Player Matchup

Mercury
Mercury
 
Mercury
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
HYPERver
Chernobog
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 41L
1,510 Elo+
Solo
The Morrigan
The Morrigan
KetCastle
The Morrigan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,548 Elo+
Solo
Hercules
Hercules
jingpenghui
Hercules
Level 46
God Stats
2W - 3L
1,424 SR
Queue Stats
145W - 157L
1,533 Elo+
Party 1
Raijin
Raijin
丶杨圣丶
Raijin
Level 157
God Stats
2W - 1L
1,749 SR
Queue Stats
49W - 51L
1,489 Elo+
Party 1
Team Averages
Level 107
1,535 SR
1,516 Elo+

VS

Team Averages
Level 155
1,472 SR
1,527 Elo+
Neith
Neith
 
Neith
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
GiG0_40
Agni
Level 173
God Stats
7W - 7L
1,513 SR
Queue Stats
354W - 355L
1,558 Elo+
Solo
Hades
Hades
SirMeakofLimm
Hades
Level 157
God Stats
6W - 5L
1,635 SR
Queue Stats
804W - 694L
1,569 Elo+
Solo
Charon
Charon
V0ltSwitch
Charon
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 55L
1,485 Elo+
Solo
Chaac
Chaac
从小缺根筋
Chaac
Level 84
God Stats
4W - 7L
1,211 SR
Queue Stats
568W - 605L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 4 / 1
6,757
676
3,878
5,941
2,212
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
HYPERver
Chernobog
12
0 / 3 / 3
6,904
690
5,404
5,910
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

The Morrigan
KetCastle
The Morrigan
11
0 / 6 / 4
6,865
687
3,658
6,393
2,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
jingpenghui
Hercules
16
3 / 0 / 2
8,183
818
4,262
7,650
8,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
16
1 / 2 / 2
8,603
860
5,060
4,931
2,075
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 1 / 10
8,819
882
9,139
5,261
2,283
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Agni
GiG0_40
Agni
15
4 / 1 / 7
8,684
868
6,223
7,140
3,049
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 2 / 11
8,329
833
5,837
8,246
9,090
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon
V0ltSwitch
Charon
12
1 / 1 / 8
8,187
819
3,258
6,750
6,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 3 / 6
8,413
841
4,469
8,247
8,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
5
Kills
15
15
Deaths
8
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
4
1
0.38
W
Neith
 
Neith
4
1
10
9
W
Agni
GiG0_40
Agni
4
1
7
7.5
L
Chernobog
HYPERver
Chernobog
0
3
3
0.5
L
The Morrigan
KetCastle
The Morrigan
0
6
4
0.33
W
3
2
11
4.25
W
Charon
V0ltSwitch
Charon
1
1
8
5
L
Hercules
jingpenghui
Hercules
3
0
2
4
L
Raijin
1
2
2
1
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,262
Damage
28,926
30,825
Taken
35,644
16,919
Mitigated
29,693
8,374
Healing
11,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,878
476
140
219
5,941
2,212
0
2,846
3,095
0
8,633
W
Neith
 
Neith
9,139
2,048
414
2,243
5,261
2,283
2,049
724
4,457
0
29,155
W
Agni
GiG0_40
Agni
6,223
32
1,063
1,979
7,140
3,049
0
1,273
5,663
20,078
305
L
Chernobog
HYPERver
Chernobog
5,404
2,481
366
761
5,910
2,082
100
3,382
2,528
0
13,884
L
The Morrigan
KetCastle
The Morrigan
3,658
959
569
905
6,393
2,443
133
2,270
3,979
10,225
1,053
W
5,837
144
240
1,648
8,246
9,090
602
2,082
5,952
13,510
513
W
Charon
V0ltSwitch
Charon
3,258
238
459
1,857
6,750
6,473
130
1,763
4,867
11,254
0
L
Hercules
jingpenghui
Hercules
4,262
605
190
3,797
7,650
8,107
0
4,124
3,526
0
7,418
L
Raijin
5,060
187
360
1,067
4,931
2,075
0
2,368
2,563
27,922
444
W
4,469
180
132
1,637
8,247
8,798
85
1,052
7,075
0
15,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,312
Gold Earned
42,432
118
Minions Killed
128
0
Camps Cleared
0
851,673
Distance Traveled
914,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,757
676
11
1
0
187,037
0
W
Neith
8,819
882
33
3
0
178,197
0
W
Agni
8,684
868
33
3
0
224,749
0
L
Chernobog
6,904
690
12
1
0
194,660
0
L
The Morrigan
6,865
687
15
2
0
172,894
0
W
Hades
8,329
833
18
2
0
162,303
0
W
Charon
8,187
819
16
2
0
133,615
0
L
Hercules
8,183
818
9
1
0
184,442
0
L
Raijin
8,603
860
71
7
0
112,640
0
W
Chaac
8,413
841
28
3
0
216,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role