Player Matchup

Xing Tian
Xing Tian
FelixMaxwell
Xing Tian
Level 153
God Stats
30W - 19L
1,756 SR
Queue Stats
258W - 252L
1,583 Elo+
Party 1
Ix Chel
Ix Chel
Jayrosi
Ix Chel
Level 128
God Stats
4W - 1L
1,962 SR
Queue Stats
41W - 44L
1,566 Elo+
Party 1
Loki
Loki
Jedi David K
Loki
Level 148
God Stats
6W - 8L
1,702 SR
Queue Stats
37W - 41L
1,568 Elo+
Party 1
Hachiman
Hachiman
S1rBear
Hachiman
Level 148
God Stats
5W - 7L
1,561 SR
Queue Stats
215W - 183L
1,599 Elo+
Party 1
Vamana
Vamana
SpongeOne
Vamana
Level 135
God Stats
5W - 1L
1,622 SR
Queue Stats
116W - 89L
1,643 Elo+
Party 1
Team Averages
Level 142
1,721 SR
1,592 Elo+

VS

Team Averages
Level 148
1,566 SR
1,531 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 283
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
CaptainBoat6954
Yemoja
Level 118
God Stats
6W - 5L
1,500 SR
Queue Stats
362W - 373L
1,512 Elo+
Solo
Cernunnos
Cernunnos
Colorneutro
Cernunnos
Level 88
God Stats
4W - 3L
1,483 SR
Queue Stats
67W - 65L
1,477 Elo+
Solo
Nox
Nox
JakeTheDohg
Nox
Level 164
God Stats
1W - 3L
1,658 SR
Queue Stats
88W - 79L
1,629 Elo+
Solo
Arachne
Arachne
MecaZillaFox
Arachne
Level 89
God Stats
2W - 3L
1,691 SR
Queue Stats
76W - 54L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FelixMaxwell
Xing Tian
12
1 / 1 / 4
6,808
973
3,433
6,860
5,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
Jayrosi
Ix Chel
12
2 / 2 / 3
6,600
943
6,468
5,173
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

12
6 / 2 / 2
7,132
1,019
6,005
4,221
1,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
S1rBear
Hachiman
11
1 / 2 / 4
6,371
910
3,332
5,944
2,201
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
SpongeOne
Vamana
12
0 / 0 / 6
6,469
924
6,021
5,027
3,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
3 / 1 / 1
6,719
960
4,373
8,906
6,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 2 / 1
6,394
913
3,697
6,441
3,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Colorneutro
Cernunnos
9
0 / 1 / 1
5,586
798
899
1,819
480
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 2
6,597
942
6,606
4,544
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
MecaZillaFox
Arachne
11
2 / 5 / 1
6,237
891
5,357
8,458
4,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
10
Kills
6
7
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
1
1
3.5
L
0
2
1
0.25
L
Cernunnos
Colorneutro
Cernunnos
0
1
1
0.5
W
Xing Tian
FelixMaxwell
Xing Tian
1
1
4
3
L
1
1
2
2
W
Ix Chel
Jayrosi
Ix Chel
2
2
3
1.75
W
6
2
2
3.5
L
Arachne
MecaZillaFox
Arachne
2
5
1
0.5
W
Hachiman
S1rBear
Hachiman
1
2
4
1.5
W
Vamana
SpongeOne
Vamana
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,259
Damage
20,932
27,225
Taken
30,168
14,488
Mitigated
16,839
8,938
Healing
6,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,373
1,635
0
1,068
8,906
6,855
0
3,043
5,465
244
16,399
L
3,697
488
1,759
1,562
6,441
3,740
0
2,757
3,396
15,152
0
L
Cernunnos
Colorneutro
Cernunnos
899
343
0
248
1,819
480
0
208
1,577
0
1,911
W
Xing Tian
FelixMaxwell
Xing Tian
3,433
227
1,341
1,302
6,860
5,196
0
2,639
4,069
11,312
0
L
6,606
979
0
625
4,544
1,611
0
1,268
2,920
23,223
0
W
Ix Chel
Jayrosi
Ix Chel
6,468
554
798
2,261
5,173
1,700
0
1,940
3,058
16,382
478
W
6,005
1,220
0
267
4,221
1,528
0
504
3,605
0
14,360
L
Arachne
MecaZillaFox
Arachne
5,357
3,805
0
1,361
8,458
4,153
0
1,899
6,210
0
9,319
W
Hachiman
S1rBear
Hachiman
3,332
1,427
0
1,745
5,944
2,201
0
2,793
2,892
0
18,181
W
Vamana
SpongeOne
Vamana
6,021
1,804
0
1,224
5,027
3,863
0
2,671
2,283
542
20,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,380
Gold Earned
31,533
151
Minions Killed
127
0
Camps Cleared
0
681,138
Distance Traveled
572,981
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,719
960
34
5
0
124,865
0
L
Yemoja
6,394
913
23
3
0
123,284
0
L
Cernunnos
5,586
798
4
1
0
50,811
0
W
Xing Tian
6,808
973
20
3
0
144,003
0
L
Nox
6,597
942
54
8
0
128,146
0
W
Ix Chel
6,600
943
26
4
0
143,417
0
W
Loki
7,132
1,019
21
3
0
143,229
0
L
Arachne
6,237
891
12
2
0
145,875
0
W
Hachiman
6,371
910
43
6
0
101,827
0
W
Vamana
6,469
924
41
6
0
148,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role