Player Matchup

Neith
Neith
Bonillauwu
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,435 Elo+
Party 2
Thanatos
Thanatos
BrayanEvil
Thanatos
Level 67
God Stats
62W - 67L
1,544 SR
Queue Stats
146W - 148L
1,488 Elo+
Party 2
Sun Wukong
Sun Wukong
EvilBrayan
Sun Wukong
Level 81
God Stats
8W - 5L
1,683 SR
Queue Stats
164W - 167L
1,481 Elo+
Party 2
Kumbhakarna
Kumbhakarna
PALLY LOKO
Kumbhakarna
Level 103
God Stats
20W - 12L
1,511 SR
Queue Stats
195W - 213L
1,432 Elo+
Party 2
Chang'e
Chang'e
sdolag
Chang'e
Level 37
God Stats
17W - 19L
1,325 SR
Queue Stats
157W - 177L
1,328 Elo+
Solo
Team Averages
Level 63
1,513 SR
1,433 Elo+

VS

Team Averages
Level 62
1,544 SR
1,513 Elo+
Medusa
Medusa
 
Medusa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
AlliedBabyTV
Ares
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,618 Elo+
Party 3
Arachne
Arachne
Twan60
Arachne
Level 64
God Stats
32W - 21L
1,652 SR
Queue Stats
64W - 53L
1,573 Elo+
Party 3
Ravana
Ravana
chubbub123
Ravana
Level 96
God Stats
19W - 19L
1,566 SR
Queue Stats
531W - 563L
1,453 Elo+
Solo
Hera
Hera
medicblush
Hera
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 83L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
6
0 / 0 / 1
3,247
649
783
553
127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thanatos
BrayanEvil
Thanatos
6
2 / 2 / 0
3,612
722
952
5,208
1,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sun Wukong
EvilBrayan
Sun Wukong
7
1 / 0 / 2
3,998
800
1,471
2,853
1,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
PALLY LOKO
Kumbhakarna
6
1 / 0 / 0
3,755
751
789
2,840
1,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
sdolag
Chang'e
6
0 / 1 / 0
3,528
706
1,798
2,309
526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
1
0 / 1 / 0
2,444
489
0
701
109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

4
0 / 2 / 0
2,801
560
258
3,291
1,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Twan60
Arachne
7
1 / 1 / 2
3,712
742
1,950
2,713
645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ravana
chubbub123
Ravana
6
0 / 1 / 0
3,115
623
578
2,099
724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
2 / 0 / 0
3,783
757
1,936
2,607
587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
3
3
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
0
0
L
0
2
0
0
W
Neith
0
0
1
0.5
W
Thanatos
BrayanEvil
Thanatos
2
2
0
1
W
Sun Wukong
EvilBrayan
Sun Wukong
1
0
2
2
W
Kumbhakarna
PALLY LOKO
Kumbhakarna
1
0
0
1
L
Arachne
Twan60
Arachne
1
1
2
2
L
Ravana
chubbub123
Ravana
0
1
0
0
L
2
0
0
2
W
Chang'e
sdolag
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,793
Damage
4,722
13,763
Taken
11,411
4,545
Mitigated
3,816
6,821
Healing
3,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
0
0
0
50
701
109
0
0
701
0
1,407
L
258
72
0
505
3,291
1,751
0
711
2,580
4,932
0
W
Neith
783
408
0
242
553
127
198
0
553
0
13,515
W
Thanatos
BrayanEvil
Thanatos
952
337
0
3,275
5,208
1,661
0
389
4,751
0
14,406
W
Sun Wukong
EvilBrayan
Sun Wukong
1,471
164
0
809
2,853
1,120
0
38
2,753
0
17,253
W
Kumbhakarna
PALLY LOKO
Kumbhakarna
789
105
0
1,059
2,840
1,111
111
220
2,620
11,294
1,160
L
Arachne
Twan60
Arachne
1,950
1,639
0
1,486
2,713
645
0
300
2,349
0
14,684
L
Ravana
chubbub123
Ravana
578
42
0
783
2,099
724
0
0
2,099
0
11,360
L
1,936
460
0
1,116
2,607
587
0
1,176
1,205
12,292
0
W
Chang'e
sdolag
Chang'e
1,798
38
80
1,356
2,309
526
0
1,283
830
14,549
697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,140
Gold Earned
15,855
144
Minions Killed
96
0
Camps Cleared
0
485,604
Distance Traveled
393,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
2,444
489
1
0
0
13,591
0
L
Ares
2,801
560
6
1
0
94,545
0
W
Neith
3,247
649
19
4
0
101,444
0
W
Thanatos
3,612
722
35
7
0
111,136
0
W
Sun Wukong
3,998
800
34
7
0
87,062
0
W
Kumbhakarna
3,755
751
22
4
0
81,340
0
L
Arachne
3,712
742
32
6
0
110,812
0
L
Ravana
3,115
623
28
6
0
80,358
0
L
Hera
3,783
757
29
6
0
94,073
0
W
Chang'e
3,528
706
34
7
0
104,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role