Player Matchup

Anubis
Anubis
DirtyMuffincG
Anubis
Level 96
God Stats
5W - 8L
1,492 SR
Queue Stats
21W - 40L
1,352 Elo+
Party 2
Serqet
Serqet
MargaAfro
Serqet
Level 145
God Stats
0W - 2L
1,281 SR
Queue Stats
201W - 229L
1,455 Elo+
Party 2
Cerberus
Cerberus
VolatileSmasher
Cerberus
Level 128
God Stats
1W - 4L
1,303 SR
Queue Stats
70W - 77L
1,504 Elo+
Party 2
Thanatos
Thanatos
bubba200
Thanatos
Level 148
God Stats
4W - 16L
1,255 SR
Queue Stats
98W - 136L
1,413 Elo+
Party 2
Medusa
Medusa
mastersage69
Medusa
Level 85
God Stats
6W - 10L
1,516 SR
Queue Stats
85W - 102L
1,482 Elo+
Party 2
Team Averages
Level 120
1,369 SR
1,441 Elo+

VS

Team Averages
Level 145
1,541 SR
1,498 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
GuardianGold529
Merlin
Level 61
God Stats
8W - 2L
1,675 SR
Queue Stats
17W - 21L
1,430 Elo+
Party 1
Jing Wei
Jing Wei
RoyalKinght1170
Jing Wei
Level 121
God Stats
2W - 1L
1,452 SR
Queue Stats
101W - 104L
1,460 Elo+
Solo
Jormungandr
Jormungandr
ZenMartian
Jormungandr
Level 231
God Stats
15W - 27L
1,457 SR
Queue Stats
717W - 673L
1,519 Elo+
Solo
Ravana
Ravana
moomerson
Ravana
Level 121
God Stats
4W - 2L
1,621 SR
Queue Stats
36W - 27L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,713
519
357
6,905
2,467
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
MargaAfro
Serqet
9
1 / 5 / 1
5,246
477
5,104
10,140
2,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
9
1 / 1 / 1
5,368
488
1,634
9,903
5,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
bubba200
Thanatos
10
1 / 1 / 3
5,452
496
3,546
8,203
2,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
9
1 / 1 / 1
5,171
470
3,340
5,776
1,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 1 / 5
6,065
551
9,104
3,954
886
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 0 / 2
7,494
681
2,718
2,535
654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
11
2 / 1 / 1
5,927
539
3,415
4,229
1,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
ZenMartian
Jormungandr
11
2 / 2 / 3
7,114
647
5,923
7,936
4,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ravana
moomerson
Ravana
12
4 / 0 / 4
6,969
634
4,262
5,696
2,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
13
13
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
5
3.5
L
0
5
0
0
W
4
0
2
5
L
Serqet
MargaAfro
Serqet
1
5
1
0.3
W
Jing Wei
2
1
1
2.5
L
Cerberus
1
1
1
1.5
W
Jormungandr
ZenMartian
Jormungandr
2
2
3
1.75
L
Thanatos
bubba200
Thanatos
1
1
3
2.5
L
Medusa
1
1
1
1.5
W
Ravana
moomerson
Ravana
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,981
Damage
25,422
40,927
Taken
24,350
14,657
Mitigated
9,387
14,580
Healing
7,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,104
1,968
282
223
3,954
886
711
701
3,253
41,272
1,304
L
357
22
0
2,016
6,905
2,467
0
2,380
4,525
38,653
1,165
W
2,718
74
0
1,126
2,535
654
266
322
2,213
46,727
0
L
Serqet
MargaAfro
Serqet
5,104
1,296
0
2,420
10,140
2,835
0
5,436
4,704
0
22,722
W
Jing Wei
3,415
2,154
137
1,236
4,229
1,031
171
739
3,490
0
27,494
L
Cerberus
1,634
157
0
2,958
9,903
5,125
0
3,995
5,908
22,621
1,415
W
Jormungandr
ZenMartian
Jormungandr
5,923
2,481
0
2,048
7,936
4,406
0
0
7,424
40,627
3,472
L
Thanatos
bubba200
Thanatos
3,546
974
0
6,296
8,203
2,558
0
2,560
5,643
0
38,353
L
Medusa
3,340
665
0
890
5,776
1,672
0
2,648
3,128
0
40,837
W
Ravana
moomerson
Ravana
4,262
1,723
0
2,766
5,696
2,410
0
200
5,336
0
50,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,950
Gold Earned
33,569
301
Minions Killed
365
0
Camps Cleared
0
1,066,082
Distance Traveled
1,052,735
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,065
551
58
5
0
192,299
0
L
Anubis
5,713
519
77
7
0
209,308
5
W
Merlin
7,494
681
87
8
0
220,760
4
L
Serqet
5,246
477
42
4
0
223,016
2
W
Jing Wei
5,927
539
56
5
0
212,079
0
L
Cerberus
5,368
488
63
6
0
205,807
3
W
Jormungandr
7,114
647
84
8
0
190,430
0
L
Thanatos
5,452
496
65
6
0
239,611
2
L
Medusa
5,171
470
54
5
0
188,340
0
W
Ravana
6,969
634
80
7
0
237,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role