Player Matchup

Hercules
Hercules
Kronomancer
Hercules
Level 142
God Stats
2W - 1L
1,710 SR
Queue Stats
81W - 18L
1,830 Elo+
Party 1
Nut
Nut
TheSkyMan8u
Nut
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 8L
1,796 Elo+
Party 1
Terra
Terra
Trippy2Alive
Terra
Level 138
God Stats
1W - 2L
1,421 SR
Queue Stats
105W - 108L
1,524 Elo+
Solo
Bake Kujira
Bake Kujira
an0u2
Bake Kujira
Level 28
God Stats
1W - 0L
1,730 SR
Queue Stats
27W - 2L
1,810 Elo+
Party 1
Tiamat
Tiamat
saledfinger69420
Tiamat
Level 163
God Stats
2W - 0L
1,452 SR
Queue Stats
139W - 147L
1,564 Elo+
Solo
Team Averages
Level 99
1,563 SR
1,705 Elo+

VS

Team Averages
Level 128
1,370 SR
1,550 Elo+
Sol
Sol
AspectFS
Sol
Level 145
God Stats
0W - 2L
1,298 SR
Queue Stats
47W - 46L
1,544 Elo+
Party 3
Rama
Rama
BeastMaster6999
Rama
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,638 Elo+
Party 2
Ao Kuang
Ao Kuang
Dr Obongo
Ao Kuang
Level 141
God Stats
2W - 1L
1,510 SR
Queue Stats
49W - 50L
1,527 Elo+
Party 3
Terra
Terra
TtxZai
Terra
Level 122
God Stats
1W - 5L
1,407 SR
Queue Stats
192W - 196L
1,525 Elo+
Party 2
Medusa
Medusa
sheenthefein
Medusa
Level 105
God Stats
0W - 2L
1,136 SR
Queue Stats
22W - 18L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kronomancer
Hercules
17
12 / 2 / 11
10,929
994
17,517
23,860
34,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
6 / 4 / 9
9,252
841
16,757
13,310
6,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 1 / 16
10,245
931
7,367
22,664
19,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bake Kujira
an0u2
Bake Kujira
14
3 / 3 / 13
9,083
826
8,457
24,512
25,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 1 / 20
9,850
895
12,733
9,713
6,795
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 4
8,873
807
28,133
13,360
5,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 8 / 4
7,062
642
11,394
12,109
5,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Dr Obongo
Ao Kuang
14
2 / 4 / 7
7,760
705
7,097
14,663
16,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
TtxZai
Terra
13
0 / 4 / 7
7,828
712
6,719
16,398
12,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Medusa
14
4 / 6 / 5
8,308
755
18,517
11,351
4,892
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
38
28
Kills
11
11
Deaths
28
69
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
L
1
8
4
0.38
L
Ao Kuang
Dr Obongo
Ao Kuang
2
4
7
1.38
W
Hercules
Kronomancer
Hercules
12
2
11
8.75
W
6
4
9
2.63
W
4
1
16
12
L
Terra
TtxZai
Terra
0
4
7
0.88
W
Bake Kujira
an0u2
Bake Kujira
3
3
13
3.17
W
3
1
20
13
L
Medusa
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,831
Damage
71,860
94,059
Taken
67,881
93,002
Mitigated
45,076
63,337
Healing
25,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,133
7,425
0
4,423
13,360
5,784
0
6,274
6,676
45,563
0
L
11,394
4,760
532
1,273
12,109
5,124
0
3,850
8,094
0
18,186
L
Ao Kuang
Dr Obongo
Ao Kuang
7,097
1,598
0
2,690
14,663
16,358
0
6,651
7,658
8,590
0
W
Hercules
Kronomancer
Hercules
17,517
6,268
2,500
10,639
23,860
34,540
27
7,940
15,183
0
22,887
W
16,757
12,406
124
2,524
13,310
6,450
2,672
6,912
5,977
0
31,464
W
7,367
695
24,542
14,593
22,664
19,524
0
9,365
12,609
15,803
1,696
L
Terra
TtxZai
Terra
6,719
804
6,998
7,563
16,398
12,918
0
5,865
10,352
12,602
122
W
Bake Kujira
an0u2
Bake Kujira
8,457
4,411
1,128
4,805
24,512
25,693
104
9,927
13,699
17,797
0
W
12,733
1,001
435
2,047
9,713
6,795
303
4,673
4,696
29,108
599
L
Medusa
18,517
9,028
747
1,583
11,351
4,892
0
3,788
7,467
0
29,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,359
Gold Earned
39,831
132
Minions Killed
105
0
Camps Cleared
0
1,116,746
Distance Traveled
928,744
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,873
807
52
5
0
167,909
0
L
Rama
7,062
642
14
1
0
162,296
0
L
Ao Kuang
7,760
705
9
1
0
187,317
0
W
Hercules
10,929
994
9
1
0
260,924
0
W
Nut
9,252
841
39
4
0
187,109
0
W
Terra
10,245
931
21
2
0
229,785
0
L
Terra
7,828
712
9
1
0
219,510
0
W
Bake Kujira
9,083
826
18
2
0
213,053
0
W
Tiamat
9,850
895
45
4
0
225,875
0
L
Medusa
8,308
755
21
2
0
191,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role