Player Matchup

Agni
Agni
DarkWraxp
Agni
Level 132
God Stats
2W - 6L
1,556 SR
Queue Stats
114W - 113L
1,532 Elo+
Party 2
Cerberus
Cerberus
FLYIN_FISH-224
Cerberus
Level 124
God Stats
1W - 5L
1,097 SR
Queue Stats
32W - 33L
1,434 Elo+
Party 4
Nike
Nike
Mamposteao
Nike
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,571 Elo+
Solo
Anubis
Anubis
Unknown48131
Anubis
Level 128
God Stats
32W - 41L
1,480 SR
Queue Stats
222W - 220L
1,492 Elo+
Party 2
Chernobog
Chernobog
YozoraKami-
Chernobog
Level 66
God Stats
6W - 3L
1,759 SR
Queue Stats
182W - 174L
1,550 Elo+
Party 4
Team Averages
Level 99
1,478 SR
1,516 Elo+

VS

Team Averages
Level 138
1,564 SR
1,517 Elo+
Thanatos
Thanatos
FaintScroll51
Thanatos
Level 122
God Stats
21W - 13L
1,674 SR
Queue Stats
72W - 71L
1,561 Elo+
Party 1
Vulcan
Vulcan
Halfr1canHero
Vulcan
Level 159
God Stats
3W - 1L
1,576 SR
Queue Stats
79W - 69L
1,466 Elo+
Party 3
Jormungandr
Jormungandr
ItsSparkyWolf
Jormungandr
Level 129
God Stats
15W - 6L
1,676 SR
Queue Stats
101W - 97L
1,553 Elo+
Party 1
Danzaburou
Danzaburou
XxLaUnDrYMaNxX
Danzaburou
Level 151
God Stats
4W - 4L
1,464 SR
Queue Stats
76W - 67L
1,487 Elo+
Party 3
Surtr
Surtr
eltacoghost
Surtr
Level 128
God Stats
28W - 20L
1,428 SR
Queue Stats
190W - 171L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
2 / 3 / 1
7,131
594
6,164
5,712
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
10
1 / 3 / 3
6,103
509
3,239
8,922
5,213
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 3
5,546
462
4,293
9,271
3,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
13
8 / 3 / 1
7,536
628
7,108
7,360
3,000
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
YozoraKami-
Chernobog
11
1 / 2 / 6
6,100
508
4,763
10,147
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FaintScroll51
Thanatos
11
2 / 1 / 1
6,174
515
3,149
7,514
2,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 1
6,446
537
2,506
4,879
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
ItsSparkyWolf
Jormungandr
11
5 / 3 / 2
6,606
551
9,389
8,717
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
XxLaUnDrYMaNxX
Danzaburou
12
3 / 4 / 4
7,376
615
8,463
7,871
2,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
4 / 3 / 2
7,291
608
7,038
11,735
8,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
12
Kills
15
15
Deaths
12
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Agni
2
3
1
0.83
L
Cerberus
1
3
3
0.83
W
Thanatos
FaintScroll51
Thanatos
2
1
1
2.5
W
1
1
1
1.5
W
Jormungandr
ItsSparkyWolf
Jormungandr
5
3
2
2
L
0
4
3
0.38
L
Anubis
8
3
1
2.83
W
Danzaburou
XxLaUnDrYMaNxX
Danzaburou
3
4
4
1.25
L
Chernobog
YozoraKami-
Chernobog
1
2
6
2
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,567
Damage
30,545
41,412
Taken
40,716
16,357
Mitigated
17,513
10,892
Healing
14,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
6,164
417
0
0
5,712
1,671
0
3,204
2,316
42,967
386
L
Cerberus
3,239
99
0
2,736
8,922
5,213
0
3,846
4,796
20,593
671
W
Thanatos
FaintScroll51
Thanatos
3,149
819
0
7,319
7,514
2,254
0
2,171
5,279
0
32,915
W
2,506
0
0
1,406
4,879
1,491
0
2,427
2,208
42,518
0
W
Jormungandr
ItsSparkyWolf
Jormungandr
9,389
2,452
0
424
8,717
2,595
0
4,635
4,010
30,556
461
L
4,293
552
0
1,288
9,271
3,579
0
1,285
7,431
0
24,884
L
Anubis
7,108
267
0
2,913
7,360
3,000
0
873
6,314
52,692
0
W
Danzaburou
XxLaUnDrYMaNxX
Danzaburou
8,463
3,479
0
2,508
7,871
2,236
0
2,643
5,186
0
52,819
L
Chernobog
YozoraKami-
Chernobog
4,763
2,961
0
3,955
10,147
2,894
0
2,464
7,275
0
45,959
W
7,038
2,190
0
3,038
11,735
8,937
20
3,961
7,144
1,926
39,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,416
Gold Earned
33,893
396
Minions Killed
354
0
Camps Cleared
0
1,156,849
Distance Traveled
1,163,467
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,131
594
103
9
0
223,006
0
L
Cerberus
6,103
509
57
5
0
252,223
0
W
Thanatos
6,174
515
66
6
0
263,289
0
W
Vulcan
6,446
537
83
7
0
267,562
3
W
Jormungandr
6,606
551
55
5
0
235,246
0
L
Nike
5,546
462
52
4
0
218,073
0
L
Anubis
7,536
628
82
7
0
239,460
0
W
Danzaburou
7,376
615
88
7
0
216,755
2
L
Chernobog
6,100
508
102
9
0
224,087
1
W
Surtr
7,291
608
62
5
0
180,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role