Player Matchup

Bakasura
Bakasura
KaBlom
Bakasura
Level 29
God Stats
0W - 2L
1,240 SR
Queue Stats
55W - 69L
1,443 Elo+
Party 1
Geb
Geb
Neckerblyatlord
Geb
Level 121
God Stats
27W - 23L
1,560 SR
Queue Stats
296W - 286L
1,536 Elo+
Solo
Mulan
Mulan
PentoLaD
Mulan
Level 68
God Stats
28W - 26L
1,635 SR
Queue Stats
172W - 156L
1,486 Elo+
Solo
Eset
Eset
Zowta
Eset
Level 64
God Stats
8W - 5L
1,578 SR
Queue Stats
149W - 150L
1,512 Elo+
Party 1
Cupid
Cupid
kRumbe
Cupid
Level 119
God Stats
6W - 6L
1,539 SR
Queue Stats
64W - 47L
1,518 Elo+
Solo
Team Averages
Level 80
1,510 SR
1,499 Elo+

VS

Team Averages
Level 103
1,625 SR
1,429 Elo+
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ACelement
Ne Zha
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,258 Elo+
Solo
Cthulhu
Cthulhu
BountyHuntez980
Cthulhu
Level 105
God Stats
14W - 10L
1,702 SR
Queue Stats
146W - 146L
1,508 Elo+
Solo
Medusa
Medusa
DaS_SchwarzZBroT
Medusa
Level 124
God Stats
4W - 5L
1,553 SR
Queue Stats
110W - 108L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
MucmepChe
Baron Samedi
Level 125
God Stats
4W - 1L
1,871 SR
Queue Stats
22W - 26L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KaBlom
Bakasura
9
3 / 5 / 0
5,452
545
2,714
8,817
3,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 3 / 1
4,767
477
2,960
8,155
5,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
PentoLaD
Mulan
11
1 / 3 / 1
6,344
634
2,966
10,064
5,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
Zowta
Eset
9
2 / 5 / 1
5,367
537
6,493
5,517
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
kRumbe
Cupid
6
0 / 4 / 0
4,133
413
992
4,817
1,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 1 / 0
6,453
645
5,647
4,409
2,037
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ne Zha
ACelement
Ne Zha
10
6 / 0 / 5
6,172
617
3,410
7,891
2,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 4
4,873
487
5,458
7,965
4,506
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
5 / 0 / 1
6,681
668
4,142
2,744
845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Baron Samedi
MucmepChe
Baron Samedi
11
6 / 3 / 2
6,639
664
5,056
6,492
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
7
Kills
20
20
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
0
3
W
Ne Zha
ACelement
Ne Zha
6
0
5
8.5
W
0
3
4
0.67
W
5
0
1
5.5
L
Bakasura
KaBlom
Bakasura
3
5
0
0.6
W
Baron Samedi
MucmepChe
Baron Samedi
6
3
2
2.33
L
1
3
1
0.5
L
Mulan
PentoLaD
Mulan
1
3
1
0.5
L
Eset
Zowta
Eset
2
5
1
0.5
L
Cupid
kRumbe
Cupid
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,125
Damage
23,713
37,370
Taken
29,501
17,314
Mitigated
12,157
7,428
Healing
9,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,647
248
0
2,197
4,409
2,037
0
0
4,409
37,770
797
W
Ne Zha
ACelement
Ne Zha
3,410
1,685
0
2,814
7,891
2,292
0
2,576
4,869
0
24,537
W
5,458
745
88
1,649
7,965
4,506
0
2,286
5,298
21,390
559
W
4,142
953
0
336
2,744
845
135
1,251
1,472
0
43,406
L
Bakasura
KaBlom
Bakasura
2,714
2,002
0
1,299
8,817
3,044
0
1,498
7,319
0
24,059
W
Baron Samedi
MucmepChe
Baron Samedi
5,056
566
253
1,688
6,492
2,477
0
2,643
3,587
33,591
1,067
L
2,960
105
0
1,886
8,155
5,791
0
3,692
4,463
10,351
0
L
Mulan
PentoLaD
Mulan
2,966
45
0
3,259
10,064
5,529
0
6,629
3,435
0
35,155
L
Eset
Zowta
Eset
6,493
619
112
514
5,517
1,760
0
2,726
2,791
29,081
0
L
Cupid
kRumbe
Cupid
992
401
29
329
4,817
1,190
0
1,474
3,343
0
13,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,063
Gold Earned
30,818
229
Minions Killed
289
0
Camps Cleared
0
881,151
Distance Traveled
961,920
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,453
645
70
7
0
175,369
2
W
Ne Zha
6,172
617
42
4
0
214,749
0
W
Cthulhu
4,873
487
29
3
0
191,877
5
W
Medusa
6,681
668
78
8
0
193,412
6
L
Bakasura
5,452
545
54
5
0
209,532
0
W
Baron Samedi
6,639
664
70
7
0
186,513
1
L
Geb
4,767
477
8
1
0
172,504
2
L
Mulan
6,344
634
76
8
0
189,154
0
L
Eset
5,367
537
64
6
0
188,090
1
L
Cupid
4,133
413
27
3
0
121,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role