Player Matchup

Raijin
Raijin
 
Raijin
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Daddy_Rep_
Maui
Level 77
God Stats
2W - 3L
1,302 SR
Queue Stats
203W - 186L
1,494 Elo+
Party 3
Erlang Shen
Erlang Shen
Kxng_Xrio
Erlang Shen
Level 156
God Stats
9W - 11L
1,415 SR
Queue Stats
307W - 337L
1,470 Elo+
Party 1
Artemis
Artemis
Mommy_Widow0
Artemis
Level 101
God Stats
3W - 4L
1,950 SR
Queue Stats
286W - 245L
1,592 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Rudy2Smooth
Cu Chulainn
Level 86
God Stats
17W - 10L
1,615 SR
Queue Stats
271W - 281L
1,456 Elo+
Party 1
Team Averages
Level 100
1,556 SR
1,502 Elo+

VS

Team Averages
Level 118
1,479 SR
1,527 Elo+
Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
VGMAYANI
Hachiman
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 189L
1,549 Elo+
Solo
Athena
Athena
YunieGami
Athena
Level 126
God Stats
19W - 31L
1,427 SR
Queue Stats
162W - 183L
1,512 Elo+
Party 2
Set
Set
friskyYoursenpai
Set
Level 147
God Stats
1W - 5L
1,470 SR
Queue Stats
296W - 302L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
9 / 2 / 1
9,312
716
11,869
5,431
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 3 / 6
7,265
559
3,904
12,589
8,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
Kxng_Xrio
Erlang Shen
12
0 / 4 / 3
7,385
568
7,675
13,743
7,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Mommy_Widow0
Artemis
13
5 / 1 / 0
7,722
594
9,990
12,322
4,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Rudy2Smooth
Cu Chulainn
13
3 / 5 / 2
7,178
552
3,697
9,933
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
3 / 6 / 2
7,437
572
4,672
7,376
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
 
Anubis
12
6 / 4 / 4
7,347
565
5,272
9,136
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
VGMAYANI
Hachiman
12
3 / 3 / 2
6,966
536
8,631
8,037
2,219
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Athena
YunieGami
Athena
11
0 / 2 / 4
6,226
479
4,546
13,542
10,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 3 / 0
7,742
596
8,413
13,098
8,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
18
Kills
15
15
Deaths
18
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
9
2
1
4.75
L
Zeus
 
Zeus
3
6
2
0.67
L
Anubis
 
Anubis
6
4
4
2
W
1
3
6
1.33
W
Erlang Shen
Kxng_Xrio
Erlang Shen
0
4
3
0.38
W
Artemis
Mommy_Widow0
Artemis
5
1
0
5
W
Cu Chulainn
Rudy2Smooth
Cu Chulainn
3
5
2
0.8
L
Hachiman
VGMAYANI
Hachiman
3
3
2
1.33
L
Athena
YunieGami
Athena
0
2
4
1
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,135
Damage
31,534
54,018
Taken
51,189
25,798
Mitigated
25,938
21,517
Healing
14,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
11,869
1,090
0
232
5,431
1,702
0
2,891
2,540
62,775
674
L
Zeus
 
Zeus
4,672
774
0
574
7,376
1,683
0
4,392
2,616
49,451
2,049
L
Anubis
 
Anubis
5,272
120
0
2,195
9,136
3,108
0
4,779
4,023
35,468
0
W
3,904
890
0
4,047
12,589
8,561
0
3,359
9,230
21,033
0
W
Erlang Shen
Kxng_Xrio
Erlang Shen
7,675
3,802
0
6,133
13,743
7,750
53
884
12,352
0
48,890
W
Artemis
Mommy_Widow0
Artemis
9,990
5,924
0
7,715
12,322
4,744
716
2,497
9,825
0
59,980
W
Cu Chulainn
Rudy2Smooth
Cu Chulainn
3,697
679
0
3,390
9,933
3,041
0
4,358
5,539
0
42,048
L
Hachiman
VGMAYANI
Hachiman
8,631
4,634
0
3,753
8,037
2,219
0
1,117
6,920
0
54,266
L
Athena
YunieGami
Athena
4,546
1,708
0
2,662
13,542
10,176
0
3,769
9,669
25,599
928
L
8,413
4,855
0
4,987
13,098
8,752
0
868
12,188
0
59,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,862
Gold Earned
35,718
392
Minions Killed
370
0
Camps Cleared
0
1,298,420
Distance Traveled
1,280,996
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,312
716
128
10
0
278,119
4
L
Zeus
7,437
572
87
7
0
240,741
2
L
Anubis
7,347
565
61
5
0
280,557
0
W
Maui
7,265
559
19
1
0
261,175
2
W
Erlang Shen
7,385
568
79
6
0
250,127
0
W
Artemis
7,722
594
102
8
0
243,410
0
W
Cu Chulainn
7,178
552
64
5
0
265,589
1
L
Hachiman
6,966
536
82
6
0
234,844
0
L
Athena
6,226
479
34
3
0
285,195
8
L
Set
7,742
596
106
8
0
239,659
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role