Player Matchup

Ratatoskr
Ratatoskr
AceOfFools
Ratatoskr
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,515 Elo+
Party 1
He Bo
He Bo
GoodSirMorpheus
He Bo
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,443 Elo+
Party 1
Achilles
Achilles
PeePeeroni
Achilles
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,460 Elo+
Party 1
Danzaburou
Danzaburou
Rawrararow
Danzaburou
Level 126
God Stats
25W - 25L
1,610 SR
Queue Stats
200W - 186L
1,553 Elo+
Solo
Ymir
Ymir
WageGap
Ymir
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,381 Elo+
Party 1
Team Averages
Level 96
1,522 SR
1,470 Elo+

VS

Team Averages
Level 96
1,577 SR
1,487 Elo+
Lancelot
Lancelot
 
Lancelot
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Shisui_RedDragon
Jormungandr
Level 105
God Stats
2W - 5L
1,322 SR
Queue Stats
53W - 65L
1,468 Elo+
Solo
Chernobog
Chernobog
WackyKeyboard57
Chernobog
Level 66
God Stats
9W - 7L
1,838 SR
Queue Stats
179W - 177L
1,415 Elo+
Solo
Merlin
Merlin
elmataancianos
Merlin
Level 79
God Stats
7W - 5L
1,790 SR
Queue Stats
103W - 97L
1,555 Elo+
Solo
Charybdis
Charybdis
papitaface
Charybdis
Level 126
God Stats
2W - 5L
1,437 SR
Queue Stats
362W - 349L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AceOfFools
Ratatoskr
13
1 / 3 / 5
7,627
508
7,047
16,598
5,355
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
1 / 7 / 3
7,556
504
5,773
8,325
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
PeePeeroni
Achilles
14
4 / 3 / 3
8,603
574
4,952
9,892
3,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Danzaburou
Rawrararow
Danzaburou
16
4 / 1 / 5
10,241
683
7,949
9,142
3,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
WageGap
Ymir
12
3 / 4 / 5
8,556
570
4,516
12,871
10,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
2
0 / 1 / 0
4,688
313
0
651
236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jormungandr
Shisui_RedDragon
Jormungandr
14
6 / 3 / 5
8,337
556
9,475
13,235
6,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
WackyKeyboard57
Chernobog
14
0 / 4 / 6
7,732
515
3,597
10,212
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 3 / 7
9,226
615
13,492
7,434
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
papitaface
Charybdis
15
4 / 2 / 2
9,034
602
9,639
12,174
6,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
13
Kills
17
18
Deaths
13
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
1
0
0
W
Ratatoskr
AceOfFools
Ratatoskr
1
3
5
1.17
W
1
7
3
0.36
W
Achilles
PeePeeroni
Achilles
4
3
3
1.83
W
Danzaburou
Rawrararow
Danzaburou
4
1
5
6.5
L
Jormungandr
Shisui_RedDragon
Jormungandr
6
3
5
2.83
L
Chernobog
WackyKeyboard57
Chernobog
0
4
6
0.75
W
Ymir
WageGap
Ymir
3
4
5
1.38
L
7
3
7
3.5
L
Charybdis
papitaface
Charybdis
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,237
Damage
36,203
56,828
Taken
43,706
25,327
Mitigated
18,530
15,816
Healing
11,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
0
0
0
0
651
236
0
99
552
0
1,299
W
Ratatoskr
AceOfFools
Ratatoskr
7,047
1,656
0
6,741
16,598
5,355
0
3,072
13,419
0
49,869
W
5,773
749
0
552
8,325
2,436
0
5,047
2,852
36,740
0
W
Achilles
PeePeeroni
Achilles
4,952
1,848
0
1,759
9,892
3,992
974
4,275
5,381
0
52,969
W
Danzaburou
Rawrararow
Danzaburou
7,949
3,759
0
4,028
9,142
3,269
4,933
2,257
6,829
0
76,943
L
Jormungandr
Shisui_RedDragon
Jormungandr
9,475
2,365
0
981
13,235
6,167
140
4,301
8,934
61,059
0
L
Chernobog
WackyKeyboard57
Chernobog
3,597
1,986
0
3,889
10,212
3,150
0
1,043
9,169
0
48,919
W
Ymir
WageGap
Ymir
4,516
1,374
0
2,736
12,871
10,275
83
7,067
5,416
17,484
1,419
L
13,492
472
0
1,767
7,434
2,447
282
3,385
4,049
55,138
336
L
Charybdis
papitaface
Charybdis
9,639
3,914
0
4,765
12,174
6,530
0
1,434
10,740
0
69,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,583
Gold Earned
39,017
409
Minions Killed
413
0
Camps Cleared
0
1,543,048
Distance Traveled
1,194,737
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,688
313
4
0
0
22,903
0
W
Ratatoskr
7,627
508
84
6
0
329,217
0
W
He Bo
7,556
504
61
4
0
295,035
0
W
Achilles
8,603
574
96
6
0
339,498
0
W
Danzaburou
10,241
683
149
10
0
301,087
0
L
Jormungandr
8,337
556
93
6
0
294,096
0
L
Chernobog
7,732
515
95
6
0
304,331
0
W
Ymir
8,556
570
19
1
0
278,211
0
L
Merlin
9,226
615
101
7
0
298,788
2
L
Charybdis
9,034
602
120
8
0
274,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role