Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ConverseRhyme60
Sylvanus
Level 148
God Stats
6W - 9L
1,550 SR
Queue Stats
196W - 184L
1,524 Elo+
Solo
Janus
Janus
Janonymou5
Janus
Level 128
God Stats
27W - 30L
1,508 SR
Queue Stats
146W - 148L
1,475 Elo+
Party 1
Chernobog
Chernobog
Whisk3yThr0ttl3
Chernobog
Level 104
God Stats
1W - 4L
1,518 SR
Queue Stats
132W - 133L
1,470 Elo+
Party 1
King Arthur
King Arthur
ratdreamflores
King Arthur
Level 148
God Stats
7W - 8L
1,562 SR
Queue Stats
72W - 64L
1,533 Elo+
Solo
Team Averages
Level 135
1,528 SR
1,500 Elo+

VS

Team Averages
Level 68
1,584 SR
1,442 Elo+
Danzaburou
Danzaburou
Derp Rampage01
Danzaburou
Level 26
God Stats
2W - 5L
1,672 SR
Queue Stats
34W - 45L
1,389 Elo+
Party 2
Chaac
Chaac
HandsomeModel
Chaac
Level 148
God Stats
32W - 26L
1,571 SR
Queue Stats
60W - 58L
1,497 Elo+
Solo
Fafnir
Fafnir
Jack90013
Fafnir
Level 53
God Stats
2W - 0L
1,534 SR
Queue Stats
71W - 78L
1,401 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MrAlex11
Morgan Le Fay
Level 27
God Stats
5W - 4L
1,418 SR
Queue Stats
20W - 20L
1,491 Elo+
Party 2
Loki
Loki
icespicebuss
Loki
Level 84
God Stats
3W - 0L
1,726 SR
Queue Stats
115W - 129L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
0 / 1 / 0
7,860
655
8,703
11,167
8,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
9
0 / 4 / 0
5,730
478
7,359
11,714
8,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
12
0 / 4 / 2
6,749
562
4,880
6,122
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Whisk3yThr0ttl3
Chernobog
10
0 / 2 / 0
6,009
501
2,345
6,679
1,793
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
ratdreamflores
King Arthur
11
2 / 2 / 0
6,029
502
6,776
11,875
4,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Derp Rampage01
Danzaburou
12
3 / 0 / 2
7,170
598
7,318
6,219
2,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
1 / 0 / 0
7,206
601
6,542
11,291
4,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
Jack90013
Fafnir
12
4 / 0 / 5
7,392
616
7,039
11,445
12,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
MrAlex11
Morgan Le Fay
12
2 / 2 / 5
6,457
538
5,255
7,668
2,269
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 0 / 3
6,955
580
6,822
10,502
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
13
13
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
1
0
0
L
Sylvanus
0
4
0
0
W
Danzaburou
Derp Rampage01
Danzaburou
3
0
2
4
W
1
0
0
1
W
Fafnir
Jack90013
Fafnir
4
0
5
6.5
L
Janus
0
4
2
0.25
W
Morgan Le Fay
MrAlex11
Morgan Le Fay
2
2
5
2.25
L
Chernobog
Whisk3yThr0ttl3
Chernobog
0
2
0
0
W
3
0
3
4.5
L
King Arthur
ratdreamflores
King Arthur
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,063
Damage
32,976
47,557
Taken
47,125
26,115
Mitigated
24,060
16,135
Healing
18,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
8,703
3,105
0
6,124
11,167
8,915
0
0
11,167
362
67,404
L
Sylvanus
7,359
2,609
544
3,389
11,714
8,928
99
3,613
8,101
26,819
10,997
W
Danzaburou
Derp Rampage01
Danzaburou
7,318
3,785
0
1,629
6,219
2,034
242
1,964
4,255
0
52,039
W
6,542
874
0
5,180
11,291
4,543
0
136
10,337
0
54,453
W
Fafnir
Jack90013
Fafnir
7,039
2,537
0
4,420
11,445
12,018
0
4,051
7,352
19,947
2,301
L
Janus
4,880
252
0
1,069
6,122
1,824
0
3,873
2,249
47,804
683
W
Morgan Le Fay
MrAlex11
Morgan Le Fay
5,255
275
0
2,897
7,668
2,269
0
3,354
4,050
34,290
0
L
Chernobog
Whisk3yThr0ttl3
Chernobog
2,345
1,463
0
1,969
6,679
1,793
0
696
5,983
0
33,565
W
6,822
1,646
0
4,828
10,502
3,196
0
1,946
8,437
0
60,406
L
King Arthur
ratdreamflores
King Arthur
6,776
957
0
3,040
11,875
4,655
0
4,003
7,872
0
42,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,377
Gold Earned
35,180
414
Minions Killed
373
0
Camps Cleared
0
1,211,357
Distance Traveled
1,323,172
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,860
655
127
11
0
248,527
0
L
Sylvanus
5,730
478
61
5
0
194,707
0
W
Danzaburou
7,170
598
92
8
0
252,054
0
W
Chaac
7,206
601
116
10
0
291,087
0
W
Fafnir
7,392
616
16
1
0
233,971
0
L
Janus
6,749
562
96
8
0
248,092
3
W
Morgan Le Fay
6,457
538
52
4
0
242,469
0
L
Chernobog
6,009
501
70
6
0
249,208
6
W
Loki
6,955
580
97
8
0
303,591
0
L
King Arthur
6,029
502
60
5
0
270,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role