Player Matchup

Chernobog
Chernobog
Huntxrd
Chernobog
Level 120
God Stats
9W - 12L
1,448 SR
Queue Stats
125W - 133L
1,403 Elo+
Solo
Merlin
Merlin
King_Turnover-2
Merlin
Level 78
God Stats
10W - 20L
1,368 SR
Queue Stats
24W - 41L
1,250 Elo+
Party 1
Odin
Odin
MeIsNeanderthal
Odin
Level 38
God Stats
5W - 2L
1,526 SR
Queue Stats
7W - 15L
1,159 Elo+
Party 1
Serqet
Serqet
Pharor
Serqet
Level 64
God Stats
3W - 6L
1,301 SR
Queue Stats
101W - 163L
1,369 Elo+
Solo
Kumbhakarna
Kumbhakarna
nahslack
Kumbhakarna
Level 84
God Stats
4W - 3L
1,640 SR
Queue Stats
20W - 25L
1,497 Elo+
Solo
Team Averages
Level 77
1,456 SR
1,336 Elo+

VS

Team Averages
Level 85
1,380 SR
1,356 Elo+
Tiamat
Tiamat
CR45HR45H
Tiamat
Level 83
God Stats
2W - 2L
1,324 SR
Queue Stats
38W - 50L
1,333 Elo+
Solo
Cthulhu
Cthulhu
Graiskye
Cthulhu
Level 103
God Stats
305W - 286L
1,417 SR
Queue Stats
428W - 446L
1,350 Elo+
Solo
Cernunnos
Cernunnos
Klows_Shadow
Cernunnos
Level 52
God Stats
10W - 6L
1,450 SR
Queue Stats
128W - 159L
1,332 Elo+
Party 2
Ymir
Ymir
Merstach_7
Ymir
Level 47
God Stats
32W - 33L
1,402 SR
Queue Stats
185W - 206L
1,348 Elo+
Party 2
Mulan
Mulan
WanMaster00
Mulan
Level 138
God Stats
3W - 4L
1,305 SR
Queue Stats
195W - 205L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Huntxrd
Chernobog
8
0 / 0 / 0
4,637
464
3,392
3,389
925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 2 / 1
5,805
581
2,075
4,136
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 1 / 0
4,963
496
4,253
6,138
4,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Pharor
Serqet
8
1 / 5 / 0
4,809
481
2,526
7,700
1,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
nahslack
Kumbhakarna
8
0 / 0 / 0
4,958
496
1,433
7,116
3,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CR45HR45H
Tiamat
11
4 / 1 / 0
6,650
665
2,332
5,183
2,709
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Graiskye
Cthulhu
9
0 / 0 / 0
5,437
544
3,557
5,651
2,833
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cernunnos
Klows_Shadow
Cernunnos
9
0 / 0 / 0
5,165
517
3,372
3,615
966
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 1
5,216
522
3,058
6,811
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 0
7,221
722
5,086
8,177
4,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
7
8
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
CR45HR45H
Tiamat
4
1
0
4
W
Cthulhu
Graiskye
Cthulhu
0
0
0
0
L
Chernobog
Huntxrd
Chernobog
0
0
0
0
L
0
2
1
0.25
W
Cernunnos
Klows_Shadow
Cernunnos
0
0
0
0
L
1
1
0
1
W
0
0
1
0.5
L
Serqet
Pharor
Serqet
1
5
0
0.2
W
3
1
0
3
L
Kumbhakarna
nahslack
Kumbhakarna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,679
Damage
17,405
28,479
Taken
29,437
12,556
Mitigated
13,818
5,314
Healing
10,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
CR45HR45H
Tiamat
2,332
99
0
2,249
5,183
2,709
0
1,191
3,992
35,938
0
W
Cthulhu
Graiskye
Cthulhu
3,557
31
0
1,779
5,651
2,833
58
963
4,688
25,054
2,024
L
Chernobog
Huntxrd
Chernobog
3,392
1,016
0
1,765
3,389
925
0
1,334
2,055
0
31,109
L
2,075
128
0
1,352
4,136
1,120
245
3,224
912
31,536
803
W
Cernunnos
Klows_Shadow
Cernunnos
3,372
1,349
0
1,173
3,615
966
764
440
3,175
0
29,514
L
4,253
923
0
809
6,138
4,688
0
0
6,138
0
20,964
W
3,058
495
0
2,954
6,811
2,636
0
852
5,827
40,715
0
L
Serqet
Pharor
Serqet
2,526
704
0
318
7,700
1,995
0
1,429
6,271
0
19,217
W
5,086
418
0
2,752
8,177
4,674
0
0
7,391
0
53,883
L
Kumbhakarna
nahslack
Kumbhakarna
1,433
53
0
1,070
7,116
3,828
0
2,886
4,230
16,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,172
Gold Earned
29,689
218
Minions Killed
338
0
Camps Cleared
0
971,385
Distance Traveled
1,045,039
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,650
665
68
7
0
210,851
0
W
Cthulhu
5,437
544
26
3
0
211,830
9
L
Chernobog
4,637
464
54
5
0
158,593
2
L
Merlin
5,805
581
62
6
0
191,939
0
W
Cernunnos
5,165
517
69
7
0
177,096
0
L
Odin
4,963
496
42
4
0
179,738
0
W
Ymir
5,216
522
66
7
0
236,830
0
L
Serqet
4,809
481
32
3
0
214,467
0
W
Mulan
7,221
722
109
11
0
208,432
0
L
Kumbhakarna
4,958
496
28
3
0
226,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role