Player Matchup

Chaac
Chaac
Jorg Nitalez
Chaac
Level 154
God Stats
1W - 2L
1,168 SR
Queue Stats
143W - 131L
1,502 Elo+
Solo
Raijin
Raijin
LezduitLezduit
Raijin
Level 73
God Stats
4W - 2L
1,660 SR
Queue Stats
245W - 57L
1,695 Elo+
Solo
Chiron
Chiron
Pxdrou
Chiron
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 3L
1,394 Elo+
Solo
Khepri
Khepri
SALVS503
Khepri
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 110L
1,477 Elo+
Solo
Ares
Ares
Strider2469
Ares
Level 194
God Stats
14W - 10L
1,644 SR
Queue Stats
347W - 377L
1,441 Elo+
Solo
Team Averages
Level 133
1,494 SR
1,502 Elo+

VS

Team Averages
Level 86
1,608 SR
1,449 Elo+
Neith
Neith
 
Neith
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Exotic Bali
Jormungandr
Level 80
God Stats
12W - 11L
1,436 SR
Queue Stats
453W - 444L
1,523 Elo+
Party 1
Sobek
Sobek
Raised_Bread22
Sobek
Level 68
God Stats
0W - 1L
1,723 SR
Queue Stats
27W - 49L
1,361 Elo+
Solo
Loki
Loki
Ronaldinhoe
Loki
Level 140
God Stats
3W - 1L
1,882 SR
Queue Stats
414W - 416L
1,495 Elo+
Party 1
Mercury
Mercury
matix0717
Mercury
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 18
8,645
865
11,992
14,952
10,526
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
10 / 2 / 9
9,610
961
16,289
6,634
2,914
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Pxdrou
Chiron
16
12 / 1 / 8
10,203
1,020
10,264
5,538
2,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
SALVS503
Khepri
14
1 / 2 / 14
8,695
870
7,818
12,682
10,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 2 / 12
7,938
794
4,148
7,708
8,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 3 / 4
6,516
652
5,203
5,958
2,297
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Exotic Bali
Jormungandr
14
1 / 3 / 4
7,230
723
12,234
17,625
13,906
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 4 / 5
7,505
751
6,064
14,223
13,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 5 / 3
6,906
691
4,930
8,447
3,432
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Mercury
matix0717
Mercury
11
2 / 9 / 3
6,716
672
3,600
9,849
3,344
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
26
24
Kills
7
8
Deaths
24
61
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
4
1
L
Jormungandr
Exotic Bali
Jormungandr
1
3
4
1
W
1
1
18
10
W
10
2
9
7.25
W
Chiron
Pxdrou
Chiron
12
1
8
16
L
1
4
5
0.88
L
2
5
3
0.7
W
Khepri
SALVS503
Khepri
1
2
14
4
W
0
2
12
3
L
Mercury
matix0717
Mercury
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,511
Damage
32,031
47,514
Taken
56,102
34,412
Mitigated
36,727
22,068
Healing
16,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,203
2,474
63
1,323
5,958
2,297
0
3,288
2,670
0
10,119
L
Jormungandr
Exotic Bali
Jormungandr
12,234
2,882
545
6,371
17,625
13,906
0
9,602
8,023
26,874
0
W
11,992
2,293
1,118
6,959
14,952
10,526
1,061
5,098
9,854
0
18,207
W
16,289
1,550
1,429
696
6,634
2,914
518
2,166
4,468
30,726
383
W
Chiron
Pxdrou
Chiron
10,264
4,414
1,861
1,625
5,538
2,580
1,553
2,307
3,231
0
23,481
L
6,064
143
1,096
5,389
14,223
13,748
0
5,201
9,022
12,384
0
L
4,930
426
180
989
8,447
3,432
0
5,352
3,095
0
13,120
W
Khepri
SALVS503
Khepri
7,818
141
3,364
4,369
12,682
10,172
720
6,167
6,515
17,445
1,374
W
4,148
530
0
647
7,708
8,220
889
2,560
5,148
5,228
0
L
Mercury
matix0717
Mercury
3,600
1,081
0
303
9,849
3,344
0
3,935
5,914
0
7,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,091
Gold Earned
34,873
106
Minions Killed
79
0
Camps Cleared
0
974,941
Distance Traveled
857,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,516
652
16
2
0
135,987
0
L
Jormungandr
7,230
723
23
2
0
163,394
0
W
Chaac
8,645
865
18
2
0
205,223
0
W
Raijin
9,610
961
31
3
0
177,521
0
W
Chiron
10,203
1,020
37
4
0
196,675
0
L
Sobek
7,505
751
21
2
0
181,250
0
L
Loki
6,906
691
11
1
0
187,122
0
W
Khepri
8,695
870
18
2
0
202,519
0
W
Ares
7,938
794
2
0
0
193,003
0
L
Mercury
6,716
672
8
1
0
189,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role