Player Matchup

Hades
Hades
 
Hades
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ChosenOne241002
Cthulhu
Level 107
God Stats
24W - 19L
1,565 SR
Queue Stats
189W - 204L
1,472 Elo+
Party 2
Skadi
Skadi
Ivan0132
Skadi
Level 119
God Stats
31W - 15L
1,704 SR
Queue Stats
243W - 259L
1,454 Elo+
Party 2
Nemesis
Nemesis
TheFRANXD01
Nemesis
Level 120
God Stats
14W - 8L
1,375 SR
Queue Stats
123W - 147L
1,467 Elo+
Party 2
Baron Samedi
Baron Samedi
ZombieBeatle13
Baron Samedi
Level 119
God Stats
20W - 11L
1,720 SR
Queue Stats
195W - 202L
1,432 Elo+
Party 2
Team Averages
Level 119
1,573 SR
1,465 Elo+

VS

Team Averages
Level 119
1,697 SR
1,517 Elo+
Guan Yu
Guan Yu
El_ChoChua21
Guan Yu
Level 144
God Stats
0W - 1L
1,827 SR
Queue Stats
183W - 192L
1,492 Elo+
Party 1
Charybdis
Charybdis
Iskariot-01
Charybdis
Level 115
God Stats
7W - 4L
1,742 SR
Queue Stats
29W - 20L
1,568 Elo+
Party 1
Kali
Kali
Kechu6488
Kali
Level 104
God Stats
2W - 1L
1,734 SR
Queue Stats
93W - 88L
1,485 Elo+
Party 1
Athena
Athena
MAYITOOuO
Athena
Level 143
God Stats
7W - 3L
1,684 SR
Queue Stats
170W - 153L
1,466 Elo+
Solo
Hel
Hel
TdubNati0n
Hel
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
578W - 534L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
4 / 3 / 5
9,609
601
12,372
16,439
12,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
4 / 1 / 10
8,455
528
8,821
9,772
6,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Ivan0132
Skadi
16
5 / 1 / 5
9,658
604
5,587
7,926
2,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Nemesis
TheFRANXD01
Nemesis
15
5 / 2 / 6
8,807
550
6,622
10,263
3,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Baron Samedi
ZombieBeatle13
Baron Samedi
16
6 / 1 / 4
10,083
630
12,042
8,746
3,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
El_ChoChua21
Guan Yu
14
2 / 5 / 1
8,201
513
9,063
17,273
13,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Charybdis
Iskariot-01
Charybdis
14
2 / 3 / 1
8,236
515
5,794
9,107
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kali
12
2 / 6 / 2
7,300
456
4,951
13,787
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
MAYITOOuO
Athena
11
1 / 4 / 2
7,225
452
3,194
14,864
13,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 6 / 0
7,920
495
3,871
11,995
4,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
24
Kills
8
8
Deaths
24
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
3
5
2.17
W
4
1
10
9
L
Guan Yu
El_ChoChua21
Guan Yu
2
5
1
0.5
L
Charybdis
Iskariot-01
Charybdis
2
3
1
0.83
W
Skadi
Ivan0132
Skadi
5
1
5
7.5
L
Kali
2
6
2
0.5
L
Athena
MAYITOOuO
Athena
1
4
2
0.5
L
1
6
0
0.17
W
Nemesis
TheFRANXD01
Nemesis
5
2
6
4
W
Baron Samedi
ZombieBeatle13
Baron Samedi
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,444
Damage
26,873
53,146
Taken
67,026
29,522
Mitigated
38,923
20,847
Healing
21,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
12,372
1,623
87
8,846
16,439
12,660
322
603
15,822
61,098
1,582
W
8,821
495
228
1,377
9,772
6,618
0
2,577
7,025
37,812
2,668
L
Guan Yu
El_ChoChua21
Guan Yu
9,063
1,800
122
6,284
17,273
13,523
428
9,518
7,755
0
62,078
L
Charybdis
Iskariot-01
Charybdis
5,794
2,938
0
3,671
9,107
2,888
380
2,469
6,594
0
65,360
W
Skadi
Ivan0132
Skadi
5,587
2,107
0
2,028
7,926
2,324
1,220
934
6,992
0
68,524
L
Kali
4,951
1,778
0
3,740
13,787
4,330
0
4,384
9,299
0
36,737
L
Athena
MAYITOOuO
Athena
3,194
979
0
2,398
14,864
13,995
0
7,600
6,993
21,904
0
L
3,871
47
1,389
4,274
11,995
4,187
0
7,656
3,903
54,437
0
W
Nemesis
TheFRANXD01
Nemesis
6,622
1,979
0
4,950
10,263
3,958
143
589
9,656
0
55,241
W
Baron Samedi
ZombieBeatle13
Baron Samedi
12,042
1,239
550
2,781
8,746
3,962
33
1,978
6,481
82,653
2,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,612
Gold Earned
38,882
525
Minions Killed
396
0
Camps Cleared
0
1,689,348
Distance Traveled
1,534,577
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,609
601
104
7
0
275,505
1
W
Cthulhu
8,455
528
73
5
0
358,277
2
L
Guan Yu
8,201
513
87
5
0
284,077
0
L
Charybdis
8,236
515
111
7
0
283,423
1
W
Skadi
9,658
604
111
7
0
353,733
0
L
Kali
7,300
456
57
4
0
327,301
1
L
Athena
7,225
452
25
2
0
341,412
0
L
Hel
7,920
495
116
7
0
298,364
1
W
Nemesis
8,807
550
82
5
0
390,739
2
W
Baron Samedi
10,083
630
155
10
0
311,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role