Player Matchup

Persephone
Persephone
FENRIRS BLOOD
Persephone
Level 153
God Stats
8W - 6L
1,501 SR
Queue Stats
524W - 516L
1,544 Elo+
Solo
Chang'e
Chang'e
LilXannyGod
Chang'e
Level 127
God Stats
1W - 2L
1,521 SR
Queue Stats
25W - 20L
1,514 Elo+
Solo
Mulan
Mulan
Swamp-azzzz
Mulan
Level 141
God Stats
4W - 2L
1,668 SR
Queue Stats
134W - 143L
1,546 Elo+
Party 2
Susano
Susano
XezoTTV
Susano
Level 102
God Stats
5W - 6L
1,462 SR
Queue Stats
44W - 54L
1,499 Elo+
Party 2
Danzaburou
Danzaburou
cxorrupt__
Danzaburou
Level 104
God Stats
2W - 1L
1,400 SR
Queue Stats
215W - 234L
1,493 Elo+
Party 2
Team Averages
Level 125
1,510 SR
1,519 Elo+

VS

Team Averages
Level 113
1,547 SR
1,501 Elo+
Mulan
Mulan
Caligreen415
Mulan
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 92L
1,475 Elo+
Solo
Anhur
Anhur
Eiliptic
Anhur
Level 106
God Stats
20W - 15L
1,592 SR
Queue Stats
248W - 243L
1,514 Elo+
Party 3
Chang'e
Chang'e
EzCParagon
Chang'e
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,511 Elo+
Party 1
Atlas
Atlas
PlayingOffense
Atlas
Level 104
God Stats
17W - 16L
1,607 SR
Queue Stats
203W - 198L
1,513 Elo+
Party 3
Arachne
Arachne
YinYanMaster
Arachne
Level 127
God Stats
2W - 3L
1,536 SR
Queue Stats
19W - 18L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FENRIRS BLOOD
Persephone
11
1 / 2 / 1
6,516
592
4,960
6,375
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
LilXannyGod
Chang'e
7
0 / 5 / 0
4,642
422
3,791
9,656
1,605
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

13
6 / 1 / 1
7,960
724
10,622
11,123
6,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
XezoTTV
Susano
11
2 / 0 / 2
6,111
556
5,061
8,714
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
cxorrupt__
Danzaburou
10
0 / 6 / 0
5,613
510
2,678
7,203
965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
5,764
524
3,494
10,471
4,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anhur
Eiliptic
Anhur
12
6 / 1 / 3
7,062
642
8,323
7,132
2,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
EzCParagon
Chang'e
10
2 / 2 / 1
5,930
539
5,346
6,142
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
4 / 1 / 6
6,452
587
9,054
9,416
4,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Arachne
YinYanMaster
Arachne
10
1 / 0 / 2
5,573
507
4,567
9,217
2,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
9
Kills
14
14
Deaths
9
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
5
0
0.2
W
Anhur
Eiliptic
Anhur
6
1
3
7.5
W
Chang'e
EzCParagon
Chang'e
2
2
1
1.25
L
Persephone
FENRIRS BLOOD
Persephone
1
2
1
0.75
L
Chang'e
LilXannyGod
Chang'e
0
5
0
0
W
4
1
6
7
L
6
1
1
6.5
L
Susano
XezoTTV
Susano
2
0
2
3
W
Arachne
YinYanMaster
Arachne
1
0
2
2
L
Danzaburou
cxorrupt__
Danzaburou
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,112
Damage
30,784
43,071
Taken
42,378
13,007
Mitigated
15,138
18,446
Healing
15,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,494
534
0
3,098
10,471
4,205
0
0
10,471
0
36,497
W
Anhur
Eiliptic
Anhur
8,323
6,018
0
3,812
7,132
2,254
707
1,094
6,038
0
52,502
W
Chang'e
EzCParagon
Chang'e
5,346
729
1,271
2,405
6,142
1,703
293
3,078
3,064
28,391
240
L
Persephone
FENRIRS BLOOD
Persephone
4,960
807
0
1,805
6,375
1,442
0
4,186
1,696
40,124
753
L
Chang'e
LilXannyGod
Chang'e
3,791
605
738
3,869
9,656
1,605
0
4,279
4,837
16,412
0
W
9,054
2,779
0
2,510
9,416
4,324
404
3,220
6,196
29,566
1,687
L
10,622
968
0
5,946
11,123
6,385
496
945
10,150
0
59,637
L
Susano
XezoTTV
Susano
5,061
1,713
0
5,283
8,714
2,610
0
2,023
6,389
0
38,703
W
Arachne
YinYanMaster
Arachne
4,567
3,173
0
2,897
9,217
2,652
0
1,323
7,894
0
35,517
L
Danzaburou
cxorrupt__
Danzaburou
2,678
1,052
0
805
7,203
965
620
972
5,985
0
35,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,842
Gold Earned
30,781
339
Minions Killed
313
0
Camps Cleared
0
1,087,086
Distance Traveled
1,083,582
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,764
524
71
6
0
194,597
0
W
Anhur
7,062
642
82
7
0
198,619
0
W
Chang'e
5,930
539
49
4
0
211,580
0
L
Persephone
6,516
592
76
7
0
213,067
0
L
Chang'e
4,642
422
25
2
0
210,208
1
W
Atlas
6,452
587
46
4
0
216,857
0
L
Mulan
7,960
724
99
9
0
202,821
4
L
Susano
6,111
556
74
7
0
260,187
0
W
Arachne
5,573
507
65
6
0
261,929
0
L
Danzaburou
5,613
510
65
6
0
200,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role