Player Matchup

Cernunnos
Cernunnos
AttyAtlas
Cernunnos
Level 105
God Stats
25W - 23L
1,532 SR
Queue Stats
31W - 28L
1,512 Elo+
Party 1
Hercules
Hercules
Fuukang
Hercules
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 44L
1,521 Elo+
Party 1
Set
Set
Reglas
Set
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 36L
1,489 Elo+
Party 1
Zeus
Zeus
Ryrizzle
Zeus
Level 105
God Stats
3W - 4L
1,296 SR
Queue Stats
47W - 43L
1,508 Elo+
Party 1
Athena
Athena
kxlled-you
Athena
Level 87
God Stats
2W - 1L
1,397 SR
Queue Stats
341W - 359L
1,464 Elo+
Solo
Team Averages
Level 102
1,445 SR
1,499 Elo+

VS

Team Averages
Level 88
1,450 SR
1,396 Elo+
Ullr
Ullr
Chett
Ullr
Level 149
God Stats
0W - 3L
1,195 SR
Queue Stats
120W - 136L
1,474 Elo+
Party 3
Sun Wukong
Sun Wukong
Jetrox1234
Sun Wukong
Level 38
God Stats
2W - 5L
1,683 SR
Queue Stats
69W - 98L
1,260 Elo+
Party 2
Surtr
Surtr
RagingPenguin02
Surtr
Level 58
God Stats
3W - 5L
1,599 SR
Queue Stats
108W - 124L
1,469 Elo+
Party 3
Nemesis
Nemesis
drian28
Nemesis
Level 165
God Stats
3W - 5L
1,459 SR
Queue Stats
200W - 201L
1,516 Elo+
Solo
Scylla
Scylla
estrike334l
Scylla
Level 32
God Stats
1W - 9L
1,313 SR
Queue Stats
66W - 85L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AttyAtlas
Cernunnos
17
2 / 0 / 3
9,752
574
5,902
8,787
3,730
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Fuukang
Hercules
16
12 / 1 / 4
11,432
672
13,384
11,618
5,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Set
Reglas
Set
15
4 / 3 / 5
9,197
541
8,913
11,363
6,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zeus
16
3 / 1 / 5
9,639
567
7,473
4,281
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
kxlled-you
Athena
13
2 / 1 / 8
8,514
501
7,752
12,837
12,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Chett
Ullr
14
2 / 2 / 1
8,286
487
8,993
15,498
5,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Jetrox1234
Sun Wukong
11
1 / 7 / 1
6,824
401
2,873
13,827
8,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

12
1 / 10 / 1
7,101
418
7,816
21,507
15,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nemesis
drian28
Nemesis
1
0 / 0 / 0
5,094
300
0
0
0
Scylla
14
2 / 4 / 1
8,528
502
6,446
9,112
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
23
Kills
6
6
Deaths
23
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AttyAtlas
Cernunnos
2
0
3
3.5
L
Ullr
Chett
Ullr
2
2
1
1.25
W
Hercules
Fuukang
Hercules
12
1
4
14
L
Sun Wukong
Jetrox1234
Sun Wukong
1
7
1
0.21
L
1
10
1
0.15
W
Set
Reglas
Set
4
3
5
2.17
W
Zeus
3
1
5
5.5
L
Nemesis
drian28
Nemesis
0
0
0
0
L
Scylla
2
4
1
0.63
W
Athena
kxlled-you
Athena
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,424
Damage
26,128
48,886
Taken
59,944
29,200
Mitigated
31,686
11,198
Healing
7,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AttyAtlas
Cernunnos
5,902
2,675
0
2,983
8,787
3,730
2,994
0
8,787
0
90,055
L
Ullr
Chett
Ullr
8,993
2,671
0
1,189
15,498
5,164
25
4,314
11,184
0
65,693
W
Hercules
Fuukang
Hercules
13,384
5,090
0
2,314
11,618
5,479
532
1,668
9,830
0
69,485
L
Sun Wukong
Jetrox1234
Sun Wukong
2,873
761
0
1,911
13,827
8,136
0
4,012
9,815
0
44,070
L
7,816
4,332
0
3,037
21,507
15,600
0
3,190
18,317
1,067
40,857
W
Set
Reglas
Set
8,913
3,778
0
2,642
11,363
6,076
542
1,135
10,148
0
69,437
W
Zeus
7,473
391
0
910
4,281
1,293
614
1,618
2,335
71,508
0
L
Nemesis
drian28
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
6,446
895
0
1,253
9,112
2,786
0
3,709
5,403
51,334
713
W
Athena
kxlled-you
Athena
7,752
1,846
0
2,349
12,837
12,622
432
1,867
10,854
32,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,534
Gold Earned
35,833
575
Minions Killed
345
0
Camps Cleared
0
1,689,810
Distance Traveled
1,316,543
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,752
574
140
8
0
305,956
6
L
Ullr
8,286
487
106
6
0
337,598
0
W
Hercules
11,432
672
138
8
0
323,940
0
L
Sun Wukong
6,824
401
68
4
0
350,634
0
L
Surtr
7,101
418
52
3
0
306,323
2
W
Set
9,197
541
104
6
0
367,269
4
W
Zeus
9,639
567
133
8
0
326,032
6
L
Nemesis
5,094
300
0
0
0
0
0
L
Scylla
8,528
502
119
7
0
321,988
2
W
Athena
8,514
501
60
4
0
366,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role