Player Matchup

Ganesha
Ganesha
HAMB01_
Ganesha
Level 159
God Stats
11W - 13L
1,388 SR
Queue Stats
102W - 96L
1,503 Elo+
Solo
Surtr
Surtr
Zeromuramasa106
Surtr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 74L
1,357 Elo+
Solo
Nut
Nut
iRetrospective
Nut
Level 129
God Stats
17W - 19L
1,514 SR
Queue Stats
86W - 84L
1,527 Elo+
Party 1
Ra
Ra
lDREIDl
Ra
Level 106
God Stats
4W - 2L
1,490 SR
Queue Stats
127W - 118L
1,517 Elo+
Party 1
Loki
Loki
suzume8020
Loki
Level 111
God Stats
13W - 11L
1,563 SR
Queue Stats
150W - 172L
1,483 Elo+
Solo
Team Averages
Level 115
1,491 SR
1,478 Elo+

VS

Team Averages
Level 106
1,616 SR
1,494 Elo+
Jing Wei
Jing Wei
BUBGUM FLARE
Jing Wei
Level 108
God Stats
4W - 3L
1,553 SR
Queue Stats
198W - 249L
1,484 Elo+
Solo
Terra
Terra
Bxevi1
Terra
Level 69
God Stats
3W - 2L
1,861 SR
Queue Stats
43W - 46L
1,449 Elo+
Party 2
Kukulkan
Kukulkan
DARKJESTER56789
Kukulkan
Level 108
God Stats
3W - 2L
1,668 SR
Queue Stats
123W - 119L
1,518 Elo+
Solo
Hercules
Hercules
ichigo12237
Hercules
Level 172
God Stats
0W - 2L
1,500 SR
Queue Stats
269W - 252L
1,540 Elo+
Solo
Fafnir
Fafnir
l BX RaMPaGE l
Fafnir
Level 74
God Stats
0W - 6L
1,500 SR
Queue Stats
208W - 202L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HAMB01_
Ganesha
9
0 / 2 / 7
5,888
589
2,969
8,434
4,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
3 / 0 / 0
6,878
688
3,883
6,950
4,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
7 / 1 / 0
6,698
670
8,463
4,389
1,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
5 / 0 / 1
7,186
719
4,406
3,267
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 1
6,137
614
2,020
6,332
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BUBGUM FLARE
Jing Wei
9
2 / 4 / 1
5,421
542
3,110
6,804
1,833
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Terra
Bxevi1
Terra
9
0 / 3 / 0
4,728
473
3,159
6,413
5,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
9
0 / 7 / 0
4,883
488
1,993
6,700
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ichigo12237
Hercules
7
1 / 2 / 0
4,939
494
3,744
10,023
6,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 3 / 1
4,635
464
1,393
6,313
4,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
18
Kills
3
3
Deaths
19
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BUBGUM FLARE
Jing Wei
2
4
1
0.63
L
Terra
Bxevi1
Terra
0
3
0
0
L
Kukulkan
0
7
0
0
W
Ganesha
HAMB01_
Ganesha
0
2
7
1.75
W
3
0
0
3
W
7
1
0
7
L
Hercules
ichigo12237
Hercules
1
2
0
0.5
L
0
3
1
0.17
W
5
0
1
5.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,741
Damage
13,399
29,372
Taken
36,253
13,597
Mitigated
19,372
14,030
Healing
9,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BUBGUM FLARE
Jing Wei
3,110
2,291
0
2,109
6,804
1,833
0
904
5,900
0
35,483
L
Terra
Bxevi1
Terra
3,159
481
106
1,893
6,413
5,562
0
958
5,455
23,978
0
L
Kukulkan
1,993
278
0
454
6,700
1,654
0
3,271
3,083
30,146
0
W
Ganesha
HAMB01_
Ganesha
2,969
794
118
2,138
8,434
4,824
0
457
7,944
14,574
0
W
3,883
1,291
0
3,679
6,950
4,549
505
2,896
3,556
5,344
33,376
W
8,463
4,864
0
1,675
4,389
1,281
0
84
4,305
0
35,198
L
Hercules
ichigo12237
Hercules
3,744
1,254
0
2,969
10,023
6,268
0
1,823
8,200
435
10,236
L
1,393
560
0
1,673
6,313
4,055
0
831
5,314
18,630
0
W
4,406
595
216
1,312
3,267
1,089
240
2,262
960
36,456
1,843
W
2,020
403
0
4,892
6,332
1,854
0
270
6,062
0
50,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,787
Gold Earned
24,606
328
Minions Killed
217
0
Camps Cleared
0
985,066
Distance Traveled
927,988
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,421
542
70
7
0
190,546
0
L
Terra
4,728
473
39
4
0
190,604
1
L
Kukulkan
4,883
488
65
7
0
164,966
0
W
Ganesha
5,888
589
5
1
0
202,591
6
W
Surtr
6,878
688
78
8
0
159,189
0
W
Nut
6,698
670
73
7
0
180,811
0
L
Hercules
4,939
494
10
1
0
199,644
3
L
Fafnir
4,635
464
33
3
0
182,228
0
W
Ra
7,186
719
73
7
0
197,755
0
W
Loki
6,137
614
99
10
0
244,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role