Player Matchup

Terra
Terra
 
Terra
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
IHO Il OWI
Agni
Level 91
God Stats
11W - 13L
1,503 SR
Queue Stats
92W - 98L
1,470 Elo+
Party 2
Ao Kuang
Ao Kuang
Mr Meepsta
Ao Kuang
Level 77
God Stats
7W - 2L
1,525 SR
Queue Stats
122W - 122L
1,467 Elo+
Party 2
Persephone
Persephone
Rigby900
Persephone
Level 146
God Stats
1W - 1L
1,274 SR
Queue Stats
35W - 32L
1,497 Elo+
Party 2
Medusa
Medusa
lBATSl
Medusa
Level 82
God Stats
5W - 4L
1,474 SR
Queue Stats
114W - 123L
1,381 Elo+
Solo
Team Averages
Level 110
1,455 SR
1,463 Elo+

VS

Team Averages
Level 99
1,293 SR
1,395 Elo+
Lancelot
Lancelot
Bromega25
Lancelot
Level 109
God Stats
2W - 11L
1,274 SR
Queue Stats
33W - 55L
1,406 Elo+
Party 1
Ishtar
Ishtar
D3stroy3r588
Ishtar
Level 73
God Stats
5W - 19L
1,119 SR
Queue Stats
90W - 113L
1,479 Elo+
Party 1
Vulcan
Vulcan
SaiLlama
Vulcan
Level 63
God Stats
4W - 16L
1,267 SR
Queue Stats
63W - 80L
1,443 Elo+
Party 1
Achilles
Achilles
thedeeppatil0
Achilles
Level 158
God Stats
1W - 7L
1,309 SR
Queue Stats
309W - 293L
1,460 Elo+
Solo
Aphrodite
Aphrodite
zzeennaa2000
Aphrodite
Level 93
God Stats
1W - 4L
1,495 SR
Queue Stats
1W - 6L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
4 / 2 / 6
8,565
535
7,175
17,548
8,618
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 2 / 3
8,327
520
5,903
9,775
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Mr Meepsta
Ao Kuang
15
2 / 5 / 5
8,249
516
5,421
16,159
5,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Persephone
Rigby900
Persephone
15
7 / 2 / 2
10,230
639
10,567
9,590
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
lBATSl
Medusa
16
3 / 1 / 1
9,557
597
6,742
7,025
2,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bromega25
Lancelot
14
5 / 3 / 5
8,344
522
11,000
11,109
3,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ishtar
13
4 / 3 / 1
7,870
492
6,945
13,488
4,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
SaiLlama
Vulcan
13
2 / 5 / 2
7,663
479
9,957
10,082
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
thedeeppatil0
Achilles
12
1 / 6 / 1
7,518
470
6,199
16,056
11,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Aphrodite
zzeennaa2000
Aphrodite
12
0 / 0 / 1
7,149
447
565
2,434
1,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
17
Kills
12
12
Deaths
17
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
4
2
6
3.5
L
Lancelot
Bromega25
Lancelot
5
3
5
2.5
L
Ishtar
4
3
1
1.5
W
1
2
3
1.25
W
Ao Kuang
Mr Meepsta
Ao Kuang
2
5
5
0.9
W
Persephone
Rigby900
Persephone
7
2
2
4
L
Vulcan
SaiLlama
Vulcan
2
5
2
0.6
W
Medusa
lBATSl
Medusa
3
1
1
3.5
L
Achilles
thedeeppatil0
Achilles
1
6
1
0.25
L
Aphrodite
zzeennaa2000
Aphrodite
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,808
Damage
34,666
60,097
Taken
53,169
21,785
Mitigated
24,017
22,210
Healing
16,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
7,175
379
229
7,679
17,548
8,618
24
2,592
14,707
35,201
0
L
Lancelot
Bromega25
Lancelot
11,000
1,918
0
3,857
11,109
3,962
0
6,737
4,007
0
45,832
L
Ishtar
6,945
4,924
0
3,877
13,488
4,305
0
4,712
8,776
0
46,045
W
5,903
85
0
1,850
9,775
2,314
0
4,369
4,952
45,793
940
W
Ao Kuang
Mr Meepsta
Ao Kuang
5,421
1,659
0
6,373
16,159
5,451
0
1,593
14,464
62,405
3,731
W
Persephone
Rigby900
Persephone
10,567
843
175
4,520
9,590
3,053
378
699
8,836
61,299
1,067
L
Vulcan
SaiLlama
Vulcan
9,957
220
0
1,335
10,082
2,806
0
7,998
1,752
42,493
1,667
W
Medusa
lBATSl
Medusa
6,742
1,550
0
1,384
7,025
2,349
1,010
248
6,777
0
81,680
L
Achilles
thedeeppatil0
Achilles
6,199
1,437
0
3,681
16,056
11,251
0
8,341
7,630
0
42,304
L
Aphrodite
zzeennaa2000
Aphrodite
565
128
1,895
1,412
2,434
1,693
12
10
2,424
22,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,928
Gold Earned
38,544
512
Minions Killed
327
0
Camps Cleared
0
1,624,131
Distance Traveled
1,583,146
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,565
535
51
3
0
351,218
0
L
Lancelot
8,344
522
76
5
0
403,901
0
L
Ishtar
7,870
492
86
5
0
312,118
4
W
Agni
8,327
520
107
7
0
336,584
0
W
Ao Kuang
8,249
516
111
7
0
339,768
0
W
Persephone
10,230
639
108
7
0
288,932
0
L
Vulcan
7,663
479
70
4
0
310,890
2
W
Medusa
9,557
597
135
8
0
307,629
3
L
Achilles
7,518
470
70
4
0
285,222
0
L
Aphrodite
7,149
447
25
2
0
271,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role