Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Mataperros04
Horus
Level 129
God Stats
1W - 2L
1,522 SR
Queue Stats
151W - 116L
1,595 Elo+
Party 1
Awilix
Awilix
Osorio26
Awilix
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,521 Elo+
Party 1
Sylvanus
Sylvanus
Pauliwogger
Sylvanus
Level 159
God Stats
10W - 10L
1,603 SR
Queue Stats
172W - 174L
1,557 Elo+
Solo
Jing Wei
Jing Wei
Saëns
Jing Wei
Level 178
God Stats
1W - 1L
1,526 SR
Queue Stats
57W - 59L
1,570 Elo+
Party 1
Team Averages
Level 150
1,530 SR
1,549 Elo+

VS

Team Averages
Level 147
1,535 SR
1,565 Elo+
Arachne
Arachne
DiluteAuto
Arachne
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 20L
1,639 Elo+
Party 2
Erlang Shen
Erlang Shen
Gogo677
Erlang Shen
Level 155
God Stats
9W - 9L
1,495 SR
Queue Stats
174W - 149L
1,569 Elo+
Party 2
Merlin
Merlin
THEDILLYWIGGLE
Merlin
Level 157
God Stats
16W - 19L
1,494 SR
Queue Stats
478W - 414L
1,555 Elo+
Solo
Cabrakan
Cabrakan
WAFCHICKMISTICA
Cabrakan
Level 68
God Stats
1W - 0L
1,486 SR
Queue Stats
82W - 81L
1,541 Elo+
Party 2
Chiron
Chiron
samlilylion
Chiron
Level 228
God Stats
21W - 10L
1,699 SR
Queue Stats
445W - 414L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
0 / 0 / 0
6,754
482
7,157
3,581
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 3 / 0
6,182
442
4,530
9,142
7,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Awilix
Osorio26
Awilix
10
0 / 5 / 1
5,791
414
2,171
10,336
3,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Sylvanus
Pauliwogger
Sylvanus
11
2 / 3 / 1
6,180
441
5,936
12,850
8,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Saëns
Jing Wei
14
2 / 1 / 2
8,297
593
10,128
7,258
2,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DiluteAuto
Arachne
13
5 / 0 / 3
7,733
552
2,845
10,609
4,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Gogo677
Erlang Shen
14
5 / 0 / 2
9,230
659
9,385
11,897
9,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 0 / 4
8,592
614
7,070
5,783
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
11
0 / 3 / 4
6,913
494
2,473
11,309
10,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
13
0 / 1 / 2
7,163
512
7,890
8,737
2,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
12
12
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
0
0
0
W
Arachne
DiluteAuto
Arachne
5
0
3
6.5
W
Erlang Shen
Gogo677
Erlang Shen
5
0
2
6
L
0
3
0
0
L
Awilix
Osorio26
Awilix
0
5
1
0.1
L
Sylvanus
Pauliwogger
Sylvanus
2
3
1
0.83
L
Jing Wei
Saëns
Jing Wei
2
1
2
3
W
2
0
4
4
W
Cabrakan
0
3
4
0.67
W
Chiron
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,922
Damage
29,663
43,167
Taken
48,335
24,131
Mitigated
28,319
11,361
Healing
15,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
7,157
474
0
1,318
3,581
1,326
0
419
3,024
53,462
403
W
Arachne
DiluteAuto
Arachne
2,845
2,374
0
5,391
10,609
4,045
0
3,532
6,884
0
49,928
W
Erlang Shen
Gogo677
Erlang Shen
9,385
4,246
0
3,879
11,897
9,239
0
1,941
9,352
0
65,833
L
4,530
1,462
94
3,608
9,142
7,558
0
160
8,982
0
32,092
L
Awilix
Osorio26
Awilix
2,171
806
0
252
10,336
3,763
0
2,625
7,466
0
36,959
L
Sylvanus
Pauliwogger
Sylvanus
5,936
2,021
607
3,285
12,850
8,734
0
5,015
7,619
24,210
8,564
L
Jing Wei
Saëns
Jing Wei
10,128
8,002
0
2,197
7,258
2,750
79
725
6,533
0
70,061
W
7,070
1,122
0
935
5,783
1,968
0
2,587
3,045
77,145
557
W
Cabrakan
2,473
323
0
2,228
11,309
10,193
0
3,712
7,377
17,190
0
W
Chiron
7,890
1,942
390
2,951
8,737
2,874
0
581
8,156
0
58,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,204
Gold Earned
39,631
432
Minions Killed
477
0
Camps Cleared
0
1,417,705
Distance Traveled
1,444,389
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,754
482
125
9
0
260,613
3
W
Arachne
7,733
552
73
5
0
308,909
0
W
Erlang Shen
9,230
659
109
8
0
298,227
4
L
Horus
6,182
442
47
3
0
247,542
0
L
Awilix
5,791
414
66
5
0
329,526
4
L
Sylvanus
6,180
441
72
5
0
268,822
4
L
Jing Wei
8,297
593
122
9
0
311,202
3
W
Merlin
8,592
614
159
11
0
286,123
6
W
Cabrakan
6,913
494
22
2
0
270,957
0
W
Chiron
7,163
512
114
8
0
280,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role