Player Matchup

Chaac
Chaac
Fang1229
Chaac
Level 138
God Stats
18W - 17L
1,514 SR
Queue Stats
287W - 257L
1,573 Elo+
Solo
Vulcan
Vulcan
JuniorReally
Vulcan
Level 151
God Stats
3W - 0L
1,769 SR
Queue Stats
112W - 107L
1,530 Elo+
Party 1
Bakasura
Bakasura
KGT Stone
Bakasura
Level 129
God Stats
4W - 4L
1,931 SR
Queue Stats
131W - 133L
1,483 Elo+
Party 1
Xbalanque
Xbalanque
Shakstef
Xbalanque
Level 169
God Stats
19W - 14L
1,516 SR
Queue Stats
71W - 76L
1,465 Elo+
Solo
Ares
Ares
Tenacious Snail
Ares
Level 138
God Stats
3W - 3L
1,657 SR
Queue Stats
150W - 142L
1,494 Elo+
Solo
Team Averages
Level 145
1,677 SR
1,509 Elo+

VS

Team Averages
Level 122
1,639 SR
1,536 Elo+
Cliodhna
Cliodhna
CCBromia
Cliodhna
Level 104
God Stats
5W - 2L
1,906 SR
Queue Stats
87W - 93L
1,551 Elo+
Solo
Ganesha
Ganesha
LordDeath7_0
Ganesha
Level 144
God Stats
14W - 10L
1,685 SR
Queue Stats
55W - 54L
1,509 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NicoVillan20
Ah Muzen Cab
Level 159
God Stats
19W - 13L
1,567 SR
Queue Stats
544W - 519L
1,587 Elo+
Solo
Janus
Janus
darkwarlord99203
Janus
Level 76
God Stats
5W - 6L
1,525 SR
Queue Stats
50W - 49L
1,500 Elo+
Party 2
Hercules
Hercules
ll Anton 044
Hercules
Level 129
God Stats
12W - 14L
1,515 SR
Queue Stats
212W - 198L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fang1229
Chaac
17
9 / 4 / 3
10,444
614
12,181
17,593
12,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
16
2 / 4 / 7
10,202
600
15,346
8,823
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
KGT Stone
Bakasura
16
6 / 2 / 4
10,659
627
13,455
22,290
26,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Xbalanque
Shakstef
Xbalanque
16
4 / 1 / 5
10,490
617
9,615
8,016
3,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 2 / 8
9,877
581
9,551
13,648
15,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CCBromia
Cliodhna
14
3 / 7 / 1
8,904
524
8,967
17,198
7,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ganesha
LordDeath7_0
Ganesha
13
2 / 3 / 4
8,805
518
7,343
18,390
13,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ah Muzen Cab
NicoVillan20
Ah Muzen Cab
15
1 / 4 / 1
8,334
490
5,238
13,508
4,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 7 / 5
7,834
461
5,462
11,969
3,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
ll Anton 044
Hercules
17
7 / 4 / 1
9,945
585
8,641
16,204
7,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
25
Kills
13
13
Deaths
25
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
CCBromia
Cliodhna
3
7
1
0.5
W
Chaac
Fang1229
Chaac
9
4
3
2.63
W
Vulcan
2
4
7
1.38
W
Bakasura
KGT Stone
Bakasura
6
2
4
4
L
Ganesha
LordDeath7_0
Ganesha
2
3
4
1.33
L
Ah Muzen Cab
NicoVillan20
Ah Muzen Cab
1
4
1
0.38
W
Xbalanque
Shakstef
Xbalanque
4
1
5
6.5
W
4
2
8
4
L
0
7
5
0.36
L
Hercules
ll Anton 044
Hercules
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,148
Damage
35,651
70,370
Taken
77,269
61,143
Mitigated
35,461
22,772
Healing
18,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
CCBromia
Cliodhna
8,967
2,701
0
3,248
17,198
7,005
0
680
14,308
0
51,579
W
Chaac
Fang1229
Chaac
12,181
2,846
0
5,921
17,593
12,553
0
2,018
15,455
0
91,903
W
Vulcan
15,346
496
0
755
8,823
3,720
1,280
3,215
5,435
82,704
0
W
Bakasura
KGT Stone
Bakasura
13,455
7,537
0
9,736
22,290
26,343
579
2,331
19,859
0
53,001
L
Ganesha
LordDeath7_0
Ganesha
7,343
630
0
4,712
18,390
13,148
0
8,630
9,371
31,059
0
L
Ah Muzen Cab
NicoVillan20
Ah Muzen Cab
5,238
1,854
0
3,707
13,508
4,478
0
2,961
10,242
0
74,779
W
Xbalanque
Shakstef
Xbalanque
9,615
3,653
0
4,269
8,016
3,397
1,070
870
7,146
0
83,018
W
9,551
1,879
0
2,091
13,648
15,130
244
4,328
9,150
25,721
2,920
L
5,462
128
0
984
11,969
3,733
0
5,636
5,735
48,339
0
L
Hercules
ll Anton 044
Hercules
8,641
3,083
0
6,004
16,204
7,097
0
6,838
9,140
0
73,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,672
Gold Earned
43,822
561
Minions Killed
480
0
Camps Cleared
0
1,698,632
Distance Traveled
1,736,977
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,904
524
75
4
0
312,761
0
W
Chaac
10,444
614
113
7
0
379,318
4
W
Vulcan
10,202
600
141
8
0
340,413
4
W
Bakasura
10,659
627
116
7
0
299,480
2
L
Ganesha
8,805
518
12
1
0
354,699
3
L
Ah Muzen Cab
8,334
490
152
9
0
347,664
5
W
Xbalanque
10,490
617
151
9
0
321,994
0
W
Ares
9,877
581
40
2
0
357,427
6
L
Janus
7,834
461
118
7
0
328,448
0
L
Hercules
9,945
585
123
7
0
393,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role