Player Matchup

Horus
Horus
 
Horus
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Jaga03
Anubis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Solo
Hachiman
Hachiman
Laphis
Hachiman
Level 127
God Stats
1W - 2L
1,513 SR
Queue Stats
226W - 210L
1,567 Elo+
Solo
Cthulhu
Cthulhu
MrGetto
Cthulhu
Level 88
God Stats
2W - 1L
1,765 SR
Queue Stats
25W - 23L
1,498 Elo+
Solo
Hercules
Hercules
TheMasturbek
Hercules
Level 87
God Stats
5W - 5L
1,582 SR
Queue Stats
456W - 431L
1,497 Elo+
Solo
Team Averages
Level 80
1,572 SR
1,469 Elo+

VS

Team Averages
Level 126
1,492 SR
1,505 Elo+
Camazotz
Camazotz
Inchman
Camazotz
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 37L
1,476 Elo+
Solo
Vulcan
Vulcan
KakuKK
Vulcan
Level 84
God Stats
7W - 6L
1,395 SR
Queue Stats
131W - 135L
1,490 Elo+
Solo
Thanatos
Thanatos
Neckerblyatlord
Thanatos
Level 121
God Stats
4W - 4L
1,358 SR
Queue Stats
296W - 286L
1,510 Elo+
Solo
Cupid
Cupid
TrizzyThaSavage
Cupid
Level 123
God Stats
43W - 35L
1,552 SR
Queue Stats
942W - 892L
1,498 Elo+
Solo
Ares
Ares
elloelloeloo
Ares
Level 153
God Stats
9W - 5L
1,656 SR
Queue Stats
352W - 335L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
10 / 4 / 5
9,969
525
13,164
15,331
7,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Jaga03
Anubis
1
0 / 0 / 0
4,032
212
0
0
0
Hachiman
Laphis
Hachiman
18
4 / 3 / 3
10,027
528
11,704
15,414
5,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
MrGetto
Cthulhu
2
0 / 0 / 0
5,646
297
119
198
57
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
TheMasturbek
Hercules
13
7 / 5 / 6
9,319
490
13,798
20,727
17,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Inchman
Camazotz
12
0 / 8 / 0
8,343
439
3,950
13,355
3,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
KakuKK
Vulcan
17
4 / 7 / 5
10,798
568
9,487
13,541
3,962
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
18
3 / 4 / 6
11,207
590
6,167
16,707
6,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

19
3 / 0 / 3
11,197
589
2,055
4,996
2,288
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 7
10,278
541
16,478
16,994
20,281
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
21
Kills
12
12
Deaths
21
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
10
4
5
3.13
W
Camazotz
Inchman
Camazotz
0
8
0
0
L
Anubis
Jaga03
Anubis
0
0
0
0
W
Vulcan
KakuKK
Vulcan
4
7
5
0.93
L
Hachiman
Laphis
Hachiman
4
3
3
1.83
L
Cthulhu
MrGetto
Cthulhu
0
0
0
0
W
Thanatos
3
4
6
1.5
L
Hercules
TheMasturbek
Hercules
7
5
6
2
W
3
0
3
4.5
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,785
Damage
38,137
51,670
Taken
65,593
30,243
Mitigated
36,655
19,237
Healing
23,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
13,164
6,447
690
4,674
15,331
7,036
84
4,944
10,387
0
64,283
W
Camazotz
Inchman
Camazotz
3,950
1,504
0
2,674
13,355
3,153
122
18
13,055
0
40,978
L
Anubis
Jaga03
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
KakuKK
Vulcan
9,487
358
0
1,886
13,541
3,962
108
537
12,834
66,120
2,532
L
Hachiman
Laphis
Hachiman
11,704
7,298
0
5,520
15,414
5,744
448
8,772
6,642
0
97,656
L
Cthulhu
MrGetto
Cthulhu
119
0
210
88
198
57
0
0
198
1,161
0
W
Thanatos
6,167
1,394
0
14,024
16,707
6,971
56
406
16,089
0
92,889
L
Hercules
TheMasturbek
Hercules
13,798
3,101
0
8,055
20,727
17,406
0
11,860
8,867
1,993
47,591
W
2,055
1,569
332
3,241
4,996
2,288
2,241
150
4,846
0
96,211
W
16,478
2,138
0
1,813
16,994
20,281
129
517
16,148
57,326
1,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,993
Gold Earned
51,823
331
Minions Killed
494
0
Camps Cleared
0
1,126,543
Distance Traveled
1,829,139
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,969
525
95
5
0
376,124
0
W
Camazotz
8,343
439
64
3
0
312,630
0
L
Anubis
4,032
212
0
0
0
0
0
W
Vulcan
10,798
568
103
5
0
354,047
0
L
Hachiman
10,027
528
172
9
0
348,462
0
L
Cthulhu
5,646
297
2
0
0
24,792
0
W
Thanatos
11,207
590
135
7
0
395,027
0
L
Hercules
9,319
490
62
3
0
377,165
1
W
Cupid
11,197
589
150
8
0
390,579
2
W
Ares
10,278
541
42
2
0
376,856
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role