Player Matchup

Ullr
Ullr
BarbaricBard
Ullr
Level 124
God Stats
6W - 4L
1,688 SR
Queue Stats
305W - 344L
1,448 Elo+
Party 1
Anubis
Anubis
LifelsButADream
Anubis
Level 123
God Stats
2W - 0L
1,754 SR
Queue Stats
28W - 27L
1,488 Elo+
Party 3
Jormungandr
Jormungandr
ProjectVolts
Jormungandr
Level 90
God Stats
49W - 41L
1,526 SR
Queue Stats
281W - 286L
1,487 Elo+
Party 1
Pele
Pele
The_Chesse_God
Pele
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 38L
1,497 Elo+
Party 3
Chaac
Chaac
jojogigglez
Chaac
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,563 Elo+
Solo
Team Averages
Level 110
1,594 SR
1,496 Elo+

VS

Team Averages
Level 105
1,460 SR
1,501 Elo+
Sylvanus
Sylvanus
BlackChaddath
Sylvanus
Level 64
God Stats
10W - 14L
1,355 SR
Queue Stats
155W - 138L
1,531 Elo+
Solo
Raijin
Raijin
DerekWies10
Raijin
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 135L
1,532 Elo+
Party 2
Fenrir
Fenrir
MoodyAnubis
Fenrir
Level 114
God Stats
2W - 3L
1,500 SR
Queue Stats
91W - 99L
1,509 Elo+
Party 2
Heimdallr
Heimdallr
The-Run-Away__
Heimdallr
Level 153
God Stats
2W - 2L
1,664 SR
Queue Stats
237W - 234L
1,557 Elo+
Party 2
Nike
Nike
iiyxkoo
Nike
Level 119
God Stats
0W - 2L
1,283 SR
Queue Stats
26W - 39L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 1
5,833
583
3,844
5,467
1,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
3 / 1 / 1
6,462
646
5,043
4,341
1,684
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
ProjectVolts
Jormungandr
10
0 / 2 / 5
5,545
555
4,794
8,325
5,226
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
5 / 0 / 1
6,572
657
5,065
6,526
2,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 2
5,866
587
4,527
9,626
7,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlackChaddath
Sylvanus
9
0 / 0 / 2
5,208
521
3,103
5,627
2,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
11
3 / 3 / 0
6,035
604
4,456
5,088
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
8
1 / 3 / 2
5,004
500
1,481
7,242
2,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
The-Run-Away__
Heimdallr
8
0 / 4 / 1
4,843
484
4,851
8,122
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
iiyxkoo
Nike
10
1 / 3 / 0
6,054
605
5,837
8,181
5,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
13
Kills
5
5
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
L
Sylvanus
BlackChaddath
Sylvanus
0
0
2
1
L
Raijin
3
3
0
1
W
3
1
1
3.5
L
Fenrir
1
3
2
0.67
W
Jormungandr
ProjectVolts
Jormungandr
0
2
5
1.25
L
Heimdallr
The-Run-Away__
Heimdallr
0
4
1
0.13
W
5
0
1
5.5
L
Nike
iiyxkoo
Nike
1
3
0
0.33
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,273
Damage
19,728
34,285
Taken
34,260
18,673
Mitigated
14,392
11,071
Healing
7,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,844
972
0
1,325
5,467
1,987
416
1,332
4,131
0
31,745
L
Sylvanus
BlackChaddath
Sylvanus
3,103
836
1,830
2,486
5,627
2,967
26
3,129
2,498
17,952
0
L
Raijin
4,456
372
0
966
5,088
1,302
0
1,884
3,204
38,279
0
W
5,043
152
0
2,257
4,341
1,684
265
1,806
2,247
43,062
546
L
Fenrir
1,481
135
0
571
7,242
2,191
0
2,084
5,158
0
21,988
W
Jormungandr
ProjectVolts
Jormungandr
4,794
1,157
0
2,283
8,325
5,226
0
3,014
5,162
29,559
56
L
Heimdallr
The-Run-Away__
Heimdallr
4,851
1,087
0
1,498
8,122
2,423
0
2,238
5,884
0
30,420
W
5,065
1,549
0
1,160
6,526
2,203
0
937
5,560
0
60,374
L
Nike
iiyxkoo
Nike
5,837
713
0
250
8,181
5,509
0
398
7,783
0
36,333
W
4,527
556
0
4,046
9,626
7,573
0
0
9,626
0
33,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,278
Gold Earned
27,144
365
Minions Killed
266
0
Camps Cleared
0
1,091,401
Distance Traveled
1,034,137
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,833
583
51
5
0
242,455
0
L
Sylvanus
5,208
521
25
3
0
185,417
4
L
Raijin
6,035
604
90
9
0
212,216
0
W
Anubis
6,462
646
90
9
0
192,976
5
L
Fenrir
5,004
500
36
4
0
228,749
2
W
Jormungandr
5,545
555
50
5
0
205,846
0
L
Heimdallr
4,843
484
47
5
0
207,774
0
W
Pele
6,572
657
108
11
0
254,861
2
L
Nike
6,054
605
68
7
0
199,981
2
W
Chaac
5,866
587
66
7
0
195,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role