Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FlowMRK
Medusa
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,278 Elo+
Party 2
Thor
Thor
HAEADGAMEBOY
Thor
Level 120
God Stats
0W - 1L
1,356 SR
Queue Stats
12W - 10L
1,555 Elo+
Party 2
Surtr
Surtr
RaveChaser
Surtr
Level 69
God Stats
1W - 1L
1,770 SR
Queue Stats
9W - 8L
1,567 Elo+
Party 2
Bacchus
Bacchus
trash9932
Bacchus
Level 41
God Stats
0W - 2L
1,323 SR
Queue Stats
0W - 3L
1,181 Elo+
Party 2
Team Averages
Level 89
1,490 SR
1,416 Elo+

VS

Team Averages
Level 85
1,516 SR
1,480 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Divine_dez
Anubis
Level 119
God Stats
8W - 13L
1,271 SR
Queue Stats
314W - 283L
1,413 Elo+
Solo
Cabrakan
Cabrakan
Korbuth
Cabrakan
Level 127
God Stats
15W - 5L
1,840 SR
Queue Stats
501W - 449L
1,513 Elo+
Solo
Danzaburou
Danzaburou
mattdsBR
Danzaburou
Level 17
God Stats
51W - 43L
1,471 SR
Queue Stats
63W - 64L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 2 / 2
5,170
470
4,018
6,833
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
FlowMRK
Medusa
11
2 / 0 / 1
5,869
534
3,743
4,669
1,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 4 / 2
5,223
475
3,224
11,055
3,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
8
0 / 4 / 0
5,048
459
2,933
9,155
4,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
trash9932
Bacchus
9
1 / 2 / 3
5,694
518
3,919
7,864
6,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
3 / 0 / 4
6,385
580
5,435
6,571
2,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
 
Bacchus
9
0 / 1 / 5
5,575
507
2,156
5,318
4,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Divine_dez
Anubis
12
2 / 0 / 3
6,766
615
6,281
6,112
3,254
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Korbuth
Cabrakan
12
5 / 0 / 1
7,643
695
6,555
7,067
4,709
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Danzaburou
mattdsBR
Danzaburou
10
1 / 3 / 2
5,407
492
2,142
4,149
1,437
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
4
Kills
11
12
Deaths
4
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
2
2
0.5
W
Tsukuyomi
 
Tsukuyomi
3
0
4
5
W
Bacchus
 
Bacchus
0
1
5
2.5
W
Anubis
Divine_dez
Anubis
2
0
3
3.5
L
Medusa
FlowMRK
Medusa
2
0
1
2.5
L
1
4
2
0.5
W
Cabrakan
Korbuth
Cabrakan
5
0
1
5.5
L
Surtr
0
4
0
0
W
Danzaburou
mattdsBR
Danzaburou
1
3
2
0.67
L
Bacchus
trash9932
Bacchus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,837
Damage
22,569
39,576
Taken
29,217
17,442
Mitigated
15,877
11,156
Healing
9,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,018
280
0
649
6,833
1,623
0
3,014
3,819
29,124
0
W
Tsukuyomi
 
Tsukuyomi
5,435
1,211
0
1,730
6,571
2,429
0
2,213
4,358
0
41,664
W
Bacchus
 
Bacchus
2,156
129
0
1,257
5,318
4,048
0
1,577
3,741
11,287
0
W
Anubis
Divine_dez
Anubis
6,281
137
0
3,745
6,112
3,254
0
2,498
3,614
49,160
2,449
L
Medusa
FlowMRK
Medusa
3,743
1,128
0
2,586
4,669
1,604
0
904
3,765
0
44,379
L
3,224
870
0
4,836
11,055
3,237
0
2,588
8,467
0
32,557
W
Cabrakan
Korbuth
Cabrakan
6,555
1,326
0
2,855
7,067
4,709
0
331
6,348
48,388
2,463
L
Surtr
2,933
1,019
0
1,554
9,155
4,586
0
4,833
4,322
370
21,763
W
Danzaburou
mattdsBR
Danzaburou
2,142
501
0
388
4,149
1,437
0
1,456
2,693
0
26,632
L
Bacchus
trash9932
Bacchus
3,919
395
0
1,531
7,864
6,392
0
3,388
4,476
18,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,004
Gold Earned
31,776
269
Minions Killed
340
0
Camps Cleared
0
1,067,397
Distance Traveled
1,075,407
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,170
470
50
5
0
205,212
0
W
Tsukuyomi
6,385
580
65
6
0
274,041
0
W
Bacchus
5,575
507
20
2
0
204,521
2
W
Anubis
6,766
615
91
8
0
187,749
0
L
Medusa
5,869
534
93
8
0
230,899
4
L
Thor
5,223
475
60
5
0
208,775
1
W
Cabrakan
7,643
695
114
10
0
189,836
0
L
Surtr
5,048
459
44
4
0
189,152
0
W
Danzaburou
5,407
492
50
5
0
219,260
0
L
Bacchus
5,694
518
22
2
0
233,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role