Player Matchup

Charybdis
Charybdis
Astaroth xcx
Charybdis
Level 134
God Stats
1W - 1L
1,848 SR
Queue Stats
57W - 83L
1,304 Elo+
Party 2
Cthulhu
Cthulhu
Quik8201
Cthulhu
Level 146
God Stats
19W - 19L
1,566 SR
Queue Stats
551W - 589L
1,431 Elo+
Party 2
Scylla
Scylla
imbattakumm
Scylla
Level 18
God Stats
2W - 7L
1,299 SR
Queue Stats
8W - 21L
1,223 Elo+
Party 2
Team Averages
Level 99
1,571 SR
1,319 Elo+

VS

Team Averages
Level 99
1,559 SR
1,500 Elo+
Anhur
Anhur
 
Anhur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
XxL3G1TxCaTxX
Sobek
Level 123
God Stats
3W - 4L
1,321 SR
Queue Stats
65W - 72L
1,449 Elo+
Party 1
Vulcan
Vulcan
wipplash69
Vulcan
Level 106
God Stats
2W - 0L
1,856 SR
Queue Stats
128W - 123L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Astaroth xcx
Charybdis
12
0 / 5 / 2
7,152
715
3,101
7,989
1,644
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Quik8201
Cthulhu
12
2 / 5 / 1
7,970
797
8,952
12,288
8,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Scylla
11
1 / 6 / 0
7,394
739
1,304
7,876
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
3 / 0 / 10
8,171
817
4,360
3,233
2,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 1 / 11
9,068
907
5,062
7,147
6,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
wipplash69
Vulcan
15
7 / 2 / 9
9,613
961
14,850
6,652
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
3
Kills
15
16
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
10
8
L
Charybdis
Astaroth xcx
Charybdis
0
5
2
0.2
L
Cthulhu
Quik8201
Cthulhu
2
5
1
0.5
W
5
1
11
10.5
L
Scylla
1
6
0
0.17
W
Vulcan
wipplash69
Vulcan
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,357
Damage
24,272
28,153
Taken
17,032
11,671
Mitigated
11,806
3,211
Healing
3,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,360
1,870
0
920
3,233
2,175
0
1,564
1,669
232
12,933
L
Charybdis
Astaroth xcx
Charybdis
3,101
1,338
0
671
7,989
1,644
507
5,659
1,785
0
16,872
L
Cthulhu
Quik8201
Cthulhu
8,952
127
82
2,458
12,288
8,159
0
7,137
4,260
26,958
0
W
5,062
370
0
2,260
7,147
6,775
0
3,768
3,379
16,325
2,689
L
Scylla
1,304
291
0
0
7,876
1,868
270
5,292
2,036
13,147
588
W
Vulcan
wipplash69
Vulcan
14,850
176
0
0
6,652
2,856
43
4,907
1,745
38,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,516
Gold Earned
26,852
97
Minions Killed
109
0
Camps Cleared
0
482,250
Distance Traveled
566,037
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,171
817
23
2
0
166,667
2
L
Charybdis
7,152
715
32
3
0
152,803
0
L
Cthulhu
7,970
797
31
3
0
192,597
0
W
Sobek
9,068
907
20
2
0
199,600
0
L
Scylla
7,394
739
34
3
0
136,850
0
W
Vulcan
9,613
961
66
7
0
199,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role