoXbalanqueHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AnkHGameYT
Apollo
11
1 / 1 / 2
5,941
594
3,196
5,784
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ra
11
3 / 0 / 1
6,040
604
3,593
3,974
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 0 / 3
5,247
525
2,271
6,444
2,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
PantherYX
Da Ji
11
2 / 0 / 4
5,590
559
3,967
7,085
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 0 / 0
7,190
719
5,756
7,578
4,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
11
11
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
0
0
L
Aphrodite
 
Aphrodite
0
1
0
0
L
Thanatos
 
Thanatos
1
4
0
0.25
W
Apollo
AnkHGameYT
Apollo
1
1
2
2
W
Ra
3
0
1
3.5
W
1
0
3
2.5
W
Da Ji
PantherYX
Da Ji
2
0
4
4
W
4
0
0
4
L
Persephone
freezicx
Persephone
0
1
0
0
L
Sol
iribar
Sol
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,808
Damage
18,783
32,198
Taken
30,865
13,055
Mitigated
12,682
18,867
Healing
11,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,348
468
0
4,704
8,892
5,825
0
0
8,892
30,440
0
L
Aphrodite
 
Aphrodite
1,924
452
1,663
1,987
4,087
2,242
0
1,107
2,832
12,314
0
L
Thanatos
 
Thanatos
3,851
1,039
0
6,308
9,154
2,782
0
749
8,299
0
34,804
W
Apollo
AnkHGameYT
Apollo
3,196
2,038
0
1,879
5,784
2,030
42
4,173
1,611
0
38,677
W
Ra
3,593
130
468
1,351
3,974
1,159
0
1,568
2,406
40,280
1,380
W
2,271
987
1,766
3,206
6,444
2,329
0
2,504
3,940
0
10,508
W
Da Ji
PantherYX
Da Ji
3,967
1,023
0
660
7,085
2,633
0
1,273
5,812
0
43,409
W
5,756
1,580
0
1,962
7,578
4,531
0
2,710
4,230
0
48,904
L
Persephone
freezicx
Persephone
2,398
110
0
1,164
3,256
748
0
930
2,073
25,067
0
L
Sol
iribar
Sol
5,287
1,663
0
3,041
6,809
1,458
0
0
6,809
38,527
2,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,364
Gold Earned
30,008
287
Minions Killed
351
0
Camps Cleared
0
958,632
Distance Traveled
1,015,038
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,230
523
72
7
0
191,418
0
L
Aphrodite
5,095
510
27
3
0
204,330
0
L
Thanatos
4,842
484
65
7
0
221,231
0
W
Apollo
5,941
594
87
9
0
173,650
0
W
Ra
6,040
604
86
9
0
227,220
0
W
Horus
5,247
525
18
2
0
181,603
3
W
Da Ji
5,590
559
72
7
0
240,959
1
W
Odin
7,190
719
88
9
0
191,606
0
L
Persephone
4,940
494
53
5
0
158,753
0
L
Sol
5,257
526
70
7
0
182,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role