Player Matchup

Hercules
Hercules
Diamond V
BlestAtlas64
Hercules
Diamond V
Level 148
God Stats
7W - 2L
1,650 SR
Queue Stats
57W - 32L
1,986 MMR
Party 2
Ah Puch
Ah Puch
Diamond II
Cp_-Szn
Ah Puch
Diamond II
Level 180
God Stats
3W - 1L
1,673 SR
Queue Stats
112W - 87L
2,323 MMR
Party 2
Kuzenbo
Kuzenbo
Masters
Tomsterteo27
Kuzenbo
Masters
Level 155
God Stats
99W - 72L
1,687 SR
Queue Stats
434W - 347L
2,479 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 161
1,670 SR
2,262 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,610 SR
1,549 MMR
Maui
Maui
Gold V
 
Maui
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold V
CasuallyNobody
Chang'e
Gold V
Level 158
God Stats
0W - 1L
1,810 SR
Queue Stats
7W - 4L
1,574 MMR
Party 1
Martichoras
Martichoras
Gold V
SLEEPYJOE69420
Martichoras
Gold V
Level 129
God Stats
1W - 1L
1,519 SR
Queue Stats
6W - 4L
1,574 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlestAtlas64
Hercules
20
11 / 1 / 4
13,429
959
15,696
22,996
24,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Ah Puch
Cp_-Szn
Ah Puch
19
3 / 2 / 10
12,566
898
16,202
9,473
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
Tomsterteo27
Kuzenbo
17
1 / 2 / 10
11,253
804
8,560
13,893
14,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
AchillesKumbhakarnaThothMedusaSerqet

VS

Bans
ArtioCthulhuShivaCerberusSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
17
1 / 2 / 3
10,045
718
5,475
16,068
16,667
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

18
3 / 6 / 2
11,632
831
11,767
14,087
5,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Martichoras
SLEEPYJOE69420
Martichoras
16
1 / 7 / 2
10,630
759
7,628
13,905
5,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
15
Kills
5
5
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
2
3
1.25
W
Hercules
BlestAtlas64
Hercules
11
1
4
13
L
3
6
2
0.67
W
Ah Puch
Cp_-Szn
Ah Puch
3
2
10
4
L
Martichoras
SLEEPYJOE69420
Martichoras
1
7
2
0.29
W
Kuzenbo
Tomsterteo27
Kuzenbo
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,458
Damage
24,870
46,362
Taken
44,060
41,924
Mitigated
28,157
12,930
Healing
5,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
5,475
1,094
0
400
16,068
16,667
0
8,701
6,797
15,071
170
W
Hercules
BlestAtlas64
Hercules
15,696
4,544
0
9,439
22,996
24,661
1,363
6,439
15,772
0
33,667
L
11,767
821
1,523
2,529
14,087
5,984
0
7,052
6,567
46,210
821
W
Ah Puch
Cp_-Szn
Ah Puch
16,202
349
0
2,301
9,473
2,694
712
4,933
4,202
67,067
0
L
Martichoras
SLEEPYJOE69420
Martichoras
7,628
3,324
0
815
13,905
5,506
0
8,166
5,306
0
41,385
W
Kuzenbo
Tomsterteo27
Kuzenbo
8,560
2,106
0
1,190
13,893
14,569
760
3,724
9,524
34,771
3,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,248
Gold Earned
32,307
197
Minions Killed
189
0
Camps Cleared
0
850,261
Distance Traveled
762,937
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,045
718
30
2
0
275,703
0
W
Hercules
13,429
959
33
2
0
300,139
2
L
Chang'e
11,632
831
80
6
0
256,477
0
W
Ah Puch
12,566
898
120
9
0
275,530
4
L
Martichoras
10,630
759
79
6
0
230,757
0
W
Kuzenbo
11,253
804
44
3
0
274,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role