Player Matchup

Vulcan
Vulcan
DENY508
Vulcan
Level 120
God Stats
9W - 2L
1,875 SR
Queue Stats
76W - 86L
1,497 Elo+
Solo
Surtr
Surtr
KikoXIII
Surtr
Level 89
God Stats
9W - 12L
1,647 SR
Queue Stats
294W - 287L
1,546 Elo+
Solo
Nu Wa
Nu Wa
SerBen24
Nu Wa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,504 Elo+
Solo
Charon
Charon
StinkyKronque
Charon
Level 119
God Stats
3W - 3L
1,581 SR
Queue Stats
274W - 257L
1,564 Elo+
Solo
Susano
Susano
shÄkÝ
Susano
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,286 Elo+
Solo
Team Averages
Level 72
1,621 SR
1,479 Elo+

VS

Team Averages
Level 117
1,590 SR
1,583 Elo+
Sol
Sol
Lasertag5
Sol
Level 144
God Stats
13W - 9L
1,735 SR
Queue Stats
284W - 209L
1,635 Elo+
Party 1
Atlas
Atlas
Ohkony
Atlas
Level 84
God Stats
9W - 11L
1,607 SR
Queue Stats
192W - 153L
1,630 Elo+
Party 1
Osiris
Osiris
TaxPlayer9815
Osiris
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
299W - 296L
1,566 Elo+
Solo
Nemesis
Nemesis
moot1234
Nemesis
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 43L
1,514 Elo+
Solo
Nu Wa
Nu Wa
xiaohuazhu
Nu Wa
Level 122
God Stats
128W - 92L
1,608 SR
Queue Stats
255W - 240L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DENY508
Vulcan
14
0 / 3 / 0
7,959
796
4,041
4,927
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
KikoXIII
Surtr
13
1 / 3 / 1
8,171
817
7,554
14,581
13,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
SerBen24
Nu Wa
12
0 / 2 / 2
7,473
747
7,870
7,178
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 1 / 0
8,012
801
7,208
11,503
8,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Susano
shÄkÝ
Susano
12
0 / 6 / 2
7,413
741
3,637
9,119
3,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 7
9,397
940
10,978
8,599
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Atlas
Ohkony
Atlas
15
3 / 0 / 6
9,252
925
9,537
10,151
3,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
3 / 1 / 4
8,617
862
5,965
8,996
9,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
moot1234
Nemesis
14
1 / 1 / 5
8,491
849
4,784
7,297
2,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
16
5 / 0 / 3
9,634
963
11,554
4,592
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
2
Kills
15
15
Deaths
2
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Vulcan
DENY508
Vulcan
0
3
0
0
L
Surtr
KikoXIII
Surtr
1
3
1
0.5
W
3
0
7
6.5
W
Atlas
Ohkony
Atlas
3
0
6
6
L
Nu Wa
SerBen24
Nu Wa
0
2
2
0.5
L
1
1
0
1
W
3
1
4
5
W
Nemesis
moot1234
Nemesis
1
1
5
3.5
L
Susano
shÄkÝ
Susano
0
6
2
0.17
W
Nu Wa
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,310
Damage
42,818
47,308
Taken
39,635
28,812
Mitigated
20,843
11,280
Healing
11,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
DENY508
Vulcan
4,041
0
0
161
4,927
1,737
0
2,384
2,146
26,942
470
L
Surtr
KikoXIII
Surtr
7,554
1,458
0
3,894
14,581
13,032
0
8,734
4,902
1,467
22,138
W
10,978
2,922
690
6,251
8,599
2,564
572
4,279
4,015
44,016
2,048
W
Atlas
Ohkony
Atlas
9,537
1,939
0
2,954
10,151
3,850
0
5,089
4,738
35,111
762
L
Nu Wa
SerBen24
Nu Wa
7,870
3,188
0
1,640
7,178
1,854
0
5,002
1,564
23,207
0
L
7,208
840
0
4,501
11,503
8,839
0
7,160
3,511
25,740
0
W
5,965
865
0
726
8,996
9,927
92
3,567
5,005
0
22,512
W
Nemesis
moot1234
Nemesis
4,784
2,399
0
489
7,297
2,927
819
3,449
3,643
0
22,881
L
Susano
shÄkÝ
Susano
3,637
295
0
1,084
9,119
3,350
0
5,665
2,898
0
7,326
W
Nu Wa
11,554
2,969
0
307
4,592
1,575
517
3,416
1,176
42,950
471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,028
Gold Earned
45,391
159
Minions Killed
330
0
Camps Cleared
0
943,435
Distance Traveled
1,125,283
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,959
796
53
5
0
185,768
2
L
Surtr
8,171
817
39
4
0
201,318
0
W
Sol
9,397
940
93
9
0
229,832
0
W
Atlas
9,252
925
76
8
0
223,024
2
L
Nu Wa
7,473
747
24
2
0
176,723
0
L
Charon
8,012
801
33
3
0
197,517
0
W
Osiris
8,617
862
37
4
0
218,822
0
W
Nemesis
8,491
849
44
4
0
236,369
0
L
Susano
7,413
741
10
1
0
182,109
0
W
Nu Wa
9,634
963
80
8
0
217,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role