Player Matchup

Mulan
Mulan
Gold V
 
Mulan
Gold V
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Gold I
ChinoLouFL
Raijin
Gold I
Level 136
God Stats
2W - 1L
1,596 SR
Queue Stats
18W - 14L
1,641 MMR
Party 1
Sylvanus
Sylvanus
Bronze I
Dubuzz175
Sylvanus
Bronze I
Level 145
God Stats
3W - 14L
1,451 SR
Queue Stats
41W - 110L
1,037 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 154
1,515 SR
1,393 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 154
1,448 SR
1,254 MMR
Eset
Eset
Gold IV
CHRISQUATCH69
Eset
Gold IV
Level 151
God Stats
4W - 4L
1,638 SR
Queue Stats
31W - 46L
1,492 MMR
Solo
Artemis
Artemis
Silver V
Pac555
Artemis
Silver V
Level 146
God Stats
38W - 84L
1,380 SR
Queue Stats
53W - 136L
711 MMR
Solo
Loki
Loki
Gold IV
duhz_it
Loki
Gold IV
Level 166
God Stats
3W - 3L
1,326 SR
Queue Stats
113W - 176L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
3 / 1 / 5
12,743
796
7,443
16,376
19,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
ChinoLouFL
Raijin
20
5 / 1 / 3
13,616
851
10,973
12,439
9,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Dubuzz175
Sylvanus
19
1 / 1 / 4
11,773
736
5,874
18,693
19,124
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
BacchusGebAthenaKuzenboNe Zha

VS

Bans
AchillesSobekAresCerberusAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 1
10,992
687
11,837
10,666
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
Pac555
Artemis
13
0 / 1 / 1
9,450
591
476
2,951
799
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
duhz_it
Loki
19
2 / 2 / 1
11,688
731
14,263
14,523
12,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
9
Kills
2
3
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
1
5
5.5
L
0
6
1
0.08
W
Raijin
ChinoLouFL
Raijin
5
1
3
6.5
W
Sylvanus
Dubuzz175
Sylvanus
1
1
4
3
L
Artemis
Pac555
Artemis
0
1
1
0.5
L
Loki
duhz_it
Loki
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,290
Damage
26,576
47,508
Taken
28,140
48,266
Mitigated
16,317
17,264
Healing
2,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,443
985
0
4,993
16,376
19,220
723
3,448
12,361
0
43,407
L
11,837
991
380
647
10,666
3,362
62
6,822
3,419
44,126
0
W
Raijin
ChinoLouFL
Raijin
10,973
1,814
0
2,004
12,439
9,922
1,738
3,375
8,176
89,732
1,490
W
Sylvanus
Dubuzz175
Sylvanus
5,874
1,046
3,705
6,562
18,693
19,124
1,026
4,964
12,951
21,762
386
L
Artemis
Pac555
Artemis
476
40
0
0
2,951
799
0
1,707
1,124
0
1,818
L
Loki
duhz_it
Loki
14,263
2,959
0
1,821
14,523
12,156
0
7,499
6,626
0
46,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,132
Gold Earned
32,130
236
Minions Killed
160
0
Camps Cleared
0
794,233
Distance Traveled
655,388
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,743
796
51
3
0
281,511
6
L
Eset
10,992
687
85
5
0
235,810
2
W
Raijin
13,616
851
154
10
0
254,791
0
W
Sylvanus
11,773
736
31
2
0
257,931
1
L
Artemis
9,450
591
7
0
0
113,765
0
L
Loki
11,688
731
68
4
0
305,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role