Player Matchup

Kumbhakarna
Kumbhakarna
END5127
Kumbhakarna
Level 56
God Stats
1W - 2L
1,642 SR
Queue Stats
40W - 45L
1,512 Elo+
Party 2
Discordia
Discordia
FlippedOtter
Discordia
Level 145
God Stats
4W - 2L
1,812 SR
Queue Stats
124W - 107L
1,573 Elo+
Solo
Mulan
Mulan
SavageRex88
Mulan
Level 89
God Stats
2W - 3L
1,603 SR
Queue Stats
22W - 18L
1,603 Elo+
Party 2
Bakasura
Bakasura
ggriffith2018
Bakasura
Level 64
God Stats
2W - 2L
1,546 SR
Queue Stats
51W - 55L
1,530 Elo+
Party 2
Skadi
Skadi
lion6030
Skadi
Level 153
God Stats
12W - 14L
1,558 SR
Queue Stats
49W - 53L
1,533 Elo+
Party 2
Team Averages
Level 101
1,632 SR
1,550 Elo+

VS

Team Averages
Level 101
1,608 SR
1,561 Elo+
Cerberus
Cerberus
CammiinTv
Cerberus
Level 102
God Stats
3W - 2L
1,814 SR
Queue Stats
27W - 27L
1,578 Elo+
Party 1
Hera
Hera
HistoricTube70
Hera
Level 87
God Stats
1W - 5L
1,487 SR
Queue Stats
48W - 54L
1,572 Elo+
Party 1
Danzaburou
Danzaburou
Kranzzzz
Danzaburou
Level 123
God Stats
1W - 1L
1,678 SR
Queue Stats
23W - 17L
1,652 Elo+
Party 1
Bakasura
Bakasura
angrydav
Bakasura
Level 104
God Stats
10W - 8L
1,572 SR
Queue Stats
66W - 57L
1,537 Elo+
Solo
Odin
Odin
kingabe909
Odin
Level 89
God Stats
163W - 146L
1,488 SR
Queue Stats
164W - 151L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
END5127
Kumbhakarna
14
2 / 1 / 9
8,654
577
6,440
11,905
10,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
FlippedOtter
Discordia
15
2 / 2 / 7
9,660
644
8,876
7,140
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 0 / 2
9,246
616
2,282
3,664
4,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Bakasura
ggriffith2018
Bakasura
17
10 / 0 / 3
9,934
662
13,505
15,235
6,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
lion6030
Skadi
15
3 / 0 / 6
9,427
628
9,787
9,638
3,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CammiinTv
Cerberus
11
1 / 3 / 1
6,970
465
6,877
15,955
11,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 4 / 1
7,014
468
4,880
7,491
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Kranzzzz
Danzaburou
13
0 / 4 / 0
7,395
493
5,970
8,161
2,769
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
angrydav
Bakasura
12
1 / 6 / 0
6,758
451
4,796
14,670
5,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 2 / 0
7,224
482
5,091
9,324
6,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
19
Kills
3
3
Deaths
19
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CammiinTv
Cerberus
1
3
1
0.5
W
Kumbhakarna
END5127
Kumbhakarna
2
1
9
6.5
W
Discordia
FlippedOtter
Discordia
2
2
7
2.75
L
0
4
1
0.13
L
Danzaburou
Kranzzzz
Danzaburou
0
4
0
0
W
2
0
2
3
L
Bakasura
angrydav
Bakasura
1
6
0
0.17
W
Bakasura
ggriffith2018
Bakasura
10
0
3
11.5
L
1
2
0
0.5
W
Skadi
lion6030
Skadi
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,890
Damage
27,614
47,582
Taken
55,601
26,622
Mitigated
27,358
16,633
Healing
15,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CammiinTv
Cerberus
6,877
324
0
4,515
15,955
11,116
0
3,410
11,609
32,064
0
W
Kumbhakarna
END5127
Kumbhakarna
6,440
655
0
3,141
11,905
10,085
104
3,933
7,858
19,101
3,343
W
Discordia
FlippedOtter
Discordia
8,876
746
0
694
7,140
1,899
0
2,486
4,434
64,190
2,036
L
4,880
881
0
1,773
7,491
1,759
0
2,602
4,066
47,859
0
L
Danzaburou
Kranzzzz
Danzaburou
5,970
2,227
0
1,928
8,161
2,769
0
1,446
6,326
0
63,472
W
2,282
367
0
1,499
3,664
4,341
38
138
3,408
452
41,224
L
Bakasura
angrydav
Bakasura
4,796
2,903
0
3,450
14,670
5,189
0
3,779
9,606
0
41,901
W
Bakasura
ggriffith2018
Bakasura
13,505
8,810
0
7,391
15,235
6,772
156
2,936
11,811
0
78,990
L
5,091
472
0
3,364
9,324
6,525
0
1,914
6,966
0
48,595
W
Skadi
lion6030
Skadi
9,787
4,235
0
3,908
9,638
3,525
445
2,264
7,049
0
81,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,921
Gold Earned
35,361
533
Minions Killed
487
0
Camps Cleared
0
1,595,094
Distance Traveled
1,467,355
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,970
465
69
5
0
291,000
3
W
Kumbhakarna
8,654
577
23
2
0
322,067
2
W
Discordia
9,660
644
125
8
0
331,611
6
L
Hera
7,014
468
103
7
0
306,924
2
L
Danzaburou
7,395
493
128
9
0
268,586
4
W
Mulan
9,246
616
93
6
0
278,621
5
L
Bakasura
6,758
451
102
7
0
314,497
0
W
Bakasura
9,934
662
137
9
0
360,543
0
L
Odin
7,224
482
85
6
0
286,348
0
W
Skadi
9,427
628
155
10
0
302,252
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role