Player Matchup

Surtr
Surtr
Sharkey5953
Surtr
Level 16
God Stats
3W - 2L
1,702 SR
Queue Stats
13W - 14L
1,377 Elo+
Party 1
Nox
Nox
Superomegaman
Nox
Level 157
God Stats
0W - 1L
1,403 SR
Queue Stats
0W - 2L
1,229 Elo+
Solo
Anhur
Anhur
Tapatio726205
Anhur
Level 68
God Stats
3W - 6L
1,253 SR
Queue Stats
69W - 84L
1,378 Elo+
Party 1
Team Averages
Level 80
1,453 SR
1,328 Elo+

VS

Team Averages
Level 52
1,339 SR
1,404 Elo+
Ix Chel
Ix Chel
DarkNaruto19
Ix Chel
Level 64
God Stats
5W - 5L
1,526 SR
Queue Stats
44W - 42L
1,401 Elo+
Party 2
Chiron
Chiron
OneManArmada
Chiron
Level 66
God Stats
2W - 3L
1,240 SR
Queue Stats
57W - 50L
1,440 Elo+
Party 2
Kuzenbo
Kuzenbo
paigekill
Kuzenbo
Level 26
God Stats
1W - 1L
1,251 SR
Queue Stats
21W - 27L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
8,485
707
5,679
16,125
13,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

5
0 / 0 / 0
5,257
438
0
0
0
16
4 / 6 / 0
10,739
895
14,377
12,562
4,210
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DarkNaruto19
Ix Chel
16
4 / 1 / 7
10,406
867
4,182
7,865
4,329
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
17
6 / 2 / 5
10,938
912
11,528
11,228
3,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
paigekill
Kuzenbo
14
2 / 1 / 8
9,721
810
7,357
11,853
16,214
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
12
12
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
DarkNaruto19
Ix Chel
4
1
7
7.5
W
Chiron
6
2
5
4.25
L
0
6
3
0.25
L
0
0
0
0
L
4
6
0
0.67
W
Kuzenbo
paigekill
Kuzenbo
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,056
Damage
23,067
28,687
Taken
30,946
17,878
Mitigated
24,158
1,917
Healing
11,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
DarkNaruto19
Ix Chel
4,182
1,159
3,551
1,699
7,865
4,329
972
356
7,509
19,790
1,677
W
Chiron
11,528
5,242
822
2,916
11,228
3,615
1,179
99
11,129
0
44,775
L
5,679
1,602
0
872
16,125
13,668
0
6,874
9,191
378
26,060
L
0
0
0
0
0
0
0
0
0
0
0
L
14,377
6,708
0
1,045
12,562
4,210
0
4,363
8,184
0
43,050
W
Kuzenbo
paigekill
Kuzenbo
7,357
2,778
0
2,481
11,853
16,214
417
512
11,341
18,379
2,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,481
Gold Earned
31,065
92
Minions Killed
122
0
Camps Cleared
0
365,346
Distance Traveled
618,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,406
867
37
3
0
209,763
0
W
Chiron
10,938
912
62
5
0
198,979
0
L
Surtr
8,485
707
32
3
0
184,424
0
L
Nox
5,257
438
0
0
0
0
0
L
Anhur
10,739
895
60
5
0
180,922
0
W
Kuzenbo
9,721
810
23
2
0
209,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role