Player Matchup

Kali
Kali
Secondaryexe
Kali
Level 148
God Stats
529W - 338L
1,609 SR
Queue Stats
1,190W - 951L
1,575 Elo+
Party 1
Scylla
Scylla
SexWithAdults
Scylla
Level 13
God Stats
4W - 1L
1,500 SR
Queue Stats
41W - 31L
1,635 Elo+
Party 1
Chang'e
Chang'e
Vaultiel
Chang'e
Level 143
God Stats
32W - 25L
1,584 SR
Queue Stats
800W - 800L
1,500 Elo+
Party 1
Thanatos
Thanatos
liltrillionare
Thanatos
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 30L
1,738 Elo+
Party 1
Bacchus
Bacchus
slumberboy
Bacchus
Level 157
God Stats
149W - 101L
1,646 SR
Queue Stats
806W - 560L
1,667 Elo+
Party 1
Team Averages
Level 109
1,568 SR
1,623 Elo+

VS

Team Averages
Level 125
1,560 SR
1,510 Elo+
Persephone
Persephone
 
Persephone
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LudaLuda23
Medusa
Level 102
God Stats
2W - 1L
1,784 SR
Queue Stats
13W - 14L
1,437 Elo+
Solo
Bacchus
Bacchus
Ore-Wa-Kaze-Da
Bacchus
Level 127
God Stats
11W - 9L
1,626 SR
Queue Stats
51W - 56L
1,557 Elo+
Solo
Ra
Ra
Ravenxtail37
Ra
Level 123
God Stats
29W - 39L
1,441 SR
Queue Stats
202W - 212L
1,538 Elo+
Solo
Hachiman
Hachiman
iPCrookede
Hachiman
Level 88
God Stats
24W - 32L
1,448 SR
Queue Stats
172W - 211L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 7
7,476
1,495
5,859
6,181
2,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
7 / 0 / 6
8,189
1,638
11,248
2,245
611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Vaultiel
Chang'e
12
2 / 0 / 9
6,997
1,399
4,623
4,315
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Thanatos
12
2 / 0 / 10
6,990
1,398
4,524
3,504
1,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
slumberboy
Bacchus
13
2 / 1 / 15
7,167
1,433
4,682
5,649
5,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

390

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
7
0 / 1 / 0
5,540
1,108
375
1,839
464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
LudaLuda23
Medusa
10
0 / 5 / 1
5,811
1,162
3,510
7,482
2,332
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 5 / 0
6,522
1,304
3,235
13,284
11,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 4 / 2
6,305
1,261
5,935
8,201
2,347
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
iPCrookede
Hachiman
10
1 / 2 / 0
6,137
1,227
2,837
3,665
1,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
5
17
Kills
2
2
Deaths
17
47
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
1
0
0
L
Medusa
LudaLuda23
Medusa
0
5
1
0.1
L
1
5
0
0.2
L
0
4
2
0.25
W
4
1
7
7.5
W
7
0
6
10
W
Chang'e
Vaultiel
Chang'e
2
0
9
6.5
L
Hachiman
iPCrookede
Hachiman
1
2
0
0.5
W
Thanatos
2
0
10
7
W
Bacchus
slumberboy
Bacchus
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,936
Damage
15,892
21,894
Taken
34,471
11,431
Mitigated
17,233
6,964
Healing
2,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
375
0
0
18
1,839
464
0
1,106
689
2,061
0
L
Medusa
LudaLuda23
Medusa
3,510
1,700
0
152
7,482
2,332
0
4,589
2,823
0
10,120
L
3,235
131
0
956
13,284
11,008
0
9,079
4,067
9,173
0
L
5,935
36
253
888
8,201
2,347
0
4,343
3,746
26,188
0
W
5,859
2,297
0
1,666
6,181
2,763
0
3,079
3,102
0
13,767
W
11,248
1,364
0
327
2,245
611
0
334
1,911
29,546
688
W
Chang'e
Vaultiel
Chang'e
4,623
491
1,267
877
4,315
1,149
0
2,302
1,904
16,580
0
L
Hachiman
iPCrookede
Hachiman
2,837
1,696
0
51
3,665
1,082
0
1,284
2,274
0
10,292
W
Thanatos
4,524
539
0
2,155
3,504
1,068
0
2,023
1,481
0
9,754
W
Bacchus
slumberboy
Bacchus
4,682
460
0
672
5,649
5,840
0
1,698
3,951
7,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,819
Gold Earned
30,315
109
Minions Killed
80
9
Camps Cleared
3
627,113
Distance Traveled
433,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,540
1,108
1
0
0
27,390
0
L
Medusa
5,811
1,162
12
2
1
99,999
0
L
Bacchus
6,522
1,304
6
1
1
111,631
0
L
Ra
6,305
1,261
46
9
0
108,727
0
W
Kali
7,476
1,495
11
2
5
126,407
0
W
Scylla
8,189
1,638
41
8
2
129,448
0
W
Chang'e
6,997
1,399
38
8
2
119,926
0
L
Hachiman
6,137
1,227
15
3
1
85,555
0
W
Thanatos
6,990
1,398
16
3
0
125,294
0
W
Bacchus
7,167
1,433
3
1
0
126,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role